Guys, I'm thinking on playing as a Azata. Howver, the end game as a lich was already relative hard for me in a custom difficulty, with enlarged encounters, no stat adjustment for enemies and other tweeks. Azatas has amazing superpower, zippy magic and favorable magic are the two examples. But a lich by mergint spellbook with a wizard could get easily a caster level of 32 (20 - wiz + 2 from dark rites + 10 - mp) and with negative eruption, he could deal 320 damage and heal himself and his undeads by the same amount.
Azata in therms of damage dealing, is great for spells which target a enemy and "arcs", like burning arc and chain lightning. So, if I use the feat to negate the enemy resistance vs electricity and favorable metamagic(empower) + favorable metamagic(maximize), to cast chain lightning as a 9th tier spell ( 7 + [2-1] + [3-2] ), the initial hit should dish 180 damage (d6 maximized * 1,5 from empower) + the 2d6 + 10 from zipphy magic. Which deals 192~202 damage on the initial tick. And after hiting a enemy, it will hit a secondary enemy, assuming that there are only two enemies, that is 384~404 damage.
Which is a solid damage for end game, mainly considering that favorable magic makes making the reflex save far more unlikely, but not having self heal capability would't makes things far more harder? And to do that, you need four mythic feats. Sure, you can use rods and not focus so much in metamagic, but rods can only be used 3x per day.
Does anyone played as an Azata caster to say if it is viable on hard - end game?