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Pathfinder Pathfinder: Wrath of the Righteous Pre-DLC Thread [GO TO NEW THREAD]

Yosharian

Arcane
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May 28, 2018
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Grand Chien
Yeah I don't think triple digits is possible

But as I said originally, 55 DC is barely scratching the surface of what you can do with spell DC in this game
 

Yosharian

Arcane
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Grand Chien
Fit in Arcanist as well? I'd have to check ingame, but they can get potent magic from the start, no?
Overwhelming Mage has the benefit of utilizing CHA which has more potential for cheese.

But yeah Phantasmal Mage is definitely an option
 

Supermedo

Augur
Joined
Apr 12, 2013
Messages
342
Okay a dump question, so even with high level DC how you gonna solo the bosses who are immune to everything (Death, negative level, blindness, ...etc)
That was the most annoying thing I encountered while fighting the bosses and certain enemies, over 70+ AC and long list of immunites.
 

Delterius

Arcane
Joined
Dec 12, 2012
Messages
15,956
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Entre a serra e o mar.
Okay a dump question, so even with high level DC how you gonna solo the bosses who are immune to everything (Death, negative level, blindness, ...etc)
That was the most annoying thing I encountered while fighting the bosses and certain enemies, over 70+ AC and long list of immunites.
there's like one rod you get at the end of the game that removes those immunities
 

Jaedar

Arcane
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Joined
Aug 5, 2009
Messages
10,252
Project: Eternity Shadorwun: Hong Kong Divinity: Original Sin 2 Pathfinder: Kingmaker
So I beat das game. Naturally, it was bugged and both Aivu and my regular animal companion just disappeared into the ether in the final area.
Had to use toybox to get ascension ending. I swear I talked to Areelu about her having a soft spot for suture, but the game didn't acknowledge it. After adding that check in manually the rest proceeded apace. The ascension ending itself was very meh, the only real difference was optional end slide for each companion. And aside from Best Dude Regill, the ascended versions didn't feel better/more interesting than the regular endings.

Did the final fight a bunch of times.
The 4x copies Areelu spawns when you win the first but fail the diplomacy are insane defensively. 60 touch AC, and 84 regular. Areelu herself also feels dirt cheap since she just instantly heals to full hp the first x times you bring her down to 0 (or perhaps it is strictly timed and she's just properly invulnerable?). With the +20 to all saves bonus from enigma spells just bounce off though.

Also didn't have in game time to get the secret ending and max out crusade stats. I was like 20 military exp over the threshold to get level 6, and 3-4 buildings away from level 7 logistics. It's crazy to me how the logistics council is always busy with a project and still can't get everything done, meanwhile military and leadership have almost nothing to do ever.

In the end, nice game. I hope they release a dlc like varnholds lot with all the mythic paths supported, but about the length and level of act 3 only (ideally something like level 7 to 14). I'd like to do more runs to check out the other mythics, but I've already spent like 250 hours in this game, and there's no way I'll do another full playthrough. It's good, but not *that* good.
 

Delterius

Arcane
Joined
Dec 12, 2012
Messages
15,956
Location
Entre a serra e o mar.
Had to use toybox to get ascension ending. I swear I talked to Areelu about her having a soft spot for suture, but the game didn't acknowledge it. After adding that check in manually the rest proceeded apace. The ascension ending itself was very meh, the only real difference was optional end slide for each companion. And aside from Best Dude Regill, the ascended versions didn't feel better/more interesting than the regular endings.
It's the opposite tbh. The Ascension Ending is generic. The standard endings are specialized into your Mythic of choice and full of character. Secret Ending not worth.
 

Yosharian

Arcane
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May 28, 2018
Messages
10,586
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Grand Chien
Okay a dump question, so even with high level DC how you gonna solo the bosses who are immune to everything (Death, negative level, blindness, ...etc)
That was the most annoying thing I encountered while fighting the bosses and certain enemies, over 70+ AC and long list of immunites.
I'm told that a surprising number of enemies aren't immune to Weird, but yeah Grandmaster Rod
 

Jaedar

Arcane
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Project: Eternity Shadorwun: Hong Kong Divinity: Original Sin 2 Pathfinder: Kingmaker
Jaedar did you have any installed and active mods when the pets disappeared? Or did you install the Toybox only as the last resort?
Last resort.

It's probably related to the part where the game cuts to the defensive line outside of threshold. I haven't levelled any of the inactive companions, so that one was a sure loss, but clearly something was bugged out because after like 1 or 2 turns of combat it just skipped back inside.
 

LannTheStupid

Товарищ
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Joined
Nov 14, 2016
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Soviet Union
Pathfinder: Wrath
Jaedar then it's definitely a bug, and very severe - which, in turn, means that either they have never tested some end game states at all - and ignored all the bug reports - or that this is the case of your particular game instance. Alas.

The only conclusion I can make for myself is that I will not use mods before at least the console release. They are saying in patch notes quite frequently that "you might need to load the older save". Which means the patches are not strictly backward compatible. Which means that ideally the game should be started fresh at least after every major patch, but who would do that.

So the more data that have become junk are stored somewhere the more exotic errors one might expect. And there are only two entities which inherently preserve historical or obsolete information: save files (because they are made to do that) and mods (because they lag behind the patching).

As the example above proves, this is not a cure - but I hope this could be at least a preventive measure.
 
Joined
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The Present
Yosharian +14 from heroic spell focus feats? What the heck is that? Is that code of expanded arsenal cheese?

