It doesn't matter per se, but if you're writing a murder story even if you set it from the get go that the reader won't know who did it you should still have an idea about who it was. And if you have an idea of who it was, even if it's multiple choice, you're going to be biased towards one of the culprits.If there's no way for your in-game character to be absolutely certain who the real murderer was because the sufficient evidence just isn't there, does it actually matter whether the developers have a "canon murderer" in mind? That's what headcanon is for. I'm sure there will be some character who most players will agree makes the most sense as the culprit.Part of the game is about solving a murder mystery. Presumably you as the player are supposed to care about solving it. The developer is telling you that there's no correct answer, therefore it's pointless to try. It's like being given a riddle and then being told there's no answer. You might as well just implicate the person you like the least. At no point in Morrowind was it important to conclusively determine what happened to Nerevar. Sawyer didn't just shoot himself in the foot; he used a 12 gauge.
I don't think Sawyer ever made a game written in C, they must have been using C++ from his very first project.Sawyer didn't just shoot himself in the foot; he used a 12 gauge.
That's the idea, during the middle ages everyone was an evil White Male Christian retard in Europe who never got anything right. Unlike today when everyone is very smart and atheist turd-hued womyn and the kikes are in charge and all crimes are solved, except when the criminal is a nigger, since they dindu nuffin and it's racist to police them so those crimes shouldn't be solved. See Soyers tweets during the chimpout riots over some crackhead ODing. The idea that there could be justice in a non-progressive society is anathema to his worldview.It's not subtle or deep, it's juvenile. If you think it is impossible to determine guilt, then you literally do not believe in the possibility of a functioning justice system.
There's multiple versions given that are all canon, they're just from unreliable narrators.Did Bethesda have a canon version of what happened to Nerevar?btw
You just have to deal with not knowing for sure, and some people will question your decisions. There's always gonna be someone who will always believe a person accused of a crime is innocent, so I hope that creates some uncertainty. On our side there's no canonical true killer, so we won't be telling the player they got it wrong. That's not really the point. It's more like: here's what you found out, this is the choice you made, and here are the consequences."
I'd rather like to think the author of a game/book/movie...whatever knows who the true killer or whatever the central mystery is, its ok if you won't tell the audience but its not cool telling them: "I don't even know". There should be that canonical killer in your head for your story to be believable. Now I'm thinking they just put mysteriously mysterious mysteries everywhere for the sake of mysteriousness itself. Good job sawya
Blade Runner already did it better. There was no need to have a canon story when there are multiple stories that can be told.If there's no way for your in-game character to be absolutely certain who the real murderer was because the sufficient evidence just isn't there, does it actually matter whether the developers have a "canon murderer" in mind? That's what headcanon is for. I'm sure there will be some character who most players will agree makes the most sense as the culprit.Part of the game is about solving a murder mystery. Presumably you as the player are supposed to care about solving it. The developer is telling you that there's no correct answer, therefore it's pointless to try. It's like being given a riddle and then being told there's no answer. You might as well just implicate the person you like the least. At no point in Morrowind was it important to conclusively determine what happened to Nerevar. Sawyer didn't just shoot himself in the foot; he used a 12 gauge.
During the reveal the way he sold the """"game"""" was by saying there were huge social changes in history so that means it's the same as the current social change when you got big business telling you that women can have cocks now. So you're going to get to enjoy more of that if you're fucked in the head enough to actually play this piece of shit CYOA.
of courseAt no point in Morrowind was it important to conclusively determine what happened to Nerevar.
If there's no way for your in-game character to be absolutely certain who the real murderer was (snip...)
Why is he threatening us?Sawyer's claimed that if Pentiment is successful, a somewhat-higher-budget Josh Sawyer's Darklands is on.But it needs to be successful so that we can get Pentiment 2: Pirates!It's gamepass fodder, it doesn't need to be profitable.
"you have to buy my game nobody is interested in to get an actual RPG! Pinky promise!"
imagine falling for that
Hey, no need to be cruel. Fallout Tactics: BOS is a very fine game."you have to buy my game nobody is interested in to get an actual RPG! Pinky promise!"
imagine falling for that
Brings back memories of that Brotherhood of Steel game...
Why is this in the rpg forum?
InfinitronWhy is this in the rpg forum?
It's a casual adventure game.
I was hoping for CRPG, a CasualRPGame.It's a casual adventure game.
I was hoping for a CRPG, a Casual Really Pretty Game, but it's kind of ugly and we still have to see if it's really a game.I was hoping for CRPG, a CasualRPGame.It's a casual adventure game.
At least they're honest about it, instead of slapping "RPG" on it and pretending it's true.Why is this in the rpg forum?
It's a casual adventure game.