Mauman
Scholar
- Joined
- Jun 30, 2021
- Messages
- 1,230
Meh, you get the 3rd level trickster ability when? End of chapter IV? So for most of the game (and arguably the hardest part of it) you would take spell penetration feats instead of something more useful for your build. I don't see the point honestly.
My melee rowdy rogue took it so that he could basically cast quickened true strikes on himself every round.
He also took care of some of the buffing so my other casters could focus on other things.
Depends on how you use it. It worked well for me on my daring playthrough.
Um. Improved Improved Critical? Completely Normal Spell? Trick Fate? Keeping your Trickster feats then diving into Legend?
Yeah, there's a lot they're glossing over here.
(even though right now half of trickster abilities are bugged and do nothing).
To my understanding most of the trickster abilities have been fixed now.
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