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Pentiment - Josh Sawyer's historical mystery narrative-driven game set in 16th century Bavaria

vortex

Fabulous Optimist
Joined
Mar 25, 2016
Messages
4,221
Location
Temple of Alvilmelkedic
Pillars of Eternity series; how he successfully pitched a narrative-focused 16th-century murder mystery; how a small team created an experience full of historical detail and references; and how to have fun with fonts.
TLDR, did he confirmed he's making Pillars 3?
 

Infinitron

I post news
Staff Member
Joined
Jan 28, 2011
Messages
97,437
Codex Year of the Donut Serpent in the Staglands Dead State Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2 Shadorwun: Hong Kong Divinity: Original Sin 2 A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire Pathfinder: Kingmaker Pathfinder: Wrath I'm very into cock and ball torture I helped put crap in Monomyth
https://forums.obsidian.net/topic/131211-11-patch-notes/
  • Endris has a new minigame that can be found at the beginning of Act 1
  • Logic issue with the Final Day of Law and Judgment has been fixed to prevent people from being condemned if they were never accused
  • Telling Father Gernot your evidence against a character in Act II will no longer automatically prevent you from speaking with that character in the future. There is now a Persuade check-in place that can allow the conversation to continue.
  • Credits have been adjusted and updated to contain various additions and fixes
  • Parallax has been added to the meadow
  • Credits speed can now be adjusted, speeding up, slowing down, pausing, or reversing
  • You can now skip the intro
  • Created hybrid input option that keeps mouse active when using keyboard and mouse
  • Added an instant dialogue display option
  • Fixed bugs with the input mapper
  • Various Bug Fixes and Improvements
 
Self-Ejected

Dadd

Self-Ejected
Joined
Aug 20, 2022
Messages
2,727
https://www.tumblr.com/jesawyer/703574990848655360/hello-josh-in-tassing-most-of-its-denizens
Hello Josh!
In Tassing, most of its denizens' surnames seem to be more of a statement of their profession (Maler, Zimmerman, Bauer etc).

Is it a stylistic choice or was it a common thing in that period? If so, I have two additional questions:
  1. What about Alban, Gertner or Stolz? My knowledge of German is very basic, but these seem to have not that much to do with characters' profession.
  2. Historically, would they change when someone change their profession? It seems implied in Pentiment epilogue, in the family tree particular character does have their name changed based on their fate.
Thanks in advance for an answer and thank you for all your great work in the industry <3

It was not uncommon for surnames to reflect professions. Over time they would stick even if the family was no longer engaged in that trade. In my research, I found both surnames where the profession matched the family's (apparent) current occupations and ones where they did not. And many surnames were not profession surnames, but were tied to other things - many of which are lost to history. Not every surname can be cleanly traced to a specific origin even if there's historical evidence that it existed in a time and place.

My family name was once Sayer. It was an Austrian name that I've traced back to the late 16th century (Michael Sayer, b. 1590 in Vienna). Michael moved to what is now Baden-Württemberg in 1610. His descendants spread throughout the area. One of them, Georg Sayer, left Eningen (near Reutlingen) around 1750 and traveled down the Danube to settle in Apatin, Hungary (this was part of a larger movement promoted by Empress Maria Theresa and other Habsburgs that became known as the Danube Swabians or Donauschwaben migration).+

My great-grandfather, Josef Sayer, left Apatin for America in 1909. Sayers continue to exist in Germany, specifically in Baden-Württemberg. They no longer exist in Austria. What did the name mean? Why did my great-grandfather Anglicize our name to Sawyer? It is unlikely I will ever know, and it's like that for a lot of people.
Trace back further to the 12th century, it was Soyer, named after their soy-producing profession.
 
