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Pathfinder Pathfinder: Wrath of the Righteous Pre-DLC Thread [GO TO NEW THREAD]

perfectslumbers

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Joined
Oct 24, 2021
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1,202
Is there even a sneak dice cap in this game? Edit: just tested it, there is not.
It's bugged. It is stated in-game that it can only be raised as high as half of your level, so 20 dice max for legend but the game ignores it. You can do like rogue/viv 20/19 and sneak an extra die from assassin dip. Add to that feats and weapon buffs.
I might be wrong but if they fix sneak attack caps and then make it so multi rays only trigger sneak attack once then it will pretty much kill ATs since Bolster Metamagic can easily compete in spells with lots of dice. The only exception would be ray of halberds but then again why would you care?

Yeah, 10d6 is 35 damage on average whereas bolster on a 20d6 spell is 40 damage. Although it does use an extra spell level. Arcane trickster does have an advantage in that it can give the sneak attack damage to lower level spells but you get so many spell slots with mythic abilities that it's not really worth it without the triple sneak attack rays.
 

Delterius

Arcane
Joined
Dec 12, 2012
Messages
15,956
Location
Entre a serra e o mar.
Is there even a sneak dice cap in this game? Edit: just tested it, there is not.
It's bugged. It is stated in-game that it can only be raised as high as half of your level, so 20 dice max for legend but the game ignores it. You can do like rogue/viv 20/19 and sneak an extra die from assassin dip. Add to that feats and weapon buffs.
I might be wrong but if they fix sneak attack caps and then make it so multi rays only trigger sneak attack once then it will pretty much kill ATs since Bolster Metamagic can easily compete in spells with lots of dice. The only exception would be ray of halberds but then again why would you care?

Yeah, 10d6 is 35 damage on average whereas bolster on a 20d6 spell is 40 damage. Although it does use an extra spell level. Arcane trickster does have an advantage in that it can give the sneak attack damage to lower level spells but you get so many spell slots with mythic abilities that it's not really worth it without the triple sneak attack rays.
You can always just burn a Favorite Metamagic and make Bolster free, tbh. The silly part is that I can't find Bolster in the d20PFRSD website so it's something Owlcat created.
 

ga♥

Arcane
Vatnik
Joined
Feb 3, 2017
Messages
8,078
Is there even a sneak dice cap in this game? Edit: just tested it, there is not.
It's bugged. It is stated in-game that it can only be raised as high as half of your level, so 20 dice max for legend but the game ignores it. You can do like rogue/viv 20/19 and sneak an extra die from assassin dip. Add to that feats and weapon buffs.

I thought the cap was only on the "advanced sneak attacker" feat. Regular sneak attacks dices should have no boundary.
 

ga♥

Arcane
Vatnik
Joined
Feb 3, 2017
Messages
8,078
Azata :
  • Superpowers - Zippy magic and Favorable magic
  • Dragon companion which can dish 26d10 breath attack damage
  • Ability to ride the dragon in late game
  • Semi immortality
  • Cool water spells
  • Opportunity to kill a archdevil
  • (...)
Trickster :
  • Sneak attack
  • A beard
I can see the appeal of all mythic paths, except demon and trickster.

I didn't try the other mythics and I won't before microissues being solved. This said instead of the archdevil you fight
Nocticula

Also some spells of the trickster spellbook are very OP, like microscopic proportions.
 

Delterius

Arcane
Joined
Dec 12, 2012
Messages
15,956
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Entre a serra e o mar.
Is there even a sneak dice cap in this game? Edit: just tested it, there is not.
It's bugged. It is stated in-game that it can only be raised as high as half of your level, so 20 dice max for legend but the game ignores it. You can do like rogue/viv 20/19 and sneak an extra die from assassin dip. Add to that feats and weapon buffs.

I thought the cap was only on the "advanced sneak attacker" feat. Regular sneak attacks dices should have no boundary.
Well, the description on the cap is only on the advanced sneak attacker feat. It's not in Sneak Attack itself, or the Sense Vitals spell. This could mean that 15d6 sneak dice on Arcane Trickster is legit. But I'd still clarify that with the 'DM'.
 

perfectslumbers

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Oct 24, 2021
Messages
1,202
Fun ray of halberds build, full sneak attack class + trickster sneak attack + sense vitals + mythic sneak attack feat for 21d6 sneak attack. Take the magic device 3 trick for an entire wizard spellbook. Arcane trickster ain't shit...

