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Pathfinder Pathfinder: Wrath of the Righteous Pre-DLC Thread [GO TO NEW THREAD]

Cryomancer

Arcane
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Only I played this game as a Cryomancer(Elemental Specialist - cold)?

Other question. After Aivu nerfs, do you think that re playing as an Azata cryomancer in hard is viable?
 

Efe

Magister
Joined
Dec 27, 2015
Messages
2,606
mongrels blessing looks great... but dc is bugged at 10 :(
do immunity parts of it work?
 

Lambach

Arcane
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Belgrade, Removekebabland
It took Owlcat ~4 months after initial release to get Kingmaker into a fully functional, almost bug-free state, then another ~4 months for the Definitive Edition to drop.

Seeing as how we're now close to 5 months after initial release, what do you guys think, is it polished enough for a frustration-free playthrough? Are there any major updates planned? I don't wanna get burned out playing the lesser version of the game now and lose enthusiasm to play the better version later.

EDIT: Lul, I'm retarded, new DLC in February, it's right there in the thread name. :oops:
 
Last edited:

LannTheStupid

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Pathfinder: Wrath
It took Owlcat ~4 months after initial release to get Kingmaker into a fully functional, almost bug-free state, then another ~4 months for the Definitive Edition to drop.
Owlcat's Last Azlanti challenge started on September 20, less than one month after Wrath was released. A month after that - so less than 2 months after the release - it successfully ended with 4 people making it through the whole game on one save.

This is a much better state than Kingmaker was on the release and even after the first 3-4 months of patching. So, contrary to what you think, you could have started playing the game at the end of October 2021 and would have been fine. And, depending on your definition of bugs, you can call Kingmaker "a buggy mess" even now, because some mechanics are different both from the RAW and from their in-game descriptions. The most famous are the Crane style feats.
 

Haplo

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Pillars of Eternity 2: Deadfire
It took Owlcat ~4 months after initial release to get Kingmaker into a fully functional, almost bug-free state, then another ~4 months for the Definitive Edition to drop.

Seeing as how we're now close to 5 months after initial release, what do you guys think, is it polished enough for a frustration-free playthrough? Are there any major updates planned? I don't wanna get burned out playing the lesser version of the game now and lose enthusiasm to play the better version later.

EDIT: Lul, I'm retarded, new DLC in February, it's right there in the thread name. :oops:

Also a pretty large patch ver 1.20 is currently in beta testing.
 

Haplo

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Pillars of Eternity 2: Deadfire
Little did I know that Fury's Fall stacks with the Agile Maneuvers....

Cool bracers, think I've missed them. Need to speak with Wolfjit.

But what might the "Other" +11 bonus be?

That is a really good question, the bonus seems to come out of nowhere O.o

- After some investigation, I thought it might be due to the Azata's Incredible Might. But forgoing the bonus hasn't changed anything.
- Maybe something from the Divine Hunter / Celestial Animal Companion Leopard - Bully synergy? Though I went through all those bonuses, none say anything about a bigger CMB.
- The Leopard's combat Feats are Weapon's Finesse (already in the attack log), Fury's Fall (already in the attack log), Agile Maneuvers (already in the attack log).
- The only clue is that this bonus is not present in the normal attack, only at the first attack of the round (bite --> trip attempt).
I'm flamberghasted.

I've tested - an attack without any spells and without the charge. Now it's not +11 but +7.
aaa.jpg





None of the following state some "hidden" +7 to CMB or Attack

bbb.jpg




The items are "normal". They don't add any bonus that isn't already seen in the attack log.
ccc.jpg

Hmm.. curious. I see I have such a bonus also. It can even grow to over 40....

D889EBB32AA7D90DA77CE12F68B58BABB6B67BC2
 

Cryomancer

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Anyone else with this bug?

Decided to run again as a Azata Cryomancer(yes, even after Aivu nerfs) and I can't create my char. I click in the portraits and it isn't updated in the right part. Nor I can click in next. Since I'm playing on my Arch Linux + Wine, I've decided to test in M$ windows and the same problem persists.

UjU7UrZ.png
 

plem

Learned
Joined
Dec 4, 2021
Messages
155
Anyone else with this bug?

Decided to run again as a Azata Cryomancer(yes, even after Aivu nerfs) and I can't create my char. I click in the portraits and it isn't updated in the right part. Nor I can click in next. Since I'm playing on my Arch Linux + Wine, I've decided to test in M$ windows and the same problem persists.

UjU7UrZ.png

from the screenshot, it looks like you're selecting multiple portraits somehow? do they toggle off if you click again?
 

