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Pathfinder Pathfinder: Wrath of the Righteous Pre-DLC Thread [GO TO NEW THREAD]

AwesomeButton

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Theoretically, if you wanted to make a viable Winter Witch wouldn't a 1 level Elemental Specialist Wizard dip (somewhat early so it doesnt fuck up your spell prog) with Cold conversion work?
I was thinking of a Witch with "Winter" patron. Works for the prestige class Winter Witch just as well, and you get to cast powerful hexes, which the wizard doesn't get.
 

Werdnicus

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Theoretically, if you wanted to make a viable Winter Witch wouldn't a 1 level Elemental Specialist Wizard dip (somewhat early so it doesnt fuck up your spell prog) with Cold conversion work?
I was thinking of a Witch with "Winter" patron. Works for the prestige class Winter Witch just as well, and you get to cast powerful hexes, which the wizard doesn't get.

What I mean is, if you took a one level dip into wizard just to grab this
https://pathfinderwrathoftherighteous.wiki.fextralife.com/Focused+Element+(Feature)

and then converted other non-cold Arcane spells to Cold, would the WW bonuses apply?
 

ArchAngel

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Decided to get this because I finished Kingmaker a few days ago and wanted more of the same. It was a great RPG, warts and all. Gamesplanet US offers a discount with the code WRATH15, so it seemed like a good deal. But I'm not enjoying it nearly as much as Kingmaker, mostly because of how obnoxious the companions and writing in general are. It's still too early to tell, but this could be another situation where the Codex was right all along. At least the combat and character building are still great.

Tinder pic vs real life. Yeesh. Now that's a face only a mother could love.
Em6mINg.png


Looking at her is one thing, but listening to her all the time is even worse. If only she were mute.
Just kick her from the party as soon as you can and you are done.
 

PapaPetro

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Really? Been having trouble scaling the DC on hexes. Brutal considering they they are 24-hour save-or-suck abilities.
The winter line + ascendant element (cold) + Snilloc's snowball might be a good tactic if you can raise your DC. The cackle+ally hexes are useful but again can only be used on one big fight per/character before resting.
An Oracle at higher levels + abundant casting/enduring spells seems like a more useful role in terms of buffing & CC.
 

ArchAngel

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Really? Been having trouble scaling the DC on hexes. Brutal considering they they are 24-hour save-or-suck abilities.
The winter line + ascendant element (cold) + Snilloc's snowball might be a good tactic if you can raise your DC. The cackle+ally hexes are useful but again can only be used on one big fight per/character before resting.
An Oracle at higher levels + abundant casting/enduring spells seems like a more useful role in terms of buffing & CC.
DC hexes that don't give lasts 1 round if they succeed are useless as there is nothing in the game that gives you bonus on DC except level and your main caster stat. One amulet that I found does not actually work. Even with Ember as soon as you hit midlevels it is mostly a waste of time to use Hex instead of spells. Only when you are trying to preserve spells it is worth more to Give Luck + Cackle to your party members or Vulnerability or Curse + Cackle to your enemies.
 

PapaPetro

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On a side note, a Mystic Theurge (Sorc+Oracle) is a one man buff machine in WotR with mythic abilities/feats; you pretty much have inexhaustible spells.
You just need to field one of those guys and the rest of your party can be fighting types for you to overbuff.
 

smaug

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Can I take the mythic feat that gives another spell school the focus and penetration feats to enchantment as an offhand school? Or do I need full mythic penetration and such (playing on hard).?
 

ArchAngel

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Can I take the mythic feat that gives another spell school the focus and penetration feats to enchantment as an offhand school? Or do I need full mythic penetration and such (playing on hard).?
I would suggest to go the full Mythic penetration route with any character that will spend a big part of his time damaging or debuffing enemies. And even with that you will need to give those characters Penetration items. You don't want enemies to stop your spells with SR in addition to saves.
 

smaug

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Can I take the mythic feat that gives another spell school the focus and penetration feats to enchantment as an offhand school? Or do I need full mythic penetration and such (playing on hard).?
I would suggest to go the full Mythic penetration route with any character that will spend a big part of his time damaging or debuffing enemies. And even with that you will need to give those characters Penetration items. You don't want enemies to stop your spells with SR in addition to saves.
I am playing a lich so I wanted to take full necro focus+enchantment with that mythic feat and I have a ring which gives 2DC to enchantment so I think I could make it work.
 

PapaPetro

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Can I take the mythic feat that gives another spell school the focus and penetration feats to enchantment as an offhand school? Or do I need full mythic penetration and such (playing on hard).?
Both but I'd say pen is more valuable since everything has SR in this game and pen is usually harder to stack (there's more ways to stack DC than pen). Hence why most high-level caster builds go full buffing rather than be offensive casters having to overcome enemy SR and huge saves.
Or you could pick conjuration spells that ignore spell resistance as a backup to build (stuff like Acid Arrows).
 

Daidre

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Theoretically, if you wanted to make a viable Winter Witch wouldn't a 1 level Elemental Specialist Wizard dip (somewhat early so it doesnt fuck up your spell prog) with Cold conversion work?