Yes that's very late in the game but Daeran animate dead spam will carry you there.
 

Delterius

Arcane
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Messages
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Entre a serra e o mar.
Fun ray of halberds build, full sneak attack class + trickster sneak attack + sense vitals + mythic sneak attack feat for 21d6 sneak attack. Take the magic device 3 trick for an entire wizard spellbook. Arcane trickster ain't shit...

Yes that's very late in the game but Daeran animate dead spam will carry you there.
You can probably fuck it up even worse by being a Sorcerer. Each Ray gains your charisma modifier as extra damage.
 

ga♥

Arcane
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Messages
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imho magic device 3 is a TRAP. Won't probably spell penetrate and have shit DC.
 

ga♥

Arcane
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Joined
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Messages
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Fun ray of halberds build, full sneak attack class + trickster sneak attack + sense vitals + mythic sneak attack feat for 21d6 sneak attack. Take the magic device 3 trick for an entire wizard spellbook. Arcane trickster ain't shit...

Yes that's very late in the game but Daeran animate dead spam will carry you there.
You can probably fuck it up even worse by being a Sorcerer. Each Ray gains your charisma modifier as extra damage.

Magic device 3 uses INT so...
 

Delterius

Arcane
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Messages
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Entre a serra e o mar.
imho magic device 3 is a TRAP. Won't probably spell penetrate and have shit DC.
Spell Penetration is not an issue if you have the feats as it is exactly the same as a Wizard spellbook. DCs can be a problem though if you aren't an INT class. Good enough for spamming buffs and rays.
Fun ray of halberds build, full sneak attack class + trickster sneak attack + sense vitals + mythic sneak attack feat for 21d6 sneak attack. Take the magic device 3 trick for an entire wizard spellbook. Arcane trickster ain't shit...

Yes that's very late in the game but Daeran animate dead spam will carry you there.
You can probably fuck it up even worse by being a Sorcerer. Each Ray gains your charisma modifier as extra damage.

Magic device 3 uses INT so...
Mostly talking about 5d6 extra sneak dice vs each ray doing your Charisma modifier as extra damage here. But like I said, a Sorcerer would only memorize buffs and touch attack spells in the Wizard spellbook.
 

ga♥

Arcane
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imho magic device 3 is a TRAP. Won't probably spell penetrate and have shit DC.
Why? You can just take spell pen feats like anyone else and you won't be building for dc spells so that doesn't matter.

Meh, you get the 3rd level trickster ability when? End of chapter IV? So for most of the game (and arguably the hardest part of it) you would take spell penetration feats instead of something more useful for your build. I don't see the point honestly.
 

perfectslumbers

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Oct 24, 2021
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imho magic device 3 is a TRAP. Won't probably spell penetrate and have shit DC.
Why? You can just take spell pen feats like anyone else and you won't be building for dc spells so that doesn't matter.

Meh, you get the 3rd level trickster ability when? End of chapter IV? So for most of the game (and arguably the hardest part of it) you would take spell penetration feats instead of something more useful for your build. I don't see the point honestly.
What's the point in anything other than geniekind pouncing liches? Fun.
 

ga♥

Arcane
Vatnik
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Messages
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imho magic device 3 is a TRAP. Won't probably spell penetrate and have shit DC.

Depends. For a Fighter wanting to cast legendary proportions, mirror image and so on on himself, it has his values.

Mirror image is already in the trickster base spellbook, and I had like 4 companions able to cast legendary proportions, and everyone should too.
Rest of high level self buff spells, like ice body, fiery body, seamantle imho not worth it. You get it late and leave on the table more useful stuff (even though right now half of trickster abilities are bugged and do nothing).
 

Delterius

Arcane
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Entre a serra e o mar.
No, I agree. Don't build yourself around greater tricks. They are basically your mythic capstones. But, hey, you can always Respec and become rogue 20 with wizard spellbook. It's ok if you're trickster.
 

perfectslumbers

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Joined
Oct 24, 2021
Messages
1,202
imho magic device 3 is a TRAP. Won't probably spell penetrate and have shit DC.

