volklore
Arcane
- Joined
- Jun 19, 2018
- Messages
- 1,924
How do you even affect it with weird, the thing's death immune.That expanded arsenal bug is really funny, makes all sorts of things possible, even this.
How do you even affect it with weird, the thing's death immune.That expanded arsenal bug is really funny, makes all sorts of things possible, even this.
weird innitHow do you even affect it with weird, the thing's death immune.That expanded arsenal bug is really funny, makes all sorts of things possible, even this.
Man I am fucking dumb, there is no death in phantasmal killer descriptors. I have no fucking clue as to why I thought so....weird innitHow do you even affect it with weird, the thing's death immune.That expanded arsenal bug is really funny, makes all sorts of things possible, even this.
its not immune unless its immune to mind affecting, pretty sure
its the difference between throwing death juice at someone and showing them a picture of GD, which happens to cause deathMan I am fucking dumb, there is no death in phantasmal killer descriptors. I have no fucking clue as to why I thought so....weird innitHow do you even affect it with weird, the thing's death immune.That expanded arsenal bug is really funny, makes all sorts of things possible, even this.
its not immune unless its immune to mind affecting, pretty sure
Pretty much what Delterius said. Although if you are wanting to play a character that heavily specializes in illusions I do recommend also taking the undead bloodline, just so that you can land your mind affecting spells on enemies classed as undead as well.Man I am fucking dumb, there is no death in phantasmal killer descriptors. I have no fucking clue as to why I thought so....weird innitHow do you even affect it with weird, the thing's death immune.That expanded arsenal bug is really funny, makes all sorts of things possible, even this.
its not immune unless its immune to mind affecting, pretty sure
Fuck you, asshole... worst joke you've ever made...weird innit
I knew that, it just is that sometimes I pass the check, and the log reports 'dispells from x' but no buff actually get dispelled. Sometimes I'd see a check per spell active on the target. Sometimes only 1 or 2. It's super inconsistent. The only time I actualy dispell stuff is when the log 'dispells buff y from x' but often times I simply get 'dispells from x' (both being passed checks) and nothing happens.Since your dispel check is 1d20 + your Caster Level, anything that increases your CL also improves your chances to land a Dispel Magic. The DC of this check is 11 + the enemy's CL, so your chance of actually dispelling something entirely depends on the difference between your CL and the enemy's CL. One of the merchants in Drezen (can't remember which one, but it's one of the four who stand near the middle gate) sells an item that lets you take 20 once per day on a dispel check (which should basically guarantee you to succeed).Anybody could explain to me dispell mechanics in this game? Because it seems super wonky. I get a lot of 'Dispels from x - success' in the log but nothing get effectively dispelled. Any way to buff dispell checks as well ? Because I had to mass dispel for like 4 rounds with 3 characters to get stuff off of him.
The game is buggy at the moment and allows you to dispel some of an enemies permanent stat bonuses and difficulty modifiers. When this happens the combat log usually shows it as, "dispels ." because what you are dispelling is something which is not intended to be dispelled.I knew that, it just is that sometimes I pass the check, and the log reports 'dispells from x' but no buff actually get dispelled. Sometimes I'd see a check per spell active on the target. Sometimes only 1 or 2. It's super inconsistent. The only time I actualy dispell stuff is when the log 'dispells buff y from x' but often times I simply get 'dispells from x' (both being passed checks) and nothing happens.Since your dispel check is 1d20 + your Caster Level, anything that increases your CL also improves your chances to land a Dispel Magic. The DC of this check is 11 + the enemy's CL, so your chance of actually dispelling something entirely depends on the difference between your CL and the enemy's CL. One of the merchants in Drezen (can't remember which one, but it's one of the four who stand near the middle gate) sells an item that lets you take 20 once per day on a dispel check (which should basically guarantee you to succeed).Anybody could explain to me dispell mechanics in this game? Because it seems super wonky. I get a lot of 'Dispels from x - success' in the log but nothing get effectively dispelled. Any way to buff dispell checks as well ? Because I had to mass dispel for like 4 rounds with 3 characters to get stuff off of him.
Random google search probably. I can try reverse google it if you reeeaaally want it.There's something weird about this sentence.
It's like... people of Golarion just won't stop fucking and eating corpses, unless you bury them.
Really like your mc picture. Where from?
Does charging in the game even work? I remember reading the string of Haplo complaints about charging - or, rather, not charging - in mounted combat.One day I will say something like "charging in this game is overpowered" and he will fuck me in the ass so hard that I'll go back to posting in the BG3 thread.The second coming of Desiderius is nigh upon us, brothers!
On the other hand, if a feature does not need to work to be overpowered - that's
Can dual wield any weapon without penalty. Fighter has a skill in advanced weapon training called "Effortless Dual-Wielding" which makes any weapon of choice "light" - penalty reduced by 2. Two-Weapon Fighting reduces it further. Add Mythic version of the feat and you won't have any penalties at all:How are you dual wielding two scimitars without a giant penalty to offhand.
I'm going dark until I have either finished my first playthrough or bugs did it for me. Remember, save early, and save often (in a lot of different save slots).
See you on the other side, godspeed.
Can dual wield any weapon without penalty. Fighter has a skill in advanced weapon training called "Effortless Dual-Wielding" which makes any weapon of choice "light" - penalty reduced by 2. Two-Weapon Fighting reduces it further. Add Mythic version of the feat and you won't have any penalties at all.
All of them, it's one of the general-purpose mythic feats. Only pre-requisite is regular Two-Weapon fighting be taken on a prior normal level-up.also which mythic path adds the dual wield feat?
https://www.neoseeker.com/pathfinder-wrath-of-the-righteous/guides/Unique_Items?__cf_chl_captcha_tk__=pmd_vMtzdAVrtQ4.3VKp0PZfHLsTMZVjC8VLCECl4ihkTfk-1633900609-0-gqNtZGzNAxCjcnBszQi9are there any weapons that add either stat or ability bonuses?(for the off hand).
Good job devs, in a game with Demons the most disgusting living creature isCamellia