Well, if going full crazy, then Winter Witch could grab 1 level Sorcerer with Elemental Bloodline - Water to get free modal to switch any elemental damage to Cold, then she could get Mythical Second Draconic bloodline for 1 damage per dice on all cold spells, and later spend one more Mythic Feat on Ascendance ability from Elemental line for immunity to sneaks, crits and cold.

Too manchkin even by my standards and who knows if Owlcat's spaghetti code would even apply all Bloodline Arcanas properly to the Witch spellbook and Winter Witch's abilities to element-swapped spells.
 
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ArchAngel

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Can I take the mythic feat that gives another spell school the focus and penetration feats to enchantment as an offhand school? Or do I need full mythic penetration and such (playing on hard).?
I would suggest to go the full Mythic penetration route with any character that will spend a big part of his time damaging or debuffing enemies. And even with that you will need to give those characters Penetration items. You don't want enemies to stop your spells with SR in addition to saves.
I am playing a lich so I wanted to take full necro focus+enchantment with that mythic feat and I have a ring which gives 2DC to enchantment so I think I could make it work.
Why do you want Enchantment lol? Both don't work on Undead enemies and Necro works excellent on Demons.
Also there is an excellent high level Will save Necro spell that both disables and kills your enemies.
Actually it is better to get that you can ignore Negative energy immunity so that many of your Necro damage spells work on Undead or on special Demons or Bosses.
 
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ArchAngel

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Yesterday I cast that special Lich ranged touch Vampire Drain spell and crit my target and leeched 150 life back. I had 150 extra life for 1h as a result as a buffer lol.
 

ArchAngel

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I found two big penalties with keeping Undead companions as tanks. One is that once they die I got no spells to raise them lol. Maybe Resurrect will work but my divine casters don't have that yet. Other is that you cannot make them bigger with good spells. Unfortunately unlike your one undead companion in PKM, these ones are not immune to dying...
but for now at least morale bonuses work on undead companions even if they should not. Undead are supposed to be immune to both positive and negative morale effects but game lets you give them bonuses with Bless and Heroism.
 

LannTheStupid

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Theoretically, if you wanted to make a viable Winter Witch wouldn't a 1 level Elemental Specialist Wizard dip (somewhat early so it doesnt fuck up your spell prog) with Cold conversion work?
I was thinking of a Witch with "Winter" patron. Works for the prestige class Winter Witch just as well, and you get to cast powerful hexes, which the wizard doesn't get.
You might want to take a look at this:
Or this if you do not want to watch the video: Build in Excel

It is basically what Daidre suggested, but in details and with spell lists for every level.

But yes, it is a very anti-Desiderius build. Apparently, to make Winter Witch cast something useful, one needs to dip into other things.
 

LannTheStupid

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This is Owlcat's hotfix for yesterday patch debacle. At least Steam keeps the history of their... achievements.

P.S.: also, I do not think that my 3 last posts should be glued into one, but if the moderators decide otherwise then edit away.
 

AwesomeButton

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Theoretically, if you wanted to make a viable Winter Witch wouldn't a 1 level Elemental Specialist Wizard dip (somewhat early so it doesnt fuck up your spell prog) with Cold conversion work?

Well, if going full crazy, then Winter Witch could grab 1 level Sorcerer with Elemental Bloodline - Water to get free modal to switch any elemental damage to Cold, then she could get Mythical Second Draconic bloodline for 1 damage per dice on all cold spells, and later spend one more Mythic Feat on Ascendance ability from Elemental line for immunity to sneaks, crits and cold.

Too manchkin even by my standards and who knows if Owlcat's spaghetti code would even apply all Bloodline Arcanas properly to the Witch spellbook and Winter Witch's abilities to element-swapped spells.
You would still need one level as either a Shaman or a Witch, to take the respective Frost Spirit, or Winter Patron.

There is also the fact that Winter Witch levels will stack with Witch levels for the hexes, so you would lose that benefit if you build a Winter Witch prestige class with other classes it seems.
 

Daidre

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Theoretically, if you wanted to make a viable Winter Witch wouldn't a 1 level Elemental Specialist Wizard dip (somewhat early so it doesnt fuck up your spell prog) with Cold conversion work?

Well, if going full crazy, then Winter Witch could grab 1 level Sorcerer with Elemental Bloodline - Water to get free modal to switch any elemental damage to Cold, then she could get Mythical Second Draconic bloodline for 1 damage per dice on all cold spells, and later spend one more Mythic Feat on Ascendance ability from Elemental line for immunity to sneaks, crits and cold.

Too manchkin even by my standards and who knows if Owlcat's spaghetti code would even apply all Bloodline Arcanas properly to the Witch spellbook and Winter Witch's abilities to element-swapped spells.
You would still need one level as either a Shaman or a Witch, to take the respective Frost Spirit, or Winter Patron.

There is also the fact that Winter Witch levels will stack with Witch levels for the hexes, so you would lose that benefit if you build a Winter Witch prestige class with other classes it seems.

That's what I've meant. 9 Witch + 10 Winter Witch and only 1 Sorc level to open the way to Mythic/Bloodline feats shenanigans.
 

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