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Pathfinder Pathfinder: Wrath of the Righteous Pre-DLC Thread [GO TO NEW THREAD]

Humbaba

Arcane
Joined
Aug 12, 2021
Messages
2,940
Location
SADAT HQ
Bruh fuck this Endgame quest, like I'm gonna sit here and grind out recruiting units especially as Lich when recruitment growth is in my ass and mercenaries cost a fortune. Not getting the necessary events either. Doesn't help that morale is bugged to hell as well. Off to Threshold then. Will post my impressions, which all of you are undoubtedly dying to hear when I'm done.
 

Humbaba

Arcane
Joined
Aug 12, 2021
Messages
2,940
Location
SADAT HQ
Not going to read 600 pages. Now that the legion of codex beta testers have finally played the game, answer me this; "How's the game, folks?"

"Is it a quality product from engineering standpoint OR is it imbalanced buggy popamole?"
Still feels unpolished tbh. Completely playable though. Will hold off on final judgement until I've finished my first playthrough. Unless the ending sucks shit, I'll do at least 3 more. Maybe by that time the game will be relatively bug free.
 

Lagole Gon

Arcane
Patron
Joined
Nov 4, 2011
Messages
7,676
Location
Australia
Insert Title Here RPG Wokedex Codex Year of the Donut Pathfinder: Wrath
Not going to read 600 pages. Now that the legion of codex beta testers have finally played the game, answer me this; "How's the game, folks?"

"Is it a quality product from engineering standpoint OR is it imbalanced buggy popamole?"
It's worse than the first half of Kingmaker. It's better than the second half of Kingmaker.
But I still have to finish it, so maybe real shit is still ahead of me.
 

Jaedar

Arcane
Patron
Joined
Aug 5, 2009
Messages
10,251
Project: Eternity Shadorwun: Hong Kong Divinity: Original Sin 2 Pathfinder: Kingmaker
Not going to read 600 pages. Now that the legion of codex beta testers have finally played the game, answer me this; "How's the game, folks?"

"Is it a quality product from engineering standpoint OR is it imbalanced buggy popamole?"
It's good, but they are still actively patching it, and there are a decent amount of bugs. If you don't mind waiting, I'd say buy it in another few months. It will probably never be a quality engineering product(TM), but few truly good RPGs are.

I don't really think it will ever be significantly less buggy than it is now, but they might implement some more QoL stuff if you're lucky.
 

Ghulgothas

Arcane
Joined
Feb 22, 2020
Messages
1,610
Location
So Below
Not going to read 600 pages. Now that the legion of codex beta testers have finally played the game, answer me this; "How's the game, folks?"

"Is it a quality product from engineering standpoint OR is it imbalanced buggy popamole?"
It's feature complete and suffers from the oversights and instability inherent to their over-ambition. Come back when the full gamut of DLC has dropped and I guarantee that you will have a more stable, cohesive and ultimately enjoyable experience than those of us who were willing to dig into this game's earlier builds.
 

Parabalus

Arcane
Joined
Mar 23, 2015
Messages
17,535
wait someone thought Kingmaker testing was time consuming wtf

The unskippable dialogue is horrible, as are the multiple black screens, and the game going through the results one by one, again unskippably.

you gotta be a heavy rester to have ever noticed that shit

It's annoying from the first time you rest. Resting in an open area is the worst, because of the slow walking speeds to towards each PCs camp site, dungeons are slightly more tolerable since the mats are closer together and the map is best, but still bad.
 

Sunri

Liturgist
Joined
Apr 16, 2020
Messages
2,919
Location
Poland
wait someone thought Kingmaker testing was time consuming wtf

The unskippable dialogue is horrible, as are the multiple black screens, and the game going through the results one by one, again unskippably.

you gotta be a heavy rester to have ever noticed that shit

It's annoying from the first time you rest. Resting in an open area is the worst, because of the slow walking speeds to towards each PCs camp site, dungeons are slightly more tolerable since the mats are closer together and the map is best, but still bad.

Simple solution, don't rest, there are demons to smite.
 

Parabalus

Arcane
Joined
Mar 23, 2015
Messages
17,535
wait someone thought Kingmaker testing was time consuming wtf

The unskippable dialogue is horrible, as are the multiple black screens, and the game going through the results one by one, again unskippably.

you gotta be a heavy rester to have ever noticed that shit

It's annoying from the first time you rest. Resting in an open area is the worst, because of the slow walking speeds to towards each PCs camp site, dungeons are slightly more tolerable since the mats are closer together and the map is best, but still bad.

