Yes, yes, Shadenuat there is a Snowball Meta
it was a joke lol. all these posters are at different parts of the gaem. of course you don't use only snowballs even early (or just don't use them and go entirely for SR ignoring CC & buffs etc ).
Don't force me to make a magic missile build, I have just read what persistent spell is and found a portrait for Phantasmal mage.
you joke about snowball meta but i'm pretty sure trickster can use magic missile as a cantrip, just becauseYes, yes, Shadenuat there is a Snowball Meta
it was a joke lol. all these posters are at different parts of the gaem. of course you don't use only snowballs even early (or just don't use them and go entirely for SR ignoring CC & buffs etc ).
Don't force me to make a magic missile build, I have just read what persistent spell is and found a portrait for Phantasmal mage.
Why are you trying to clear a 15th level dungeon with a first level spell? Is literally everyone here autistic? Grease and Magic Missile? Do you drive your car three miles per hour?
As for loot how’s that Perception? I haven’t gotten there yet so we’ll see. Usually when I hear no loot I get somewhere and it’s overflowing.
Yeah, how dare I use spells efficiently instead of blowing 6th and 7th level spells into literal cannon fodder, when a second level spell works just as effectively. The annoyance comes with enemies that have absurdly high AC/HP with no downside other than shitty reflex saves, which essentially just boils down to fights taking fairly long (mind you, playing on Hard). So far every dungeon, while being thoroughly challenging even with somewhat optimized builds, was never a big slog. This was one I quickly got bored with. The aesthetics/theme of the dungeon don't fit the general narrative at all, enemy variation is pretty much nonexistant, casters are just there to fatigue you, and while I could've blown higher level spells to get through it faster, I also wouldve had to rest - and I'm trying to be conservative with those as I don't know how many of them I'll actually need, or how big dungeon will be.
When most enemies need 3-4 exsanguinates or bolstered Fireballs to kill, while posing no threat whatsoever (their ABs are dogshit, they barely hit my Camellia with her 46 AC), that's just boring design. Putting a few 50-56 AC sponges in your way that cant even hit a single attack, with Regeneration 10 or higher, and needing 10+ Coup de Grace casts to kill due to excessively high fortitude saves, is the definition of boring. Too bad their regeneration can only be stopped with electricity or adamantine weapons. While not having access to the latter, and half the mobs being straight up immune to the former. Just wasting time.
Loot isn't an issue of Perception, as most interesting loot isn't hidden behind perception checks. Regardless, I doubt I missed anything with 40+ Perception. I say shit loot whenever I meet interesting boss fights or tough as nails enemies, and they then drop shit like a Chainmail Shirt +1 or even non-enhanced weapons/armor. Which is Blackwater, in a nutshell. Unless you think its interesting design that you need to dimension door through doors you cannot open otherwise (unless you take the Evil option) for the only loot thats worth getting in there.
you joke about snowball meta but i'm pretty sure trickster can use magic missile as a cantrip, just becauseYes, yes, Shadenuat there is a Snowball Meta
it was a joke lol. all these posters are at different parts of the gaem. of course you don't use only snowballs even early (or just don't use them and go entirely for SR ignoring CC & buffs etc ).
Don't force me to make a magic missile build, I have just read what persistent spell is and found a portrait for Phantasmal mage.
if fish missile was a level 1 spell i'd turn it into a cantrip and use it every day, just becauseyou joke about snowball meta but i'm pretty sure trickster can use magic missile as a cantrip, just becauseYes, yes, Shadenuat there is a Snowball Meta
it was a joke lol. all these posters are at different parts of the gaem. of course you don't use only snowballs even early (or just don't use them and go entirely for SR ignoring CC & buffs etc ).
Don't force me to make a magic missile build, I have just read what persistent spell is and found a portrait for Phantasmal mage.
Because why are you using Cantrips in an Epic setting?
Gotta give that action economy some love brothers.
YOLO
I think one of the reasons I'm struggling with Blackwater is that I only have one character with high AC.
Seelah isn't getting hit at all, but the problem is that the demons just ignore her, walk right through her, and attack me and the dwarf with our shitty 28 AC.
My thought on a longspear build was have Seelah tank everything and attack the enemies that are engaged with her out of reach of them, but most demons have long reach, and even the ones that don't don't give a shit about staying engaged with her.
I beat the first encounter because one of the demons locked onto Nenio and I kept him occupied by having him benny-hill chase her around the area with her haste as the rest of the team finished the fight.
if fish missile was a level 1 spell i'd turn it into a cantrip and use it every day, just because
Some of us ignore the guns completely, I'll have you know.And I mean who just sticks with their first gun in a FPS or whatever?
You don't need the various skills on the MC to benefit from Trickster tricks , i.e., Nenio can have Knowledge Arcana, identify the item and it'll still be buffed.
how buffed are the items out of curiosity?
I think one of the reasons I'm struggling with Blackwater is that I only have one character with high AC.
Seelah isn't getting hit at all, but the problem is that the demons just ignore her, walk right through her, and attack me and the dwarf with our shitty 28 AC.
My thought on a longspear build was have Seelah tank everything and attack the enemies that are engaged with her out of reach of them, but most demons have long reach, and even the ones that don't don't give a shit about staying engaged with her.
I beat the first encounter because one of the demons locked onto Nenio and I kept him occupied by having him benny-hill chase her around the area with her haste as the rest of the team finished the fight.
Just shut your eyes and throw Snowballs everywhere.
Jesus Snowballs, Magic Missile, and Grease. Why even have Spellbooks. Y’all are the caster equivalent of the people who clear Diablo naked with a basic knife or whatever.
If you use a spell modified with persistent spell metamagic with the azata favorable magic thingy how does that work? Roll the save twice, if both succeed, roll the save twice again ?
And how would those save roll effects work with spells that have multiple saving throws like phantasmal killer or weird ?
Turns out I'm discovering this playthrough that pretty much all the Mythic Trick lines require skill checks at some point. Should have gone Aeon. Oh well I'll be going Legend eventually.
you joke about snowball meta but i'm pretty sure trickster can use magic missile as a cantrip, just becauseYes, yes, Shadenuat there is a Snowball Meta
it was a joke lol. all these posters are at different parts of the gaem. of course you don't use only snowballs even early (or just don't use them and go entirely for SR ignoring CC & buffs etc ).
Don't force me to make a magic missile build, I have just read what persistent spell is and found a portrait for Phantasmal mage.
I think one of the reasons I'm struggling with Blackwater is that I only have one character with high AC.
Seelah isn't getting hit at all, but the problem is that the demons just ignore her, walk right through her, and attack me and the dwarf with our shitty 28 AC.
My thought on a longspear build was have Seelah tank everything and attack the enemies that are engaged with her out of reach of them, but most demons have long reach, and even the ones that don't don't give a shit about staying engaged with her.
I beat the first encounter because one of the demons locked onto Nenio and I kept him occupied by having him benny-hill chase her around the area with her haste as the rest of the team finished the fight.
Depends on the level of the bard and the variety. For most power you go the Thunder Bard and focus on Bard songs. Otherwise you want to pick up archery feats and then you do haste+song and go plink plinkI dont know shit about pathfinder. My bard feels really underpowered, is that normal?
No patient, it is not normal.I dont know shit about pathfinder. My bard feels really underpowered, is that normal?
Oh, then yes.I dont know shit about pathfinder