This all sounds like you are playing on too high difficulty for your knowledge of the game and rules. No shame in lowering the difficulty to what is fun for you. Kingmaker was easier on same difficulty name than WotR and most of us love it that we actually get some challenge even on non max difficulty.No, I'm a hippie Azata.
And sure I could do that, come back I mean, lowering the difficulty would feel like cheating though, but it's not really that, it's the encounter design in general that gets me. I just can't take it anymore. Walking into a room/cave/sex-dungeon and get overwhelmed by 8000 thousand things(or one badass thing at times). I'm just not sure how to counter stuff like that except having knowledge of the encounter beforehand.
Something the dumb Queen and her crusaders apparently couldn't do, and then she has the stomach to send me alone on a suicide mission to the abyss? The writing is just so underwhelming and stupid for something that is supposed to be epic.
I can give you advice on most encounters if you like. You on core?If only Owlcat git gud at designing games, but alas.
Kingmaker was good though, I admit, after 30 million patches. It still had its issues, but overall as a complete package(with DLCs) the game was fun and I enjoyed the story and progression. In Wrath I couldn't care less if the demons get to sodomize everyone in Golorian because of my failings. And it seems nobody else care either since I think I defeated the main threat and saved Dresden after 1 or 2 months. Something the dumb Queen and her crusaders apparently couldn't do, and then she has the stomach to send me alone on a suicide mission to the abyss? The writing is just so underwhelming and stupid for something that is supposed to be epic.
So if the game actually made me care I would slog my way through Minhago and her buttbuddies too, like a fought through countless demons and one-shotting bosses before, but man, the game does not justify the time spent. It's so boring. Well, at least I united Lann with his mom.
This all sounds like you are playing on too high difficulty for your knowledge of the game and rules. No shame in lowering the difficulty to what is fun for you. Kingmaker was easier on same difficulty name than WotR and most of us love it that we actually get some challenge even on non max difficulty.
Simple. She is jealous of you.
As for the slog that the game becomes, you din't reached the worst parts. In my first run, I even lowered from core to normal in late chapter 5 since was hordes of building sized mythic demons after hordes of mythic demons and no place to rest...
I can give you advice on most encounters if you like. You on core?
Alright, but consider sirocco.I can give you advice on most encounters if you like. You on core?
I am, and thanks, but I'm just gonna shelf it for now and play something less rage-inducing
I'm done with the game. Made it to the demon city and the game in general is just a uninteresting slog with places where the story is okay. It just never really picks up and makes you its bitch. It feels like I just meander around, fighting demons because I have to I guess, for some reason? Combat is a brutal drag. In every dungeon there is 50 demons hiding around every corner and they all rush you, or well, sometimes they stand back as archers and crit you for 1 billion damage during their 5 attack per turn, even your tank. AC, what is that now again? Real-time is so fucking messy I'm surprised it made it out this way, somehow it's even worse than Kingmaker. Playing it turn-based makes thing easier a bit, but if you want to be done with the game this century you have to play real-time.
The fight that finally broke me is the second Minhago fight. She has 20 or something bodyguards, all expert marksmen, and everyone crits all the time. They all have access to spells that take your party out of action. I mean, there is nothing more fun to sit around incapacitated for several rounds right? Then Minhago herself is an expert melee combatant. All this in a confined space. I recognize that I'm kinda DnD retarded and not some tactical min-maxing mastermind but seriously this game can fuck off with all these flow-stopping encounters. Jesus Christ.
And if that wasn't enough the whole crusade mechanic is broken (and kinda boring), but still somehow manage to be a vital part of the game. Unsure if Owlcat even play-tested this part. Going to feel good to cut this game loose to be honest, even if I wanted to finish it when I started to play a couple of days ago.
