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Pathfinder Pathfinder: Wrath of the Righteous Pre-DLC Thread [GO TO NEW THREAD]

ArchAngel

Arcane
Joined
Mar 16, 2015
Messages
21,341
Yosharian +14 from heroic spell focus feats? What the heck is that? Is that code of expanded arsenal cheese?

Edit. I think I may have figured it out.

+1 Gnome (Illusion)
+2 Arcane Bloodline (Enchantment)
+3 Spell Focus/Mastery Feats (Enchantment)
+2 Extra Bloodline (Fey, Enchantment)
Expanded Arsenal (Enchantment -> Illusion)
+6 Mythic Specialization
----------------
= 14
How do you get +3 from spell focus, there is only spell focus and greater spell focus, there is no other feats for non elemental spells?!
Also Mythic does not give +6, it only adds +1 on top of each Spell Focus feat, so +2 it you have Greater Spell Focus.
 

Jaedar

Arcane
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Aug 5, 2009
Messages
10,153
Project: Eternity Shadorwun: Hong Kong Divinity: Original Sin 2 Pathfinder: Kingmaker
How do you get +3 from spell focus, there is only spell focus and greater spell focus, there is no other feats for non elemental spells?!
Iirc there is a mythic spell focus feat that makes all your normal spell focus count. So if you have mythic spec (illusion) then spell focus (conjuration) gives +1 DC to conjuration and illusion spells. It also works for greater spell focus afaik, so every feat can be turned into +1 DC.
 

ArchAngel

Arcane
Joined
Mar 16, 2015
Messages
21,341
How do you get +3 from spell focus, there is only spell focus and greater spell focus, there is no other feats for non elemental spells?!
Iirc there is a mythic spell focus feat that makes all your normal spell focus count. So if you have mythic spec (illusion) then spell focus (conjuration) gives +1 DC to conjuration and illusion spells. It also works for greater spell focus afaik, so every feat can be turned into +1 DC.
Does not explain above numbers. YOu are talking about mythic feat that copies your one school bonuses into another school. I took that for Nenio to turn its illusion feats for evocation as well. Now both school spells have same DC.
 

ArchAngel

Arcane
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Mar 16, 2015
Messages
21,341
It is not like any of this is really needed for regular game (Core or below) . I just took regular stuff with Nenio + that ring that gives +2 DC to illusion spells and she can one shot many demons in Act 5 with Wierd with DC over 35. She cleared many rooms with it.
 

LannTheStupid

Товарищ
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Messages
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Location
Soviet Union
Pathfinder: Wrath
It is not like any of this is really needed for regular game (Core or below) . I just took regular stuff with Nenio + that ring that gives +2 DC to illusion spells and she can one shot many demons in Act 5 with Wierd with DC over 35. She cleared many rooms with it.
How hard would she fall on Hard and Unfair? I like to clear rooms with Nenio on Hard, but preferably on Unfair, too.
 

ArchAngel

Arcane
Joined
Mar 16, 2015
Messages
21,341
It is not like any of this is really needed for regular game (Core or below) . I just took regular stuff with Nenio + that ring that gives +2 DC to illusion spells and she can one shot many demons in Act 5 with Wierd with DC over 35. She cleared many rooms with it.
How hard would she fall on Hard and Unfair? I like to clear rooms with Nenio on Hard, but preferably on Unfair, too.
Game mechanics are not balanced for Hard or Unfair, save or die spells surely are not. Even Core is kind of crazy with enemy stats, but at least they let you actually feel useful even without needing to cheese hard.

For Core damage output of your party is just too crazy. I can easily do over 1500 damage per turn, even vs enemies with 50+ armor. Save or Die spells are least of the problem.
 

ga♥

Arcane
Vatnik
Joined
Feb 3, 2017
Messages
8,079
I can easily weird on hard with nenio with just the stuff you already mentioned, spell focus, the ring, mythic spell focus, spell specialization etc etc, even weirded the craig linnorns of the last chapter (btw there is a quaterstaff sold in the abyss relatevely cheap, i think it is 90k which gives +2 DC to illusion spells).

But why do you need weird? Why do yo need nenio? Just play angel and storm of justice everyhting, i even stopped buffing.
 

Haplo

Prophet
Patron
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Sep 14, 2016
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Pillars of Eternity 2: Deadfire
Well, if you only have one DC caster, the free Act 3 Staff of the Warmage will serve you great, no need to spend cash on a separate Illusion one.
 

LannTheStupid

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Pathfinder: Wrath
1. I like Nenio and I want to play with her. And I want her as a pure Wizard or some late multiclass.
2. I don't want to be Angel.
3. I want to play on Hard or higher.

I think those are pretty reasonable boundary conditions.

What saddens me is that no one responded to the question about viability of Wizard multiclassing after getting the 9th circle spells.
 

Haplo

Prophet
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Pillars of Eternity 2: Deadfire
Don't see why not. Spell Penetration should no longer be a concern at this point.
 

Jaedar

Arcane
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Project: Eternity Shadorwun: Hong Kong Divinity: Original Sin 2 Pathfinder: Kingmaker
What saddens me is that no one responded to the question about viability of Wizard multiclassing after getting the 9th circle spells.
What are you interested in multiclassing as? Iirc wizards get 9th circle on level 16 (or 17?), so that's not really enough levels to recover martially from all that low BaB. But if you want to grab a level of bard or two, I don't see why not.
 