Grunker

RPG Codex Ghost
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I love how this post comes after a number of posts describing broken mechanics and right before someone complaining they literally can’t get past the character creation screen :lol:

It took Owlcat ~4 months after initial release to get Kingmaker into a fully functional, almost bug-free state, then another ~4 months for the Definitive Edition to drop.
Owlcat's Last Azlanti challenge started on September 20, less than one month after Wrath was released. A month after that - so less than 2 months after the release - it successfully ended with 4 people making it through the whole game on one save.

This is a much better state than Kingmaker was on the release and even after the first 3-4 months of patching. So, contrary to what you think, you could have started playing the game at the end of October 2021 and would have been fine
 

Cryomancer

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I love how this post comes after a number of posts describing broken mechanics and right before someone complaining they literally can’t get past the character creation screen :lol:

Nope. I found the problem. Was with mods ,not with the game. Removing mods fixed it. And I already finished it twice.
 

LannTheStupid

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Pathfinder: Wrath
I love how this post comes after a number of posts describing broken mechanics and right before someone complaining they literally can’t get past the character creation screen :lol:
Because it was literally written in the first lines of the release notes of the beta patch? And then was fixed - in the beta patch - on the next day?
 

Humbaba

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SADAT HQ
Handed storyteller the notes from Enigma, quest didn't complete. Said fuck it and between my new mask of nuffin, potions, azata spells and tacos just did the damn skill checks on the lexicon already and now I can finally stop worrying about the fucking thing. I went through the list of locations again and I could swear I got all of them. I even checked the notes from molten scar again and made sure they were the deciphered version. Maybe the plebbit post was lying and you do actually need all notes (that includes the one in Threshold) in order to both finish the quest AND have the storyteller hand you the lexicon's missing page, because there is some lack of clarity surrounding this issue from what I can tell. Suppose I'll find out when I get there. Now I just need to wait 10 in-game months. Might as well do some more crusading. You can get a +3 bonus to attack rolls from maxing out the military stat at least.
 

Humbaba

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I love how this post comes after a number of posts describing broken mechanics and right before someone complaining they literally can’t get past the character creation screen :lol:

Nope. I found the problem. Was with mods ,not with the game. Removing mods fixed it. And I already finished it twice.
Honestly, there are no crippling bugs from what I can tell, just a bunch of slavjank. There was this one bug where you couldn't leave molten scar but that was fixed 2 days after it was discovered.

Odd though that they decided to nerf Aivu. I didn't get the impression that she is OP. I get the point about dispelling but honestly I very rarely find myself dispelling anything anyway and Ember seems to be doing an ok job of that.
 

Nikanuur

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...Hmm.. curious. I see I have such a bonus also. It can even grow to over 40....
Using a Haramaki: +4 Insight bonus to touch attacks Nenio has got a +4 bonus in the attack roll that states "Other" and nothing else. This might be another clue.
 

Haplo

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Pillars of Eternity 2: Deadfire
Well, many things may be described as Other. Including monk Wis AC bonus IIRC.

However scaling the size of bonus and potentially basically doubling the CMB is a bit strange.
 

Humbaba

Arcane
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Aw you get to hug Aivu before the final """""""dungeon""""""" :3.

While skipping ahead to next Gozran I noticed that after a while demon armies start exclusively emerging from Iz. Don't know why. I thought Iz collapsed in on itself.

I also first noticed that morale is completely busted. First of all, positive morale only goes up to 20 (a bit higher with an azata specific crusade decision) but negative morale goes all the way down to 100. The highest morale boost I came across was 35 and once morale starts dropping, it drops by 5 points every day. Advancing enemy armies do not boost morale, only stationary ones do for some reason. Also once you run out of forts to conquer, the boost you get from conquering inevitably wears off and there is literally no way of getting it back up again, because there's no more forts. Same applies to armies.

Granted, during normal play, I never had an issue with this, because smashing army after army gives you enough days of morale boosts to last you the entire game. But should it so happen that, like me, you have to skip some time morale becomes a bit of a problem, because morale determines everything, from the effectiveness of your units, to your money and materials income. I luckily was no longer dependent on any of that once morale hit the dumps and I long stopped relying on units to carry the day but I can imagine some other poor guy, who has not figured out yet that magic is OP getting completely fucked by the morale system.
 

Efe

Magister
Joined
Dec 27, 2015
Messages
2,606
negative was capped at -50 for me. probably from a decision made at some point or being demon
with +20 morale my first turn had like 80 morale, so going to -50 I was slightly ahead still. thats plenty for units without relying on magic.
especially with dragonslayers, marksmen and assassins.
 

Humbaba

Arcane
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I just do not see why it is not 50 by default or a 50/50 split. At the very least they could make morale unrelated to income, or have morale be army specific and have attacking armies give a boost as well. They really could and should just have made a carbon copy of HoMM3 and no one would have complained.
 

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