Putting the 'role' back in role-playing games since 2002.
Donate to Codex
Good Old Games
  • Welcome to rpgcodex.net, a site dedicated to discussing computer based role-playing games in a free and open fashion. We're less strict than other forums, but please refer to the rules.

    "This message is awaiting moderator approval": All new users must pass through our moderation queue before they will be able to post normally. Until your account has "passed" your posts will only be visible to yourself (and moderators) until they are approved. Give us a week to get around to approving / deleting / ignoring your mundane opinion on crap before hassling us about it. Once you have passed the moderation period (think of it as a test), you will be able to post normally, just like all the other retards.

Pathfinder Pathfinder: Wrath of the Righteous Pre-DLC Thread [GO TO NEW THREAD]

Technomancer

Liturgist
Joined
Dec 24, 2018
Messages
1,577
Any way to enforce skill checks to only consider main character stats?

ltpGCb1.jpg
 

Longes

Augur
Joined
Jan 13, 2013
Messages
440
Considering the war and chaos scenario, the fact that the Wound would gather all Golarion cultists, I do not find it hard to believe the amount of cultists present.
There are too many for me to believe that on the FIFTH crusade there can be this many organically-supplied cultists. So I choose to believe that the majority of these cultists are either the Abyss natives, or Evil mercenaries flying their employer's colors.
 

ga♥

Arcane
Vatnik
Joined
Feb 3, 2017
Messages
8,181
There are too many for me to believe that on the FIFTH crusade there can be this many organically-supplied cultists. So I choose to believe that the majority of these cultists are either the Abyss natives, or Evil mercenaries flying their employer's colors.

Well, fifth crusade where the four before were failures... some peasants/locals just switched sides out desperation and to stay alive, and if you are Baphomet cultist living in the River Kingdom you would certainly move to the Wound trying to get closer to your deity.
I find it harder to be believe that there are so many non-cultists/crusaders after 100 years of defeats tbh.
 

Dishonoredbr

Erudite
Joined
Jun 13, 2019
Messages
2,497
I just finished Drezen's retake as Kinecist Azata and man.. That was easy. I can't believe. Stauton Vhane fight was SO easy that the encounter before it was harder. And the rest was easy too.

I thouhgt Kinecist would have hard time early but actually you just throw Stone at bitches heads , trip them and watch those attack of opportunity go up.
 

Cryomancer

Arcane
Glory to Ukraine
Joined
Jul 11, 2019
Messages
17,435
Location
Frostfell
Kineticist seems amazing in early game but I wonder how he becomes in late game. I mean, does kineticist gets powerful abilities to compete with ridiculous bloated enemies?
 

ArchAngel

Arcane
Joined
Mar 16, 2015
Messages
21,666
So for my next run I was thinking playing He-Man. Mad Dog Barbarian, NG going Angel Path?
I was thinking Beast Totem so I can get Pounce and Smilodon as pet. RTwP this time so I can use charge a lot and not fail all the time.
 

Haplo

Prophet
Patron
Joined
Sep 14, 2016
Messages
6,608
Pillars of Eternity 2: Deadfire
Nice, simple and effective.
Make sure to get Spirited Charge to double your damage on a charge.

Mounted Mastery from Order of the Sword cavalier could be nice to add Mount Str to damage. However that's a little expensive, as it needs 8 Cavalier levels.
 

ArchAngel

Arcane
Joined
Mar 16, 2015
Messages
21,666
Nice, simple and effective.
Make sure to get Spirited Charge to double your damage on a charge.

Mounted Mastery from Order of the Sword cavalier could be nice to add Mount Str to damage. However that's a little expensive, as it needs 8 Cavalier levels.
Spirited Charge wastes a lot of feats I don't need. I would rather fight alongside the smilodon so we can both charge and get full attacks. Besides He-Man rarely fights mounted.
 

LannTheStupid

Товарищ
Patron
Joined
Nov 14, 2016
Messages
3,195
Location
Soviet Union
Pathfinder: Wrath
I mean, does kineticist gets powerful abilities to compete with ridiculous bloated enemies?
Deadly Earth?

However, because I need to keep up with my nickname, I made my hero a Psychokineticist, and an Electric one to boot. So far it is not a cakewalk, but I'm OK with that.

And obligatory anti-Erius Monk dip helps.
 

Haplo

Prophet
Patron
Joined
Sep 14, 2016
Messages
6,608
Pillars of Eternity 2: Deadfire
Nice, simple and effective.
Make sure to get Spirited Charge to double your damage on a charge.

Mounted Mastery from Order of the Sword cavalier could be nice to add Mount Str to damage. However that's a little expensive, as it needs 8 Cavalier levels.
Spirited Charge wastes a lot of feats I don't need. I would rather fight alongside the smilodon so we can both charge and get full attacks. Besides He-Man rarely fights mounted.

Well, you both can get full attacks on mounted charge with Pounce. And Spirited Charge doubles damage (even crits).
I guess its nice to get it from Sohei as bonus feat without pre-requisites.
 

Ghulgothas

Arcane
Joined
Feb 22, 2020
Messages
1,610
Location
So Below
By far my favorite bugs are the one's that cause decorative-NPC's to die unintentionally. My Lich's Eyes of the Bodak caused every citzen he came across in Alushinyrra to drop dead from being de-leveled to death, and the piercing rays of my Angel's halo made Suture implode between-dialogues in the final dungeon.
 

