Okay, so I've came back to this game after my previous playthrough got stuck in early ch4. Cleric-Angel feels nice, merged spellbooks FTW. However, I can't shake a feeling the game is actually way more buggy than it was on the release.
-Freezes on loading new area are now a menace
-As amazing merged spellbook is, the game fails to classify some spells as domain ones... I have two unused spellslots because of that damn bug, and on pretty high levels.
-Several mythic path spells have blatantly wrong description (wards in particular) or lack crucial information (i.e. wherever spell is standard or swift action)
-Sometimes, my healing mythic ability would instead damage companion. I thought it's because I'm healing Arue or evil-aligned character, but no, Seelah can get treacherously backstabbed by my angel mc too
-How many times I clicked an enemy to attack, and my character just ran past him in TB mode? There's no way I'm missclicking things all the time.
I'm surprised they still didn't rebalance the crusade mode, it's still slogfest with low lethality. Luckily, toybox mod and 10x game speed makes this part bearable.
Lots of enemies are immune to lots of stuff,
And enemy saving throws are damn too high. My poor Ember has become Evil-Eye dispenser, since all other hexes are easily shrugged by everything beyond starting areas.