Desiderius
Found your egg, Robinett, you sneaky bastard
- Joined
- Jul 22, 2019
- Messages
- 14,828
It doesn’t stack with Shield. If you’re getting +3 each and that’s lvl 12 so you should have access to a better Buckler by then (Drezen Dungeon I think?).
What's your opinion on the Bligthed Druid archetype? It seems build to be a sort of tanksand i think can dump CHA and call him Putridus.
Hmm, ii bet demons are immune to disease and poison
On Core I blaze through everything, cracking it up just on hard, monsters suddenly 1shot ur ass and has 90 ac
I beat BG1, regrettably. I got to ch3 in BG2 but then ended up quitting because BG is shit and the origin of RTWP combat, but at least it has good encounter design.I like you, smaug. That's why. If only you'd beat Baldur's Gate 1,2 and ToB too...No idea why you’re poking at me.
Yeah it does.It doesn’t stack with Shield. If you’re getting +3 each and that’s lvl 12 so you should have access to a better Buckler by then (Drezen Dungeon I think?).
I believe that you could do it in chapter 3. There was one level 9 army that was left when i attacked,it was there in chapter 3 too.Btw what happens to those 7 strength demon armies i didn't killed if i start drezen charge? Can i clear them later?
Finally, a level headed opinion. (other than Delt's snarkyness)Just liberated Drezen and became Azata. (didn't stumble on Dragon or Swarm paths, rejected Aeon)
The game is hard, but in a good way. Was playing Kingmaker on Core(wihtout minmaxing), never had a fight I couldn't properly buff->rightclick through. Here I was forced to use turnbased mode in a few key fights - like ghost cleric in the northeastern corner, both Minagho fights and Chorussina (without demon).
Companions are fine too, running Seelah, Camelia, Ember, Nenio and Lann. Ember is by far best of them, but Seelah is less annoying than you'd think and Lann has some hilarious lines. Camelia is... weird, I mean, I see her "uhh, I'm evil, but I'm hiding" lines, but I just don't get them. Nenio is pure comic relief, but I need a battlemage and Woljif left me at the sign of first trouble.
Writing is okay. Loredumps and lesbiandumps are skippable
Now, onto the bad things.
The story is waaaaaay too epic. I've enjoyed Kingmaker's pacing where you're dealing with relatively minor stuff for the most part. Like trolls or lich-cyclop or barbarian invasion. Now you're literally Mythic Savior of Golarion from demons since chapter 2. And by chapter 5 you'll probably get artificial starstone from Areelu Vorlesh.
Also, management. It sucks. You're playing HOMM AND building yourkingdomcrusade AND adventuring at the same time. I kinda expected that my MC will be general of my main army and party would travel with the army, like in The Banner Saga. Here it's all detached, which leaves impression that I'm playing 3 different games at the same time.
Care to elaborate on that?The management is fine, except the politics part.
The Worldwound is seen as a threat to all of Golarion, and so you have to deal with sort-of maintaining good relations with multiple nations so that you keep an influx of wealth and recruits incoming.Care to elaborate on that?
Cheliax among them?you have to deal with sort-of maintaining good relations with multiple nations
I suppose. Much like when I played BG 1 & 2, I didn't know much about the setting. I only knew as much as the games' developers wanted me to know.Cheliax among them?
Guys, I'm thinking on playing as a Azata. Howver, the end game as a lich was already relative hard for me in a custom difficulty, with enlarged encounters, no stat adjustment for enemies and other tweeks. Azatas has amazing superpower, zippy magic and favorable magic are the two examples. But a lich by mergint spellbook with a wizard could get easily a caster level of 32 (20 - wiz + 2 from dark rites + 10 - mp) and with negative eruption, he could deal 320 damage and heal himself and his undeads by the same amount.
Azata in therms of damage dealing, is great for spells which target a enemy and "arcs", like burning arc and chain lightning. So, if I use the feat to negate the enemy resistance vs electricity and favorable metamagic(empower) + favorable metamagic(maximize), to cast chain lightning as a 9th tier spell ( 7 + [2-1] + [3-2] ), the initial hit should dish 180 damage (d6 maximized * 1,5 from empower) + the 2d6 + 10 from zipphy magic. Which deals 192~202 damage on the initial tick. And after hiting a enemy, it will hit a secondary enemy, assuming that there are only two enemies, that is 384~404 damage.
Which is a solid damage for end game, mainly considering that favorable magic makes making the reflex save far more unlikely, but not having self heal capability would't makes things far more harder? And to do that, you need four mythic feats. Sure, you can use rods and not focus so much in metamagic, but rods can only be used 3x per day.
Does anyone played as an Azata caster to say if it is viable on hard - end game?
Question regarding the game mechanic. Is there any ability, spell, feat etc. that would let me move and charge in a single round?
You're supposed to be able to use your full round just to charge. That means the length, the +2 and the single attack. Can't move and then charge. Can't do more than 1 attack, unless you have feats that enable you to do so.Question regarding the game mechanic. Is there any ability, spell, feat etc. that would let me move and charge in a single round?
Aeon should be accepted when you accept it's eyes/dagger near Terendelev's body. But it does help if you solve the issue like an Aeon would.Two angel choices and demon rage choice seem like flavour choices (?). But the Aeon choice unlocks mythic path? Am I correct?
Question regarding the game mechanic. Is there any ability, spell, feat etc. that would let me move and charge in a single round?
Expeditious Retreat
You're supposed to be able to use your full round just to charge. That means the length, the +2 and the single attack. Can't move and then charge. Can't do more than 1 attack, unless you have feats that enable you to do so.Question regarding the game mechanic. Is there any ability, spell, feat etc. that would let me move and charge in a single round?
This is theory.
In practice, the game has bugs, and so you may experience the same loop a Pokemon trainer goes through, I imagine: you never know what's gonna come outta that ball.