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Pathfinder Pathfinder: Wrath of the Righteous Pre-Release Thread [GAME RELEASED, GO TO NEW THREAD]

Delterius

Arcane
Joined
Dec 12, 2012
Messages
15,956
Location
Entre a serra e o mar.
The first game destroyed Obsidian. This one delivers the biowarean promises of enslaving nations with necromancy while becoming a dragon.

If I didn't know better, I'd say that this is a Putin ops to take over commiefornia's game development scene.

Or is it.
 

The Wall

Dumbfuck!
Dumbfuck Zionist Agent
Joined
Jul 19, 2017
Messages
3,755
Location
SERPGIA
Itz simply Incline! And like most RPG incline these days (Underrail, Kingdom Come, Encased, Stoneshard, Atom, Kingmaker etc.) itz being made in Eastern Europe. Last Europe and last hope
 

user

Savant
Joined
Jan 22, 2019
Messages
866
They've said your portrait will progressively change as you go down your Mythic Path, so I absolutely expect different visuals.
They already said the character portrait and model will change depending on the mythic path you choose. Lich will be a skeleton with glowing eyes, angel will get wings etc.
Lichs will become more skeleton. So it's a given that visuals will change based on mythic progression.

Was aware of the portrait part but hadn't heard anything about the character model. Awesome!

Edit: Only had to zoom in on the necromancy spell gifs ^^
 

Pink Eye

Monk
Patron
Joined
Oct 10, 2019
Messages
6,274
Location
Space Refrigerator
I'm very into cock and ball torture

Xamenos

Magister
Patron
Joined
Feb 4, 2020
Messages
1,256
Pathfinder: Wrath
The first game destroyed Obsidian. This one delivers the biowarean promises of enslaving nations with necromancy while becoming a dragon.

If I didn't know better, I'd say that this is a Putin ops to take over commiefornia's game development scene.

Or is it.
I, for one, welcome our new Russian overlords.
 

fantadomat

Arcane
Edgy Vatnik Wumao
Joined
Jun 2, 2017
Messages
37,604
Location
Bulgaria
Pink Eye are you the dev chick with purple heir? It is pretty clear that you are PR person for kingmaker.
We're going to get our fabled monk content. So god help me, we're going to get it.
Now i will give you the golden keys for this place. All you need to do for the hypeship to begin sailing is...........to post a few semi erotic pics of MCA,best if he is asleep or doesn't notice you. Now get going gal,be a chad PR machine!

:hypeship:
 

Delterius

Arcane
Joined
Dec 12, 2012
Messages
15,956
Location
Entre a serra e o mar.
Pink Eye are you the dev chick with purple heir? It is pretty clear that you are PR person for kingmaker.
We're going to get our fabled monk content. So god help me, we're going to get it.
Now i will give you the golden keys for this place. All you need to do for the hypeship to begin sailing is...........to post a few semi erotic pics of MCA,best if he is asleep or doesn't notice you. Now get going gal,be a chad PR machine!

:hypeship:
I don't understand what you are saying two thirds of the time and I feel that is the whole point of the fantadomat experience.
 

fantadomat

Arcane
Edgy Vatnik Wumao
Joined
Jun 2, 2017
Messages
37,604
Location
Bulgaria
Pink Eye are you the dev chick with purple heir? It is pretty clear that you are PR person for kingmaker.
We're going to get our fabled monk content. So god help me, we're going to get it.
Now i will give you the golden keys for this place. All you need to do for the hypeship to begin sailing is...........to post a few semi erotic pics of MCA,best if he is asleep or doesn't notice you. Now get going gal,be a chad PR machine!

:hypeship:
I don't understand what you are saying two thirds of the time and I feel that is the whole point of the fantadomat experience.
Learn english then :)
 

Delterius

Arcane
Joined
Dec 12, 2012
Messages
15,956
Location
Entre a serra e o mar.
Pink Eye are you the dev chick with purple heir? It is pretty clear that you are PR person for kingmaker.
We're going to get our fabled monk content. So god help me, we're going to get it.
Now i will give you the golden keys for this place. All you need to do for the hypeship to begin sailing is...........to post a few semi erotic pics of MCA,best if he is asleep or doesn't notice you. Now get going gal,be a chad PR machine!