Edit. I think I may have figured it out.

+1 Gnome (Illusion)
+2 Arcane Bloodline (Enchantment)
+3 Spell Focus/Mastery Feats (Enchantment)
+2 Extra Bloodline (Fey, Enchantment)
Expanded Arsenal (Enchantment -> Illusion)
+6 Mythic Specialization
----------------
= 14
 
Last edited:

Supermedo

Augur
Joined
Apr 12, 2013
Messages
342
Jaedar did you have any installed and active mods when the pets disappeared? Or did you install the Toybox only as the last resort?
Last resort.

It's probably related to the part where the game cuts to the defensive line outside of threshold. I haven't levelled any of the inactive companions, so that one was a sure loss, but clearly something was bugged out because after like 1 or 2 turns of combat it just skipped back inside.
Yeah that part was super bugged, the funny thing my main character and Aivu joined the fight, I couldn't control them but it was fucking weird and hilarious at the same time because Aivu scared the mooks and I only had to focus on taking down the demon general, I was 100% sure I was going to lose this fight because I was like you I didn't level up my other characters
 

LannTheStupid

Товарищ
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Soviet Union
Pathfinder: Wrath
So for a pure wizard Nenio these "heroic spell focus feats" would only provide 3+6 = +9? Sad.

On the other hand: is it feasible from the opportunity cost point of view to multiclass Nenio (or any non-Lich Wizard) after getting the 9th circle of spells? Then she could have grabbed +2 x 2 from bloodlines.
 

mediocrepoet

Philosoraptor in Residence
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Combatfag: Gold box / Pathfinder
Codex 2012 Codex+ Now Streaming! Enjoy the Revolution! Another revolution around the sun that is. MCA Project: Eternity Divinity: Original Sin 2
Jaedar did you have any installed and active mods when the pets disappeared? Or did you install the Toybox only as the last resort?
Last resort.

It's probably related to the part where the game cuts to the defensive line outside of threshold. I haven't levelled any of the inactive companions, so that one was a sure loss, but clearly something was bugged out because after like 1 or 2 turns of combat it just skipped back inside.
Yeah that part was super bugged, the funny thing my main character and Aivu joined the fight, I couldn't control them but it was fucking weird and hilarious at the same time because Aivu scared the mooks and I only had to focus on taking down the demon general, I was 100% sure I was going to lose this fight because I was like you I didn't level up my other characters

I don't get this, I always OCD scroll through everyone and level up all companions in every RPG that level matches inactive companions. I even try to give them some reasonably ok gear hand me downs if possible.
 
Joined
May 31, 2018
Messages
2,922
Location
The Present
While i love my beloved AT, it seems more and more sensible for a Sword Saint to go Trickster path. The UMD tricks which let you use use wands infinitely couples really well with wand mastery. Then getting your full wizard spellbook later makes you the total gish. The other mythic tricks, namely mobility make even more sense for a SS.

Still, my caster supremacy instincts like having 2 full wizard books that are both doubled with abundant casting. Normal Spell and Favorite Metamagic make screwing around with metamagics alot of fun.
 

ArchAngel

Arcane
Joined
Mar 16, 2015
Messages
21,592
Yosharian +14 from heroic spell focus feats? What the heck is that? Is that code of expanded arsenal cheese?

Edit. I think I may have figured it out.

+1 Gnome (Illusion)
+2 Arcane Bloodline (Enchantment)
+3 Spell Focus/Mastery Feats (Enchantment)
+2 Extra Bloodline (Fey, Enchantment)
Expanded Arsenal (Enchantment -> Illusion)
+6 Mythic Specialization
----------------
= 14
How do you get +3 from spell focus, there is only spell focus and greater spell focus, there is no other feats for non elemental spells?!
Also Mythic does not give +6, it only adds +1 on top of each Spell Focus feat, so +2 it you have Greater Spell Focus.
 

Jaedar

Arcane
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Joined
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Messages
10,252
Project: Eternity Shadorwun: Hong Kong Divinity: Original Sin 2 Pathfinder: Kingmaker
How do you get +3 from spell focus, there is only spell focus and greater spell focus, there is no other feats for non elemental spells?!
Iirc there is a mythic spell focus feat that makes all your normal spell focus count. So if you have mythic spec (illusion) then spell focus (conjuration) gives +1 DC to conjuration and illusion spells. It also works for greater spell focus afaik, so every feat can be turned into +1 DC.
 

ArchAngel

Arcane
Joined
Mar 16, 2015
Messages
21,592
How do you get +3 from spell focus, there is only spell focus and greater spell focus, there is no other feats for non elemental spells?!
Iirc there is a mythic spell focus feat that makes all your normal spell focus count. So if you have mythic spec (illusion) then spell focus (conjuration) gives +1 DC to conjuration and illusion spells. It also works for greater spell focus afaik, so every feat can be turned into +1 DC.
Does not explain above numbers. YOu are talking about mythic feat that copies your one school bonuses into another school. I took that for Nenio to turn its illusion feats for evocation as well. Now both school spells have same DC.
 

ArchAngel

Arcane
Joined
Mar 16, 2015
Messages
21,592
It is not like any of this is really needed for regular game (Core or below) . I just took regular stuff with Nenio + that ring that gives +2 DC to illusion spells and she can one shot many demons in Act 5 with Wierd with DC over 35. She cleared many rooms with it.
 

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