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Pentiment - Josh Sawyer's historical mystery narrative-driven game set in 16th century Bavaria

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Codex Year of the Donut
SLhAVlP.jpg

This is how Sawyer dodged the "your game is racist because it only has white people in it" critique that got Vavra. A book full of black people.
glad to see he included native germans in the game

You sure are talking big for someone who lives in a country that is getting muttified at record speeds.
I can feel the butthurt radiating from this post
 

gongal

Augur
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Nov 14, 2015
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SLhAVlP.jpg

This is how Sawyer dodged the "your game is racist because it only has white people in it" critique that got Vavra. A book full of black people.

Wow... It's all starting to make sense now...
He didn't dodge anything, this is what Soyer believes in.
 
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Junmarko

† Cristo è Re †
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perfectslumbers

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"Whilst Pentiment promises to give players a fascinating narrative that takes all choices and actions into account, whilst exploring the themes of Politics and Religion in Europe in the 1500s, the uninteresting introduction, as well as the countless meaningless interactions throughout the title, makes it feel much too long for what it is trying to achieve. There is an interesting plot to uncover here, but you will have to sift through quite a few hours worth of tedious dialogue with the occasional unnecessary minigame thrown in for ‘good’ measure."

Wow it really is like Disco Elysium, except with minigames
 

AwesomeButton

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"Whilst Pentiment promises to give players a fascinating narrative that takes all choices and actions into account, whilst exploring the themes of Politics and Religion in Europe in the 1500s, the uninteresting introduction, as well as the countless meaningless interactions throughout the title, makes it feel much too long for what it is trying to achieve. There is an interesting plot to uncover here, but you will have to sift through quite a few hours worth of tedious dialogue with the occasional unnecessary minigame thrown in for ‘good’ measure."

Wow it really is like Disco Elysium, except with minigames
"I didn't want to play this game, but I have to write something up to pay my bills"
- Distinguished Game Reviewer,
Prestigious Mainstream Magazine

Distinguished Game Reviewer started gaming back in 1985 on his Amiga, and has been an avid RPG player ever since. A self-proclaimed entertainment expert and a foodie. They/them.
 

luj1

You're all shills
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"Whilst Pentiment promises to give players a fascinating narrative that takes all choices and actions into account, whilst exploring the themes of Politics and Religion in Europe in the 1500s, the uninteresting introduction, as well as the countless meaningless interactions throughout the title, makes it feel much too long for what it is trying to achieve. There is an interesting plot to uncover here, but you will have to sift through quite a few hours worth of tedious dialogue with the occasional unnecessary minigame thrown in for ‘good’ measure."

"uninteresting"
"countless meaningless interactions"
"feels much too long"
"tedious dialogue"
"unnecessary minigames"

Sounds EXACTLY like what I expected

One word to describe Pentiment is enough - meaningless
 

Infinitron

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"Whilst Pentiment promises to give players a fascinating narrative that takes all choices and actions into account, whilst exploring the themes of Politics and Religion in Europe in the 1500s, the uninteresting introduction, as well as the countless meaningless interactions throughout the title, makes it feel much too long for what it is trying to achieve. There is an interesting plot to uncover here, but you will have to sift through quite a few hours worth of tedious dialogue

IGN's reviewer begs to differ: https://www.youtube.com/watch?v=FWjB7tTYqyI&t=353s
 

luj1

You're all shills
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IGN's reviewer begs to differ

10/10 like that PoE re-review to boost Dumpsterfire sales right?

IGN shillary would work on plebs but alas not on people who have decades of gaming standards under their belt
 
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