:hypeship:
I don't understand what you are saying two thirds of the time and I feel that is the whole point of the fantadomat experience.
Learn english then :)
I feel I need to learn Bulgarian and eat kebab to enter the mindset.
 

user

Savant
Joined
Jan 22, 2019
Messages
866
Btw, naive me can't understand how Obsidian needed way more money for far less demanding goals, like 500k for both ship types and ship upgrades, which in the end were meh with barely any C&C. Things may be cheaper in mother Russia, but still...
 

TT1

Arcane
Patron
Joined
Nov 25, 2016
Messages
1,486
Location
Krakow
Make the Codex Great Again! Grab the Codex by the pussy Insert Title Here RPG Wokedex Strap Yourselves In Codex Year of the Donut A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire Pathfinder: Kingmaker Steve gets a Kidney but I don't even get a tag. My team has the sexiest and deadliest waifus you can recruit.
So we still should have one more mythic path, right? Any idea what it could be? I am not familiar with Pathfinder.
 

InD_ImaginE

Arcane
Patron
Joined
Aug 23, 2015
Messages
6,106
Pathfinder: Wrath
Btw, naive me can't understand how Obsidian needed way more money for far less demanding goals, like 500k for both ship types and ship upgrades, which in the end were meh with barely any C&C. Things may be cheaper in mother Russia, but still...

Because stretch goals amount doesn't really reflect the actual cost of putting a feature in the game. It's more of "how far we can push people to pledge for this particular goal." Its more of a measure of "how exciting this goals be to potential backers." Which also really depends on the dev (Obsidian has/had more "street creed" back then, so they can ask more for less ambitious goals).

Writing and putting a companion in game will never costs 105k USD but companions are very critical (at least for normal masses) so they can put a big number for it. Mounted combat is probably more complex to implement (if they are really going to integrate it anyway, instead of just slap stick it on their current build) than the companion but it also costs 100k USD. This is the best example on this campaign alone.

Dismemberment is probably only visual stuffs so it costs lower because it might not be as "exciting."

2 More Mythic Paths, especially because Mythic Paths are supposed to significantly affect story are of course exciting. That's why they but 155k USD on it.
 

Serious_Business

Best Poster on the Codex
Joined
Aug 21, 2007
Messages
3,962
Location
Frown Town
As a long-standing member of the Lich community, I am glad that this project finally represents us. As a minority we have often been reduced to the role of secondary villains, which I always found to be quite offensive. But now I will finally be able to express myself, by being truly authentic, being proud of who I am, and by ending the natural lifespan of generic organisms and recrafting them to my own nefarious purposes, all of this without having any kind of soul at all. This is a true sign of progress and I wish to congratulate the developers for being so open-minded to alternative lifestyles and ways of being
 

jerfdr

Scholar
Joined
Jul 17, 2017
Messages
100
Btw, naive me can't understand how Obsidian needed way more money for far less demanding goals, like 500k for both ship types and ship upgrades, which in the end were meh with barely any C&C. Things may be cheaper in mother Russia, but still...

Well, in Moscow the median gamedev salary is ~$27,000/year before tax, while in California it's at least $60,000/year, afaik. So yeah, you need to multuply Owlcats' numbers at least by 2 to get numbers that would be relevant for Obsidian.
 

user

Savant
Joined
Jan 22, 2019
Messages
866
Btw, naive me can't understand how Obsidian needed way more money for far less demanding goals, like 500k for both ship types and ship upgrades, which in the end were meh with barely any C&C. Things may be cheaper in mother Russia, but still...