Simple solution, don't rest, there are demons to smite.

You have to rest because of the exhaustion system. The best option is resting before entering the area after getting exhausted travelling.
 

Whisper

Arcane
Vatnik
Joined
Feb 29, 2012
Messages
4,357
wait someone thought Kingmaker testing was time consuming wtf

The unskippable dialogue is horrible, as are the multiple black screens, and the game going through the results one by one, again unskippably.

you gotta be a heavy rester to have ever noticed that shit

It's annoying from the first time you rest. Resting in an open area is the worst, because of the slow walking speeds to towards each PCs camp site, dungeons are slightly more tolerable since the mats are closer together and the map is best, but still bad.

Simple solution, don't rest, there are demons to smite.

You have to rest because of the exhaustion system. The best option is resting before entering the area after getting exhausted travelling.

You can remove exhausted status without resting.
 

Parabalus

Arcane
Joined
Mar 23, 2015
Messages
17,535
wait someone thought Kingmaker testing was time consuming wtf

The unskippable dialogue is horrible, as are the multiple black screens, and the game going through the results one by one, again unskippably.

you gotta be a heavy rester to have ever noticed that shit

It's annoying from the first time you rest. Resting in an open area is the worst, because of the slow walking speeds to towards each PCs camp site, dungeons are slightly more tolerable since the mats are closer together and the map is best, but still bad.

Simple solution, don't rest, there are demons to smite.

You have to rest because of the exhaustion system. The best option is resting before entering the area after getting exhausted travelling.

You can remove exhausted status without resting.

Removing it doesn't reset the timer, at least try it beforehand.
 

Whisper

Arcane
Vatnik
Joined
Feb 29, 2012
Messages
4,357
wait someone thought Kingmaker testing was time consuming wtf

The unskippable dialogue is horrible, as are the multiple black screens, and the game going through the results one by one, again unskippably.

you gotta be a heavy rester to have ever noticed that shit

It's annoying from the first time you rest. Resting in an open area is the worst, because of the slow walking speeds to towards each PCs camp site, dungeons are slightly more tolerable since the mats are closer together and the map is best, but still bad.

Simple solution, don't rest, there are demons to smite.

You have to rest because of the exhaustion system. The best option is resting before entering the area after getting exhausted travelling.

You can remove exhausted status without resting.

Removing it doesn't reset the timer, at least try it beforehand.

What timer? If you cast it when you enter dungeon or quest area there is no timer.
 

Jaedar

Arcane
Patron
Joined
Aug 5, 2009
Messages
10,251
Project: Eternity Shadorwun: Hong Kong Divinity: Original Sin 2 Pathfinder: Kingmaker
Removing it doesn't reset the timer, at least try it beforehand.
Correct, but it usually gives you enough leeway to beat one dungeon. Although you can get fucked if there's an athletics check or something that takes 5 mins to resolve, but those aren't that common.
 

Grunker

RPG Codex Ghost
Patron
Joined
Oct 19, 2009
Messages
27,843
Location
Copenhagen
On a sidenote aren't you a pillars of eternity fanboy? Or at least someone who loved pillars a lot...? So, I take you liked more dungeons in POE1/2 than Kingmaker?

Fanboy seems a harsh word considering how much I bashed the story, setting, characters and C&C of Pillars. But yes, I really, really liked the gameplay and the itemization in the final version of the game.

Most of its dungeons have the exact same problem as Kingmaker's though; they're almost nothing but vehicles for rooms with fights in them. Great dungeon design seems a lost art. Endless Dungeons of Od Nua is one of the biggest jokes in dungeon history, it's so worthless.
 
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Grunker

RPG Codex Ghost
Patron
Joined
Oct 19, 2009
Messages
27,843
Location
Copenhagen
superior forgotten realms lore
No

you're comparing turd from different species

Durlag's Tower is a good dungeon. Simple as.

So is the troll dungeon in kingmaker, now what?

The troll dungeon is a dozen rooms with some fights and a few extremely light puzzles. The entire dungeon is soundly beaten by just the Four Warders-level; it has more interesting context, fights and interactions than any dungeon in Kingmaker.

That shit youtube channel 'Extra Credits' has an episode solely on Durlag's Dungeon, and while the narrator is an insufferable twat, the video does highlight a lot of what the dungeon did that modern dungeons just don't bother with, Kingmaker's included.
 
