Tried getting an unfair last azlanti run going, but the fact that the game ends if Seela or Camellia die makes the first cave segment very annoying... and Seela is already pretty annoying...
Higher stakes = fun, but this game is pretty bad for it; forced to drag along crap companions, thrown directly into a linear corridor with no options to gain power first, etc.Tried getting an unfair last azlanti run going, but the fact that the game ends if Seela or Camellia die makes the first cave segment very annoying... and Seela is already pretty annoying...
What's the point of Ironman when the game could fuck you at any moment for any number of reasons far outside your control.
Lol they upped the difficulty of Wintersun. Love it.
Can actually use anti-animal/plant abilities for once.
So Half of the Pair just straight up doesn't work. It shows up as a buff in the character panel, but neither the AC, nor the attack bonus is applied to actual rolls.
Regill is the only sane person on your team. I also highly recommend you listen to his strategic advice.
Regill is the only sane person on your team. I also highly recommend you listen to his strategic advice.
I would but I'm already a Monk and Seelah's my tank. Camelia's the one doing the unlocks and buffing. Daeren is the healer. Lann's the only one other than my monk that can kill stuff. So last slot is mostly either Ember or that Fox spellcaster. I don't mind replacing Seelah if I have another good tank.
Ah yes, more crusading fun (see turn number once more)...
Unless I'm missing something, this is all the manpower that I was allowed to muster for this month.
Yes. Though I had to use one of the dragon's scales. We met a nasty guy underground who wouldn't die.Did you do that and Swarms without resting?