Because stretch goals amount doesn't really reflect the actual cost of putting a feature in the game. It's more of "how far we can push people to pledge for this particular goal." Its more of a measure of "how exciting this goals be to potential backers." Which also really depends on the dev (Obsidian has/had more "street creed" back then, so they can ask more for less ambitious goals).

Writing and putting a companion in game will never costs 105k USD but companions are very critical (at least for normal masses) so they can put a big number for it. Mounted combat is probably more complex to implement (if they are really going to integrate it anyway, instead of just slap stick it on their current build) than the companion but it also costs 100k USD. This is the best example on this campaign alone.

Dismemberment is probably only visual stuffs so it costs lower because it might not be as "exciting."

2 More Mythic Paths, especially because Mythic Paths are supposed to significantly affect story are of course exciting. That's why they but 155k USD on it.

Indeed, in general, stretch goals are not a reflection of features cost, but we are still supposed to be funding their ability to imeplement these goals, improve the general quality of the game, the potential for a sequel etc. And I find that in this campaign particularly, stretch goals do, in some degree, actually represent feature costs, unlike in the DF campaign.
 

Delterius

Arcane
Joined
Dec 12, 2012
Messages
15,956
Location
Entre a serra e o mar.
Btw, naive me can't understand how Obsidian needed way more money for far less demanding goals, like 500k for both ship types and ship upgrades, which in the end were meh with barely any C&C. Things may be cheaper in mother Russia, but still...

Well, in Moscow the median gamedev salary is ~$27,000/year before tax, while in California it's at least $60,000/year, afaik. So yeah, you need to multuply Owlcats' numbers at least by 2 to get numbers that would be relevant for Obsidian.
The difference shrinks to 500 dollars a year after rent.
 

Ontopoly

Disco Hitler
Joined
Jan 28, 2020
Messages
3,172
Location
Fairy land
The first game destroyed Obsidian. This one delivers the biowarean promises of enslaving nations with necromancy while becoming a dragon.

If I didn't know better, I'd say that this is a Putin ops to take over commiefornia's game development scene.

Or is it.
The second game will destroy Larian and their attempt to butcher a beloved series.
 

user

Savant
Joined
Jan 22, 2019
Messages
866
Btw, naive me can't understand how Obsidian needed way more money for far less demanding goals, like 500k for both ship types and ship upgrades, which in the end were meh with barely any C&C. Things may be cheaper in mother Russia, but still...

Well, in Moscow the median gamedev salary is ~$27,000/year before tax, while in California it's at least $60,000/year, afaik. So yeah, you need to multuply Owlcats' numbers at least by 2 to get numbers that would be relevant for Obsidian.


I like DF as well, but damn, even if you divide them by two, and P:K's content was of any indication, those russians are making PoE seem lackluster.
 

jerfdr

Scholar
Joined
Jul 17, 2017
Messages
100
Well, in Moscow the median gamedev salary is ~$27,000/year before tax, while in California it's at least $60,000/year, afaik. So yeah, you need to multuply Owlcats' numbers at least by 2 to get numbers that would be relevant for Obsidian.
The difference shrinks to 500 dollars a year after rent.
Well, Russia also has higher taxes (at ~30% for a $27k salary) compared to California (~22% for a $60k salary), but yeah, I guess taking into account rent, medical insurance, etc, the difference for an employee wouldn't be that large. But for the employer it doesn't matter how much the employees spend on their rent, does it?
 
Last edited:

Infinitron

I post news
Patron
Staff Member
Joined
Jan 28, 2011
Messages
100,107
Enjoy the Revolution! Another revolution around the sun that is. Serpent in the Staglands Dead State Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2 Shadorwun: Hong Kong Divinity: Original Sin 2 A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire Pathfinder: Kingmaker Pathfinder: Wrath I'm very into cock and ball torture I helped put crap in Monomyth
The first game destroyed Obsidian.

Releasing a game as buggy as P:KM was on launch would have really destroyed Obsidian though.

In a way Owlcat benefited from not having any expectations or pre-existing prejudices. No reputation for bugginess yet, so they could get away with it.
 

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