Longes
Augur
- Joined
- Jan 13, 2013
- Messages
- 438
The unwashed masses: "waah, the game is too hard, the encounters are unfair!!!!"
Based modders: "Demons weren't threatening enough so we tuned them up."
The unwashed masses: "waah, the game is too hard, the encounters are unfair!!!!"
I think this will be my next playthrough, some of those changes look really good.
That mod is a bloated messThe unwashed masses: "waah, the game is too hard, the encounters are unfair!!!!"
Based modders: "Demons weren't threatening enough so we tuned them up."
He said that they are planning to add a toggle feature system once it’s updated so you can customize which features you want.That mod looks interesting but it is trying to do too much. Making monsters a much bigger threat and rebalancing the bigger monsters = really good ideas. Changing the entire Pathfinder system because you dislike things like immunity spells is just going too far, you're basically creating your own game at that point and it's bound to have horrible balance problems of its own once anyone figures out how the fuck to play it.
It would be nice if it was split into 3 or 4 different mods so you could pick and choose the parts you want. I am very interested in the monster rebalancing, not so much the other components.That mod looks interesting but it is trying to do too much. Making monsters a much bigger threat and rebalancing the bigger monsters = really good ideas. Changing the entire Pathfinder system because you dislike things like immunity spells is just going too far, you're basically creating your own game at that point and it's bound to have horrible balance problems of its own once anyone figures out how the fuck to play it.
Yeah, and if the player could actually cast "levitate party". As it stands it's a chore to navigate, with constant waiting around for the environment to rearrange itself so you can pass. The visuals also start to grate after a few hours.I started act4 and I really like the city, it makes no sense it's amazing. Reminds me of the Morrowind telvanni cities who didn't bother building stairs because 'lmao learn to levitate scrub!. I'd shill it hard if it wasn't for the fact that it runs horribly even on a really strong rig.
Yeah, and if the player could actually cast "levitate party". As it stands it's a chore to navigate, with constant waiting around for the environment to rearrange itself so you can pass. The visuals also start to grate after a few hours.I started act4 and I really like the city, it makes no sense it's amazing. Reminds me of the Morrowind telvanni cities who didn't bother building stairs because 'lmao learn to levitate scrub!. I'd shill it hard if it wasn't for the fact that it runs horribly even on a really strong rig.
Uh... there is ingame mode manager?
Have any of you ever tried pressing <Ctrl-M> in the game? Have you ever tried to make a mod using the template Owlcat Games provided in Beta 2 (I think)?Not yet. IDK when it will come.
Because modders are programmers, and programmers are conservative - even when they are voting for a rainbow haired trans-Biden-Navalny. To use anything new they need a strong smack on the head. Modders do not have managers, so the only way to smack their heads is to pester them in the comments and to not use their mods. I am using the latter; maybe someone has enough time to use the former.Why the heck every mode then ask for unity mod manager?
Yeah some effects are bypassing immunities for some reason, no idea if it's intentional or not. For example there is some kind of aura effect that gallus have which causes nauseated, and it bypasses immunity from what I can seeAct 5 Deskari battle, guy manages to disable my Lich for multiple rounds with effects that should not work on undead... not sure if that shit insta kills my Lich after he disappears. It might also be that I got a undead Balor summon in that fight, maybe he dies after that sequence and kills my lich with explosion. Also I noticed two poison effects happen just before loading screen that reduce someones Con, but my Lich should not be affected by poison and has no Con..
Eh, today I tried the battle again and this time my main character didn't get killed and I managed to finish the fight and move on. This game is super strange. But my Lich still got nauseated...Yeah some effects are bypassing immunities for some reason, no idea if it's intentional or not. For example there is some kind of aura effect that gallus have which causes nauseated, and it bypasses immunity from what I can seeAct 5 Deskari battle, guy manages to disable my Lich for multiple rounds with effects that should not work on undead... not sure if that shit insta kills my Lich after he disappears. It might also be that I got a undead Balor summon in that fight, maybe he dies after that sequence and kills my lich with explosion. Also I noticed two poison effects happen just before loading screen that reduce someones Con, but my Lich should not be affected by poison and has no Con..
now you know how vordakai feltAct 5 Deskari battle, guy manages to disable my Lich for multiple rounds with effects that should not work on undead... not sure if that shit insta kills my Lich after he disappears. It might also be that I got a undead Balor summon in that fight, maybe he dies after that sequence and kills my lich with explosion. Also I noticed two poison effects happen just before loading screen that reduce someones Con, but my Lich should not be affected by poison and has no Con..
Also, I seen how trickster can mod spell to cast them as cantrip. Level IX spell.
legend is powergamer pornSooo... I don't know how it compares to other late mythic paths, but I am playing a legend 20 mutation warrior with glaive / 10 hellknight / 3 disciple of the pike / 1 thug for frightening / rest into slayer... And the fights with the demon Lords have been laughable in Core...became frightened in first round and then I had to chase them down across the map... Same with other late encounters, most minion demons just pooped themselves and then it was just about finishing them... Didn't know this kind of cheese was even possible but definitely gives a feeling of power for the characterDeskari and the Pyramid girl
I'm sure it compares well with Gold Dragon at least. The way progression is set up you might as well ignore any mythic powers that rely on Ranks 8-10. Which just happens to be a lot of what Gold Dragon gives you. Devils at least get to keep their old aeon powers, I hear.Sooo... I don't know how it compares to other late mythic paths
in wrath? why i neverhorny dialogue is bad
Not only horny but anachronistic and plain dumb one.in wrath? why i neverhorny dialogue is bad