I'm done with the game. Made it to the demon city and the game in general is just a uninteresting slog with places where the story is okay. It just never really picks up and makes you its bitch. It feels like I just meander around, fighting demons because I have to I guess, for some reason? Combat is a brutal drag. In every dungeon there is 50 demons hiding around every corner and they all rush you, or well, sometimes they stand back as archers and crit you for 1 billion damage during their 5 attack per turn, even your tank. AC, what is that now again? Real-time is so fucking messy I'm surprised it made it out this way, somehow it's even worse than Kingmaker. Playing it turn-based makes thing easier a bit, but if you want to be done with the game this century you have to play real-time.
The fight that finally broke me is the second Minhago fight. She has 20 or something bodyguards, all expert marksmen, and everyone crits all the time. They all have access to spells that take your party out of action. I mean, there is nothing more fun to sit around incapacitated for several rounds right? Then Minhago herself is an expert melee combatant. All this in a confined space. I recognize that I'm kinda DnD retarded and not some tactical min-maxing mastermind but seriously this game can fuck off with all these flow-stopping encounters. Jesus Christ.
And if that wasn't enough the whole crusade mechanic is broken (and kinda boring), but still somehow manage to be a vital part of the game. Unsure if Owlcat even play-tested this part. Going to feel good to cut this game loose to be honest, even if I wanted to finish it when I started to play a couple of days ago.
"It is a tale told by an idiot, full of sound and fury, signifying nothing."And it seems nobody else care either since I think I defeated the main threat and saved Dresden after 1 or 2 months. Something the dumb Queen and her crusaders apparently couldn't do, and then she has the stomach to send me alone on a suicide mission to the abyss? The writing is just so underwhelming and stupid for something that is supposed to be epic.
So if the game actually made me care I would slog my way through Minhago and her buttbuddies too, like a fought through countless demons and one-shotting bosses before, but man, the game does not justify the time spent. It's so boring. Well, at least I united Lann with his mom.
So while Aivu is pretty cute and surprisingly not even useless in combat, I am not too fond of the first impressions of my "court", what with their "nuh uh we don't follow orders maaan" attitude but I'll wait and see. Will fight the urge to go Devil as long as I can.
So while Aivu is pretty cute and surprisingly not even useless in combat, I am not too fond of the first impressions of my "court", what with their "nuh uh we don't follow orders maaan" attitude but I'll wait and see. Will fight the urge to go Devil as long as I can.
I have made a Google spreadsheet for buff calculations.special snowflake spreadsheet character.
Your sole motivation for progressing the story is to see the numbers go up on your special snowflake spreadsheet character.
If the undead companions were anything like the living ones, I think that's more a negative than a positive. Spells are just more spreadsheet numbers. Whatever edgy dialog/reactivity you're talking about is probably about as well-written as the companions and main plot.Your sole motivation for progressing the story is to see the numbers go up on your special snowflake spreadsheet character.
I disagree. In lich mythic path I get as progressing :
Still inferior to kingmaker IMO.
- New undead companions
- New spells
- New interesting dialog options and interesting master of death themed quests
- Interesting events.
- Reactivity and lots of reactivity
If the undead companions were anything like the living ones, I think that's more a negative than a positive.
Spells are just more spreadsheet numbers
I didn't get that one either. I always construed there was no ceiling, and it was a large crevice or something.What bothers me is that the Gargoyles are inexplicably able to airstrike into a fucking cave. Like was there just a big hole in the ceiling and absolutely no one noticed?
You don't even need to compare to BG1/2. PF:KM is way better. .
You don't even need to compare to BG1/2. PF:KM is way better. .
Pff, you have just been found guilty of defaming Boo. You'd better hide very quick and for a long time, Minsc won't be as gentle!
Anybody saying that this game is "spreadsheet numbers" is really overstating how complex the 3.5 system is
And Jaheira and Candlekeep librarian too, you red-handed hobgoblin!You don't even need to compare to BG1/2. PF:KM is way better. .
Pff, you have just been found guilty of defaming Boo. You'd better hide very quick and for a long time, Minsc won't be as gentle!
Never defamed Boo.