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Fedora Master

STOP POSTING
Patron
Edgy
Joined
Jun 28, 2017
Messages
32,570
Oh there's a leak about a secret boss you can find, if only Desiderius was here to tell us how to cheese it:
upload_2021-12-27_6-3-54.png
 

Whisper

Arcane
Vatnik
Joined
Feb 29, 2012
Messages
4,357
Removing it doesn't reset the timer, at least try it beforehand.
Correct, but it usually gives you enough leeway to beat one dungeon. Although you can get fucked if there's an athletics check or something that takes 5 mins to resolve, but those aren't that common.

You can remove it again.
And yes, it is enough to beat dungeon/clear area.
 

Efe

Magister
Joined
Dec 27, 2015
Messages
2,606
what do you use to remove? 6 lesser restorations for exhaustion and 6 more for fatigue?
 

ArchAngel

Arcane
Joined
Mar 16, 2015
Messages
21,592
superior forgotten realms lore
No

you're comparing turd from different species

Durlag's Tower is a good dungeon. Simple as.

So is the troll dungeon in kingmaker, now what?

The troll dungeon is a dozen rooms with some fights and a few extremely light puzzles. The entire dungeon is soundly beaten by just the Four Warders-level; it has more interesting context, fights and interactions than any dungeon in Kingmaker.

That shit youtube channel 'Extra Credits' has an episode solely on Durlag's Dungeon, and while the narrator is an insufferable twat, the video does highlight a lot of what the dungeon did that modern dungeons just don't bother with, Kingmaker's included.
I guess we have different expectations. Best dungeon in a long time was Lich one in Kingmaker because you got stuck inside until you finished it and in addition to all the trash fights it had some cool fights as well (some optional like with Demons). Puzzles are not fun in a cRPG for most players.
At least devs here were smart enough to put Enigma as a optional dungeon even if they fucked it up and connected it with a companion's quest.
 

Parabalus

Arcane
Joined
Mar 23, 2015
Messages
17,535
Removing it doesn't reset the timer, at least try it beforehand.
Correct, but it usually gives you enough leeway to beat one dungeon. Although you can get fucked if there's an athletics check or something that takes 5 mins to resolve, but those aren't that common.

You can remove it again.
And yes, it is enough to beat dungeon/clear area.

It's useful to condense 3-4 rests into one, especially since fatigue is staggered between PCs due to different stats.

Or are you playing through entire chapters without rests?

The best resting spot is your room, straight skip to black with no role assignment or other bullshit.
 

Jaedar

Arcane
Patron
Joined
Aug 5, 2009
Messages
10,251
Project: Eternity Shadorwun: Hong Kong Divinity: Original Sin 2 Pathfinder: Kingmaker
Puzzles are not fun in a cRPG for most players.
Some light puzzles have been a constant staple of cRPGs since the dawn of time. Wrath has some really obtuse ones though, with terrible interface and feedback, so I admittedly looked up a lot of solutions online.
 

Daidre

Arcane
Joined
Jan 30, 2019
Messages
2,003
Location
Samara
Pathfinder: Wrath I'm very into cock and ball torture
At least I have got an achievement and now I can rest spam as much as I want to)
ZIxaTcR.png
Well, like many other things it is a bit bugged and I've got it in the mid of Chapter 5 after getting all crusade stats to 8. No need to complete the game on the same save.

Now I intend to do Unfair run with Angel-Oracle and from what I've already tested Heavenly Host ability to share Sword of Heaven on the party is so hellishly bugged that it breaks Sword of Heaven completely (buff only applied to the last party member in a group), making it unusable:cry:

Am I delirious or most of the Angel holy damage spells not only NOT halved on failed save but also ignore SR and do not require range touch? So I don't need Spell Penetration feats or Precise Shot or Casting Stat all that high? From what it looks like right now, you could build for melee gish in first chapters and easily switch to Bolt of Justice spam later with only metamagic feats required to get most out of them.
 

Humbaba

Arcane
Joined
Aug 12, 2021
Messages
2,940
Location
SADAT HQ
Ok so the finale got off to a bad start. For one, I was expecting a big assault like Drezen but it is only your party and like 5 allies in total who contribute nothing. This whole gauntlet is only hard because you cannot rest in between and as a lich with undead companions that doubly sucks and means you have to do a no death run here. I fortunately only lost Kestoglyr when I made it to that walking cheat code Khorramzade. For the first and only time ever in this game or any other I had to turn down the difficulty to get past his ascendant elemental 50d6 chain lightning bullshit to which there is literally no counterplay. Definitely needs a rework if you ask me.
 

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