Depends. For a Fighter wanting to cast legendary proportions, mirror image and so on on himself, it has his values.

Mirror image is already in the trickster base spellbook, and I had like 4 companions able to cast legendary proportions, and everyone should too.
Rest of high level self buff spells, like ice body, fiery body, seamantle imho not worth it. You get it late and leave on the table more useful stuff (even though right now half of trickster abilities are bugged and do nothing).
Yeah it's not optimal for minmaxing, but I've already solo'd the game on unfair so at this point I find the most fun in doing weird and whacky builds like magic missile only runs or or the ray of halberds build or bite stacking.
 

ga♥

Arcane
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Feb 3, 2017
Messages
8,078
Bite stacking is not weird and an ancient ritual of the church of min maxing.
With knowledge world 3 you can pick razortusk even as a motherless tiefling.
 

Raghar

Arcane
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Joined
Jul 16, 2009
Messages
24,062
Is there even a sneak dice cap in this game? Edit: just tested it, there is not.
It's bugged. It is stated in-game that it can only be raised as high as half of your level, so 20 dice max for legend but the game ignores it. You can do like rogue/viv 20/19 and sneak an extra die from assassin dip. Add to that feats and weapon buffs.

I thought the cap was only on the "advanced sneak attacker" feat. Regular sneak attacks dices should have no boundary.
Rogues gets max 1/2 of it's level rounded up. Additional sneak attack dice feats in pathfinder are when it multiclass and wanna to increase its sneak attack.
 

Whisper

Arcane
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Joined
Feb 29, 2012
Messages
4,357
Fun ray of halberds build, full sneak attack class + trickster sneak attack + sense vitals + mythic sneak attack feat for 21d6 sneak attack. Take the magic device 3 trick for an entire wizard spellbook. Arcane trickster ain't shit...

Yes that's very late in the game but Daeran animate dead spam will carry you there.

What class (class combo) is best for this?
 

Jaedar

Arcane
Patron
Joined
Aug 5, 2009
Messages
10,139
Project: Eternity Shadorwun: Hong Kong Divinity: Original Sin 2 Pathfinder: Kingmaker
I'm having big problems with the fight at the end of the demodand quest.

The archers just obliterate the squishies, and the stringy demodands that spawn in right on top of the backline don't help. And the rest of the encounter (3 gallus, 4 high level kineticists and 1 super strong alchemist) aren't really pushovers either. And everything has a lot of buffs, massive hp pools and high saves in every category. I suspect the correct strategy is to use some very metagamey mass dimension door to teleport all squishies up to the second level while the bruisers stay on the ground floor (I tried teleporting everyone, but the balconies are too narrow so you just trip over yourself). Even then, the archers just have high enough initative that I am guaranteed to lose one character before they get a chance to act.

Doesn't help that the displacement buff they have seems to ignore true seeing.
 

Yosharian

Arcane
Joined
May 28, 2018
Messages
10,436
Location
Grand Chien
Azata :
  • Superpowers - Zippy magic and Favorable magic
  • Dragon companion which can dish 26d10 breath attack damage
  • Ability to ride the dragon in late game
  • Semi immortality
  • Cool water spells
  • Opportunity to kill a archdevil
  • (...)
Trickster :
  • Sneak attack
  • A beard
I can see the appeal of all mythic paths, except demon and trickster.
Um. Improved Improved Critical? Completely Normal Spell? Trick Fate? Keeping your Trickster feats then diving into Legend?
 

Yosharian

Arcane
Joined
May 28, 2018
Messages
10,436
Location
Grand Chien
imho magic device 3 is a TRAP. Won't probably spell penetrate and have shit DC.

Depends. For a Fighter wanting to cast legendary proportions, mirror image and so on on himself, it has his values.

Mirror image is already in the trickster base spellbook, and I had like 4 companions able to cast legendary proportions, and everyone should too.
Rest of high level self buff spells, like ice body, fiery body, seamantle imho not worth it. You get it late and leave on the table more useful stuff (even though right now half of trickster abilities are bugged and do nothing).
Yeah immunity to crits and fire, who needs that shit
 

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