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Pathfinder Pathfinder: Wrath of the Righteous Pre-Release Thread [GAME RELEASED, GO TO NEW THREAD]

deuxhero

Arcane
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If it is "Mounted Combat", that would be near automatic inclusion for a few other things. Cavalier (and maybe Samurai, a glorified archetype) would be obvious since their abilities are utterly basic aside from mounted combat. Battle Herald prestige class would essentially be automatic with that and mass combat in. Paladin gets to choose between a mount and weapon buffing in PnP so that would be added. There's a barbarian archetype that gets a mount and some rage powers to support it, so that would go in.

Still, I can't imagine how they'll do mounted combat in RtWP. The big thing about mounted combat is movement, and RtWP sucks at that.
 

Grampy_Bone

Arcane
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Wandering the world randomly in search of maps
Still, I can't imagine how they'll do mounted combat in RtWP. The big thing about mounted combat is movement, and RtWP sucks at that.

Simple enough. Make the mount+rider a single object, give them increased movement speed, charge + overrun (already in the prior game) lance/spear charge bonuses and that's it. Turn charge into auto-attack toggle and you're good.
 

deuxhero

Arcane
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Charge is obvious, but how the hell ride-by attack and mounted archery, which both require precise movement, could work is not.
 

Lawntoilet

Prophet
Patron
Joined
Oct 5, 2018
Messages
1,840
Is it possible to cast Legendary Proportions on a mounted rider?
I don't think there is anything in PF to make a spell affect both a character and their animal companion, but if you cast it twice (on the mount and then on the rider) idk why not.
 

Tigranes

Arcane
Joined
Jan 8, 2009
Messages
10,358
Mounted combat is such a pointless thing to add in an isometric RPG. It's basically going to end up a melange of janky abilities that could easily have been implemented without having horses in the mix. Are they going to go all the way with army management and have you fight 20v100 battles where horsemen charge in and out of the fray in a massively zoomed out battlefield.... while still doing IE-style RTwP combat with spells and abilities? How? Why?

If it's not that, and it's just couple dudes on horses swinging their swords next to the rogue halfling and the tiefling alchemist, what's the point?

If the entire game was about a unique take on CRPGs where the whole system is built around the strategic layer of army management + mounted combat, then sure, that's a difficult but cool thing to try. Except these guys are also supposed to be making a massive fat old school CRPG with all the questing and Pathfinder systems and everything as well. Why?

Ironically, I still back the game because PKM was already stupidly ambitious and mostly still ended up a fun game. But it's not exactly smart.
 

Grampy_Bone

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Charge is obvious, but how the hell ride-by attack and mounted archery, which both require precise movement, could work is not.

PF already implements a lot of super-finnicky round-by-round powers like the magus class via swift actions and it works, though admittedly not well.

Ride by attack should be simple, EA managed it with Battle for Middle Earth over a decade ago. You pick a target and your mounted guy rides over him and hits him on the way. Pathfinder has pause so you actually have more control.



Warcraft 1/2/3 had individual mounted units. Worked fine.

Could also have goblin wolf riders, ranger riding on a dire bear, etc. Come on. What is the problem with this?

What Tigranes said basically

RTwP is already part RTS so it's a natural fit. I'm confused why people would want fewer options in the game though I guess.
 

The Wall

Dumbfuck!
Dumbfuck Zionist Agent
Joined
Jul 19, 2017
Messages
3,755
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SERPGIA
Truth be told, horses are not easy to implement, and whenever devs can omit them, they try to. Something tells me Owlcats like their game dev to be wild rrride, and aren't scared of challenges and innovation

If stretch goal ends up being mounts & mounted combat, that opens so many possibilities! Angel Hussars flanking demon army and impaling 3-4 minor demons on their flaming lances before drawing their holy swords and slashing, running over and killing demonic scurge

Sounds wholesome to me, dunno about rest of you broz :cool:
 

Efe

Magister
Joined
Dec 27, 2015
Messages
2,606
sacred was isometric and had mounts though i personally dont consider diabloesque games as rpg
 

Tigranes

Arcane
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Jan 8, 2009
Messages
10,358
Grampy_Bone Will mounted combat provide a cool and slick representation of actual mounted combat? And/or, will it provide tangibly different & fun gameplay options?

If the answer is no to both, then it is not worth doing. Come on, you're better than the "more options always better!!!" strawman.

If the horses are doing ride-by attacks, how will they handle attacks of opportunity? How will they handle combat visibility issues as you'll have to zoom out farther to handle fast-moving horses that need to cover a lot of ground beyond the melee fray? What's the point of those attacks beyond fast mobility and hard-hitting? If enemies are being knocked prone and pushed away a la the Tsunami spell, what happens when you have that happening a lot more frequently in RTwP combat full of space-sensitive AOOs and AOE spells etc? There's a shitton more chaos in the mix - and for what?

Again, it makes more sense if they are also changing how terrain, encounter design, etc. work to meet the whole army management schtick. You're fighting where terrain can slow you down, you're fighting 20v100 battles, each individual's abilities are a lot more simplified and it's less about one person than the overall shape? Cool, go for it. Oh wait, that's an entirely different game. We're talking about a game system where single character tokens are casting spells and shit in 6-second turns standing on an illustrated flat tabletop.
 

jungl

Augur
Joined
Mar 30, 2016
Messages
1,479
oh man mounts would make monks totally useless I can't wait. Only dumbasses would roll monks after mounts are available. Casting spells swinging swords all better on mounts!
 

Bara

Arcane
Joined
Apr 2, 2018
Messages
1,335
So those who've played Pathfinder tabletop hows the Bloodrager hybrid class?
 

Tigranes

Arcane
Joined
Jan 8, 2009
Messages
10,358
oh man mounts would make monks totally useless I can't wait. Only dumbasses would roll monks after mounts are available. Casting spells swinging swords all better on mounts!

You fool

A mounted monk is just a monk with EIGHT FISTS
 

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