I went Monk/Student of Stone. It was pretty nice. But, I like monks, so take that with a grain of salt.What is best class/class combo for Aeon mythic path?
I wonder if some sort of community domain herald caller with ascedant summons and aeon summoner's gaze can work on Core and above.
This combination has crossed my mind, and I did go through character creation a bit to mentally map things out, and it is a viable build - in theory. I'm not sure if there are any items to support it, though.I wonder if some sort of community domain herald caller with ascedant summons and aeon summoner's gaze can work on Core and above.
EVIL companions
Just can't trust them lol.
Mechanically, Aeon's number of bane charges stacks with Inquisitor's. But I feel it's actually a bad fit lore wise since Inquisitors are instruments of their god while Aeon's deal is not about any god in particular. So my Aeon PC ended up as a Quarterstaff Master.What is best class/class combo for Aeon mythic path?
Inquisitor worksWhat is best class/class combo for Aeon mythic path?
I mean, I know Regill is awesome. And we all can agree he is. But his alignment is Lawful Evil.Jokes aside, Regill is trustworthy cuz he is lawful good.
daeran is secretly neutral good trust meMan, what's up with the EVIL
You can equip weapons mid combat, but I believe it takes a move or standard action so you'll be half a turn behind. No clue why Finnean isn't dealing damage, must be bugged. My general strat vs Deskari is to have one aoe blaster to kill the swarms he spawns, to split all my characters so that swarms and aoe will only hit one at a time, and to focus him down with my melee martials. Ranged characters are pretty pathetic vs him because of his concealment (that as far as I can tell has 0 counters.) Then you'll probably want someone to deal with nausea, some mythic paths are straight immune, but generally you'll need someone to spam remove sickness/heal.Motherfucking deskari, cannot kill him on core. First problem is unequipped sword after dialog (fucking hell, sur eit get buffed but fuck you), that robc mc from one turn and charge, finean deals 0 dmg for some reason and fucking combat log bugs out because of swarm immunity to auras. Things that carried me to that point fail. And that bigger never fails any saves.
Yeah Deskari is very hard to tank, try to use greater invis, he has a habit of dispelling true sight off of himself but you can dispel it too. Just make sure to dispel greater invis on yourself after the fight if you have enduring spells BECAUSE you need to talk to an npc after the fight and the npc doesn't have true sight or see invis.Problem is my main is arcane rider, I don't have problem hitting him and dealing lots of dmg the problem is he targets mc and not a mount ( rare behavior for wotr mobs). Also Regil dies super fast to him. Aru hits him alright with instant enemy and quarry but it's not enough.
Summoner works fine thanks to gaze that buffs summons and stacks with summoning mythic feat. Summoner inquisitor will give all of your summons teamwork feats. Abyssal sorc will give you max summons possible thanks to his unique bloodline passive. On last level you can dip loremaster and get druid secret and select purple worm, it will have godlike stats thanks to the buffs. Can go crossblooded sorc and grab lizard bloodline for free swarm spell.What is best class/class combo for Aeon mythic path?
Imagine Seelah with this portrait
I went Monk/Student of Stone. It was pretty nice. But, I like monks, so take that with a grain of salt.
If that's not your cup'o'tea, I can see Judge being an equally satisfying experience. Especially now that they unbugged the class.
An Wizard/Abjurer can also work.
Imagine Seelah with this portrait
I would go attack gaze instead of summoner's. I think high level summons have something like 20 base AB so I feel that even with all buffs they would still be mostly meat shields even with nobility, community and gaze. Attack gaze gives them more AB than summoner's gaze. This build is also frustrating since aeon seemingly only gets 3 choice of gaze early and that's only DC, CL and DR. The second gaze choice is M5 and you have to wait even longer for bane to summons and double gaze for both attack and summoner's gaze.I wonder if some sort of community domain herald caller with ascedant summons and aeon summoner's gaze can work on Core and above.
Loremaster spell secrets aren't in the game. Iniquisitor is nice for bane stacking but not super great summoners since you can't use a single spell more than once. And the extended duration is moot, your summons are gonna die quite fast regardless, it's better to just be able to swarm the enemy with a lot of them (Also inquisitors do not get access to high level summoning spells through their spellbooks). I would honestly just go druid or herald caller cleric like Delt mentions. Both can summon spontaneously and get to be full casters at that, and benefit from the aeon DC gaze which you will have to pick anyways. Plus Druid gets access to the crazy spider swarm summon, Elemental swarms and the worm.Summoner works fine thanks to gaze that buffs summons and stacks with summoning mythic feat. Summoner inquisitor will give all of your summons teamwork feats. Abyssal sorc will give you max summons possible thanks to his unique bloodline passive. On last level you can dip loremaster and get druid secret and select purple worm, it will have godlike stats thanks to the buffs. Can go crossblooded sorc and grab lizard bloodline for free swarm spell.What is best class/class combo for Aeon mythic path?
Big words coming from a dude with that profile picture.Camelia great? Opinion discarded.
Iirc the summoner inquisitor subclass (monster herald? something like that) gets full summon progression as a class feature.(Also inquisitors do not get access to high level summoning spells through their spellbooks).
This is a big misconception. They do get spell-like abilities for summon monster 9 but they have limitations. Namely you can only have one summon monster x spell-like ability up at the same time, in exchange they have longer duration. Casting from spellbook, you can cast the same summon monster spells as many times as you want and summons will keep piling up without canceling each other. And inquisitors only get up to summon monster VI in their spellbook.Camelia great? Opinion discarded.
Iirc the summoner inquisitor subclass (monster herald? something like that) gets full summon progression as a class feature.(Also inquisitors do not get access to high level summoning spells through their spellbooks).
Tbh I don't think summons are very good in this. Even with the mythic feats to buff them, they just don't have the stats to hit hard. They're decent as tanks, especially if you can get the enemy to focus on a spider swarm (as it is mostly immune to regular attacks).