Chippy

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Messages
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Steve gets a Kidney but I don't even get a tag.
So where is the Codex review? I can't find it. I expect it's like looking for the G-spot on a succubus made out of poop.
 

Jaedar

Arcane
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Project: Eternity Shadorwun: Hong Kong Divinity: Original Sin 2 Pathfinder: Kingmaker
So where is the Codex review? I can't find it. I expect it's like looking for the G-spot on a succubus made out of poop.
I considered writing a review for a while, but it'd be a fucking behemoth of a project, and even after finishing most of the game twice I don't really feel like I am learned enough to do it justice.
 

LannTheStupid

Товарищ
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Joined
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Messages
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Location
Soviet Union
Pathfinder: Wrath
What saddens me is that no one responded to the question about viability of Wizard multiclassing after getting the 9th circle spells.
What are you interested in multiclassing as? Iirc wizards get 9th circle on level 16 (or 17?), so that's not really enough levels to recover martially from all that low BaB. But if you want to grab a level of bard or two, I don't see why not.
I thought about getting 1 or 2 levels of crossblooded sorcerer which with Mythic should give +4 DC to the enchantment school, which in turn, if people above are to be believed, could have increased the DC of Nenio Illusion spells by the same value due to expanded arsenal. So that her Phantasmal Killer and Weird could be efficient at least on Hard.
 

Chippy

Arcane
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Messages
6,241
Steve gets a Kidney but I don't even get a tag.
So where is the Codex review? I can't find it. I expect it's like looking for the G-spot on a succubus made out of poop.
I considered writing a review for a while, but it'd be a fucking behemoth of a project, and even after finishing most of the game twice I don't really feel like I am learned enough to do it justice.

All most doubters like me are concerned about is: on a scale of 1-10 is the bad writing cringy SJW furrie stuff really that bad, or worth waiting for in a sale?. I mean if the only romance options I've got is a poop succubus and some furrie animals, and there's no big tiddy human goth girlfriend, I might have to take a pass.

-Might make an exception if she's abig tiddy goth human girlfriend with a 14" cock. I mean it's 2021 and nothing is perfect after all...
 

Jaedar

Arcane
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Project: Eternity Shadorwun: Hong Kong Divinity: Original Sin 2 Pathfinder: Kingmaker
All most doubters like me are concerned about is: on a scale of 1-10 is the bad writing cringy SJW furrie stuff really that bad
I'd say the most "in your face" sjw the game gets is a lesbian couple that are part of the cohort of advisors who follow you through the game. If you find the kitsune annoying, just boot that companion from your party.

They are kinda annoying, especially the one who fucks up majorly and the game won't even let you demote/fire/hang her over it, when it offers these punishments for far lesser crimes. But they also feature less and less as the game goes on (which just makes it more baffling that you can't replace them with generic NPC's in act3, it would seem to require almost no extra work).
I mean if the only romance options I've got is a poop succubus and some furrie animals, and there's no big tiddy human goth girlfriend
Caring about romance options so deeply that not having one that caters to you would make you skip a game with this solid gameplay is the true face of the decline. Certainly catering to that is one of the major reasons bioware went from "entertaining schlock" to "I don't even".
So yeah... please don't play this game because I worry you'll taint it with your appreciation.
 

Ghulgothas

Arcane
Joined
Feb 22, 2020
Messages
1,610
Location
So Below
All most doubters like me are concerned about is: on a scale of 1-10 is the bad writing cringy SJW furrie stuff really that bad, or worth waiting for in a sale?. I mean if the only romance options I've got is a poop succubus and some furrie animals, and there's no big tiddy human goth girlfriend, I might have to take a pass.
It's there and it's annoying, but it's largely front-loaded into Chapter 1. Once the Scott Characters get shuffled to the sidelines and the story starts being more about Your Character is where it begins to improve.

I mean, they're still there, but to this games credit it never commits the cardinal sin of making them morally superior, functionally immortal or above reproach.
 

ArchAngel

Arcane
Joined
Mar 16, 2015
Messages
21,341
I really tried but I cannot force myself to finish
The Enigma. Fuck Nenio quest.
EDIT:
WTF, if you try to leave Nenio leaves your party....
EDIT2:
I guess no loot for me since I had to reload a save before I entered it. I didn't find anything good anyways except that Singing Full Plate +5 that is useless for everyone.
 

ArchAngel

Arcane
Joined
Mar 16, 2015
Messages
21,341
Brothers, how does Spirited Charge work? Or, does it work? I haven't played with mounted combat until now outside of giving Daeran a wolf to help with him being a lazy bastard, but now I'm trying a mounted build for Seelah. Thing is, I only saw it trigger once and I have no idea how. If I charge from outside of combat, it doesn't work, since Charge seems wonky, the horse attacks first, then Seelah waits to roll initiative then attacks and is no longer considered charging (still gets the AB bonus from charging, but no double damage). But if I charge while already in combat, it still doesn't trigger, from what I figure because of the way the rounds go, with Seelah generally getting her round after the horse. I'm trying to micromanage it so that she would get her attack before the mount, but not having much luck and, if that's the case, then it's a damn pain in the ass to get it right. :|
From my experience for it to work you need to move a certain distance with your mount before hitting enemy, it is not enough to just charge.
 

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