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Pathfinder Pathfinder: Wrath of the Righteous Pre-DLC Thread [GO TO NEW THREAD]

AwesomeButton

Proud owner of BG 3: Day of Swen's Tentacle
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PC RPG Website of the Year, 2015 Make the Codex Great Again! Grab the Codex by the pussy Insert Title Here RPG Wokedex Divinity: Original Sin 2 A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire Steve gets a Kidney but I don't even get a tag. Pathfinder: Wrath
Offtopic: what should I do to achieve the tag "Sad Loser"? Or any tag for this matter?
It's for the Trump crowd from the 2020 campaign

I proposed a better version of the tag:
xgLHiWM.png
But DU had already added the initial version and I guess was too lazy to update it.
 

AwesomeButton

Proud owner of BG 3: Day of Swen's Tentacle
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PC RPG Website of the Year, 2015 Make the Codex Great Again! Grab the Codex by the pussy Insert Title Here RPG Wokedex Divinity: Original Sin 2 A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire Steve gets a Kidney but I don't even get a tag. Pathfinder: Wrath
Vrock Spores are not suspended by Remove Disease, regardless of what their description says.

Ah, no, it actually makes a DC when used.
 

AwesomeButton

Proud owner of BG 3: Day of Swen's Tentacle
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PC RPG Website of the Year, 2015 Make the Codex Great Again! Grab the Codex by the pussy Insert Title Here RPG Wokedex Divinity: Original Sin 2 A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire Steve gets a Kidney but I don't even get a tag. Pathfinder: Wrath
Meme races were only added to PnP for monetization purposes. Nothing but human, elf, dwarf, and halfling should have been playable. Halfelves are decline, in the literal and figurative sense.
 

AwesomeButton

Proud owner of BG 3: Day of Swen's Tentacle
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PC RPG Website of the Year, 2015 Make the Codex Great Again! Grab the Codex by the pussy Insert Title Here RPG Wokedex Divinity: Original Sin 2 A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire Steve gets a Kidney but I don't even get a tag. Pathfinder: Wrath
I'm just doing my grog impression. But seriously if we didn't let every degenerate into fantasy writing, and had kept closer to Tolkien's legacy, it would have been for the better.
 

LannTheStupid

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Pathfinder: Wrath
Gnomes have very detailed and loaded history in Golarion. Hobbits, on the other hand, stay only because of Tolkien. Who is long time dead anyway.
 

Thonius

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Gnomes have very detailed and loaded history in Golarion. Hobbits, on the other hand, stay only because of Tolkien. Who is long time dead anyway.
Thats my point, also they are kind of same. Sure there bleaching bit and that's probably only original thing pathfinder did but halflings? It's just tradition. DND should go ahead without gnomes, pathfinder without hobbits I mean halflings. Or vice versa idk.
 

LannTheStupid

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Well, Bleaching and the fact that gnomes are inhabitants of the First World who mistook tourism for emigration. I like this bit very much.
 

Erebus

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After much hesitation and with greatly lowered expectations, I decided to give the game another chance. I probably shouldn't have : I just reached the end of Act 2 again and it's just as unenjoyable as it was the previous time.

The siege of Drezen really epitomizes the main problems I have with WotR.

First of all, the fights are way too numerous. Their number could easily be cut in half. I avoided many of the optional fights this time and, nevertheless, combat ended up feeling like a nauseating chore (especially once you've recovered the real banner).

Second of all, they're poorly designed. I'm not sure how Owlcat got the idea that having enemies constantly appear from nowhere was a good idea, but it's really, really not. Yeah, I know, it's because they can fly or teleport or turn invisible or maybe they can hide up the PC's ass, but I don't care, it's just annoying. Once or twice would have been fine, but no more than that. And there are other problems with encounter design, such as the fact that enemies are repetitive and that you often find yourself fighting in narrow spaces where you can't properly maneuver your party.

Third of all, as I've mentioned before, Owlcat tried way too hard to make their game cinematic. Fighting four waves of enemies while a bunch of soldiers are trying to break down a door is too much (in fact, I don't like successive waves of enemies in the first place, unless they're very rare). Having a million projectiles constantly flying around and often wounding your party members is annoying. Facing a freaking balor only to see him suddenly run away because a random dward stabbed him with a knife is pointless. Having to pause in the middle of a fight because Minagho's having a spat with her dwarven boytoy is ridiculous. And so on.

And it's really a pity, because you can tell that a lot of effort went into this siege. And if it were reworked (rather extensively), then it could be very good. But as it is, it's just not fun.