Dishonoredbr

Erudite
Joined
Jun 13, 2019
Messages
2,497
Kineticist seems amazing in early game but I wonder how he becomes in late game. I mean, does kineticist gets powerful abilities to compete with ridiculous bloated enemies?

After you get to level 13 , you get Wall and Deadly Earth. With those two you just start the fight or before the fight start uses Deadly Earth w/Bowling and Wall/Pushing. Get Trip , Greater Trip , Mythic Trip (and if you want Bullrush and Great bullrush) , put your best tanks behind the Walls.

If the enemies don't trip on your Deadly earth , they're push back by your Wall and your tank stand there to make sure they don't pass so your Wall can push them back into the Deadly earth while you use Composite blasts with Zizap magic to hit multiples targets at once.
And if you want increases the chance of trip , at mythic rank 4/6 pick Lifebond friendship , pick Tandem Trip with Animal companions and on your character, you roll twice and get the best result.
 
Last edited:

NJClaw

OoOoOoOoOoh
Patron
Joined
Aug 30, 2016
Messages
7,684
Location
Pronouns: rusts/rusty
Pathfinder: Wrath I'm very into cock and ball torture
By far my favorite bugs are the one's that cause decorative-NPC's to die unintentionally. My Lich's Eyes of the Bodak caused every citzen he came across in Alushinyrra to drop dead from being de-leveled to death, and the piercing rays of my Angel's halo made Suture implode between-dialogues in the final dungeon.
The most surreal scene in my current playthrough happened when Queen Galfrey decided to summon the entire council in a small room where 8 separate instances of Blade Barrier were still active from the encounter I just finished. Nobody dared to go against the queen's will and, as a result, EVERYONE DIED AND I HAD TO RESURRECT ALL OF THOSE DUMBFUCKS.
 

ga♥

Arcane
Vatnik
Joined
Feb 3, 2017
Messages
8,181
In chap V Hal will help you to fight a Balor in Drezen using a fucking breath spell that instally killed Nenio+Ember and did nothing to the aforementioned and is unresistable AND unavoidable since the Balor is in a small space left to a stair where Hal is.
Then proceed to go melee against it, get like 140 dmg without doing any and proceed to run away.
Had to reload like 7/8 times to survive the fight.

Spirit of gold dragon.
 

Dishonoredbr

Erudite
Joined
Jun 13, 2019
Messages
2,497
Come to think of it I met like 3 total alchemist enemies and 2 kinetics, all of them at midnight isles.

I saw one Kinecists on the abyss and that bitch was invisible and straight up one-shot anything on my team with a 200+ damage rock. And that one alchemist that you fight multiple times, can throw like 10 bombs a turn.

Owlcat probably didn't add more Kinecists or Alchemist because those are straight up crazy strong.
 

Ghulgothas

Arcane
Joined
Feb 22, 2020
Messages
1,610
Location
So Below
In chap V Hal will help you to fight a Balor in Drezen using a fucking breath spell that instally killed Nenio+Ember and did nothing to the aforementioned and is unresistable AND unavoidable since the Balor is in a small space left to a stair where Hal is.
Then proceed to go melee against it, get like 140 dmg without doing any and proceed to run away.
Had to reload like 7/8 times to survive the fight.

Spirit of gold dragon.
Precisely why he needs to be put to death in Act III for aiding and abetting cultists.
 

ga♥

Arcane
Vatnik
Joined
Feb 3, 2017
Messages
8,181
In chap V Hal will help you to fight a Balor in Drezen using a fucking breath spell that instally killed Nenio+Ember and did nothing to the aforementioned and is unresistable AND unavoidable since the Balor is in a small space left to a stair where Hal is.
Then proceed to go melee against it, get like 140 dmg without doing any and proceed to run away.
Had to reload like 7/8 times to survive the fight.

Spirit of gold dragon.
Precisely why he needs to be put to death in Act III for aiding and abetting cultists.

Out of desperation I even considered killing him right there since you have an [attack] in the dialogue options before engaging the Balor, but I wanted to keep open the mythic path.
 

purupuru

Learned
Joined
Nov 2, 2019
Messages
415
In chap V Hal will help you to fight a Balor in Drezen using a fucking breath spell that instally killed Nenio+Ember and did nothing to the aforementioned and is unresistable AND unavoidable since the Balor is in a small space left to a stair where Hal is.
Then proceed to go melee against it, get like 140 dmg without doing any and proceed to run away.
Had to reload like 7/8 times to survive the fight.

Spirit of gold dragon.
Yeah he did that to my Ember as well. On my next try I send only my PC ahead to try to lure the Balor to Hal first, but strangely this time Hal just refused to fight even though my PC and the Balor was running circles around him.
Haven't been trolled this hard by an NPC since Myrth in Arcanum.
 

ga♥

Arcane
Vatnik
Joined
Feb 3, 2017
Messages
8,181
Yeah he did that to my Ember as well. On my next try I send only my PC ahead to try to lure the Balor to Hal first, but strangely this time Hal just refused to fight even though my PC and the Balor was running circles around him.
Haven't been trolled this hard by an NPC since Myrth in Arcanum.

Yeah the hilarious part is that if you try to send only 1 party member, Hal won't do shit. And you can't lure the Balor outside of the place he is because after you retreat he goes back. I had to send whole party then when I saw the question mark popping on Hal immediatly rush away so he could use the goddamn breath spell, it required some retry to manage it.
 

As an Amazon Associate, rpgcodex.net earns from qualifying purchases.
Back
Top Bottom