Add to that the fact that I still don't like the story or the atmosphere, and that the mass battles are somehow even more boring than Deadfire's infamous naval fights, and I'm not feeling really optimistic right now.

Is there anything to look forward to in Act 3 or is it more of the same ?
 

jungl

Augur
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Mar 30, 2016
Messages
1,480
After much hesitation and with greatly lowered expectations, I decided to give the game another chance. I probably shouldn't have : I just reached the end of Act 2 again and it's just as unenjoyable as it was the previous time.

The siege of Drezen really epitomizes the main problems I have with WotR.

First of all, the fights are way too numerous. Their number could easily be cut in half. I avoided many of the optional fights this time and, nevertheless, combat ended up feeling like a nauseating chore (especially once you've recovered the real banner).

Second of all, they're poorly designed. I'm not sure how Owlcat got the idea that having enemies constantly appear from nowhere was a good idea, but it's really, really not. Yeah, I know, it's because they can fly or teleport or turn invisible or maybe they can hide up the PC's ass, but I don't care, it's just annoying. Once or twice would have been fine, but no more than that. And there are other problems with encounter design, such as the fact that enemies are repetitive and that you often find yourself fighting in narrow spaces where you can't properly maneuver your party.

Third of all, as I've mentioned before, Owlcat tried way too hard to make their game cinematic. Fighting four waves of enemies while a bunch of soldiers are trying to break down a door is too much (in fact, I don't like successive waves of enemies in the first place, unless they're very rare). Having a million projectiles constantly flying around and often wounding your party members is annoying. Facing a freaking balor only to see him suddenly run away because a random dward stabbed him with a knife is pointless. Having to pause in the middle of a fight because Minagho's having a spat with her dwarven boytoy is ridiculous. And so on.

And it's really a pity, because you can tell that a lot of effort went into this siege. And if it were reworked (rather extensively), then it could be very good. But as it is, it's just not fun.


Add to that the fact that I still don't like the story or the atmosphere, and that the mass battles are somehow even more boring than Deadfire's infamous naval fights, and I'm not feeling really optimistic right now.

Is there anything to look forward to in Act 3 or is it more of the same ?

They tried to copy dragon age 2 but did a lousy job. In dragon age 2 it was really cool blowing up enemies into chunks and having new ones appear while your injured making you teleport to a safe distance and continue invoking spells. Dragon age 2 has the game engine to make the game look cinematic owlfat has unity.
 

DeepOcean

Arcane
Joined
Nov 8, 2012
Messages
7,405
I'm just curious if the writing is tolerable, and/or relentless woke shit.
At best as retarded as old Bioware, at worst as retarded as new Bioware but with three times the word count also three times as horny as well. Dont come to this game for writing or if you have deep alergy to woke cringe or furries, yes, it is true, the woke moments arent that common and get lost on the verbiage but the writing quality drops to fanfiction.net levels when they show up. Honestly, most of the time it is as mediocre and boring as Kangmaker that left in me an urge to press skip most of the time because the whole verbiage is a waste of time with no value added, but there are moments that make Amber Scott look like a good writer and any non sunk cost fallacy ruskie fanboy be ashamed.

It is an epics actions game to take as seriously as He-man. If you assume you are playing a new cartoon from the Cartoon Network and go full autist larping mode and just wanna see if He-man can defeat Skeletor between the 11 epicz dimensiuns, it is playable but late areas are unfinished and the minigames an even bigger waste of time than they were on Kangmaker, you might have a decent time killing shit though, it is fair to say I died a few time on some fights(still the blight of trash mobs are present here) and it is rare to play a cRPG where power gaming is rewarded and playing with the Pathfinder system is a decent diversion.

There were a few improvements, the interface is much better than Kangmaker, the character creation pretty much makes kangmaker character creation outdated and they added a ton of classes and classkits. The Mythic classes implementations are hit or miss, some are decently written but cliche like the angel, some are LoLs like Azata, they come fully online a little late right around the time when the game is losing steam but they add powerful bonuses, as I said, you are He-Man or Tranny-man (seems the way Owlcat would prefer) saving the universe.

I wont buy it for personal reasons but if you truly insist I recommend you to wait for the bugs to be fixed, I didnt get terrible issues besides performance drops on some situations but people had problems with a few broken dialogues on some quests, performance issues, problems with endings triggering incorrectly and some abilities seem to be busted and not working properly, buy at a discount the full version with the DLCs.

You know, same advice for all kickstarter games actually.
 

LannTheStupid

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Pathfinder: Wrath
Whatever this guy above wrote is bullshit.

Besides bugs. Follow the game's steam page and wait until there are no less than 2 weeks between patches.
 

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