Joined
Jan 14, 2018
Messages
50,754
Codex Year of the Donut
My family name was once Sayer. It was an Austrian name that I've traced back to the late 16th century (Michael Sayer, b. 1590 in Vienna). Michael moved to what is now Baden-Württemberg in 1610. His descendants spread throughout the area. One of them, Georg Sayer, left Eningen (near Reutlingen) around 1750 and traveled down the Danube to settle in Apatin, Hungary (this was part of a larger movement promoted by Empress Maria Theresa and other Habsburgs that became known as the Danube Swabians or Donauschwaben migration).+
weird that a minor migration would have its own name and be treated like a major event, I was told europe was full of migrants from africa and asia
 
Unwanted
Dumbfuck
Joined
Oct 29, 2020
Messages
999
Location
Free Market Paradise
jew: why do the goyim persecute me so!?
jew a few seconds later:

Not sure what the problem is. Is there a more Codexian image than a guy bending over and sucking his own cock? Think about it.

True dat, we have fucking Canucks around these here parts like you who smoke their own dicks like they be chingchongs that just found opium in there when not getting high on there own supply of fart stank.
 

SophosTheWise

Cipher
Joined
Feb 19, 2013
Messages
522
I saw a few screenshots of Pentiment in the weeks/months leading up to the release. Thought it looked very nice and thought I'd give it a whirl eventually, since I'm a huge fan of early modern stuff. Didn't take the Disco Elysium comparisons too seriously and thought that it'd probably just be a small, fun game but nothing more.

And now here I am, not sure whether Elden Ring or Pentiment is my game of the year. Seriously, what a great title. Something about the conversations and gameplay loop is just unexplainably addicting to me.
 
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Jasede

Arcane
Patron
Joined
Jan 4, 2005
Messages
24,793
Insert Title Here RPG Wokedex Codex Year of the Donut I'm very into cock and ball torture
I pirated this "game" and didn't even last 5 minutes.

1) unskippable intro
2) weird eraser that takes too long to erase
3) 3 typos in five minutes
4) unskippable dream sequence with jesters right after an unskippable dream sequence
 

Jvegi

Arcane
Glory to Ukraine
Joined
Nov 16, 2012
Messages
5,095
3) 3 typos in five minutes
I highly doubt it.

I'm playing it in small chunks and it's cool. Not much of a game so far, but I've seen worse. It's not for everybody, that's clear.

I'm playing with all easy fonts turned off. It's painful, but perhaps it'll get easier with time and then I'll finally be able to enjot Ultima VII.
 

LostHisMarbles

Learned
Joined
Apr 28, 2021
Messages
956
Not gonna lie, been bitching and bitching about the bicycle lesbian, but that interview Infinitron posted here?

Gotta admit the visual element's a killer; from illustrations, fonts, depiction, to UI, i admit i find those pics glorious to look at. No irony.
Assuming one doesn't find the typical incosistencies that are the fruit of "online" research.. tempting.
Am still held back (it's Josh either way you look at it), but, again.

Looks glorious. If incline were looks (in an era of "AAA" or "Indie" 2bits on purpose), this would be it.
Looks. No clue about content.
 

agris

Arcane
Patron
Joined
Apr 16, 2004
Messages
6,810
Not gonna lie, been bitching and bitching about the bicycle lesbian, but that interview Infinitron posted here?

Gotta admit the visual element's a killer; from illustrations, fonts, depiction, to UI, i admit i find those pics glorious to look at. No irony.
Assuming one doesn't find the typical incosistencies that are the fruit of "online" research.. tempting.
Am still held back (it's Josh either way you look at it), but, again.

Looks glorious. If incline were looks (in an era of "AAA" or "Indie" 2bits on purpose), this would be it.
Looks. No clue about content.

For what it’s worth, it’s a captivating visual novel. The aesthetics are quite good, and really works together as a whole package. The vibes are top-notch. The sum is greater than the parts etc etc

It’s not an rpg, it’s not a point and click, it’s a VN with the highest production values that we’re likely to see in a while. Very different than Inkle’s Sorcery or those other CYOA games, as Pentiment is much more a VN.

It’s slow, dry, and the characters express themselves through different writing styles. It tries hard to put you into 1520s Bohemia, despite a few whiffs of modernist critique of gender roles. Those are few and far between.

I quite like it. If you want something more like an adventure game with similar vibes, check out Follett’s Pillars of the Earth. If you want something more like a CYOA, check out Life and Suffering of Sir Brante.

Pentiment had a bit of CYOA, but I wouldn’t go into it with those expectations as you’ll likely be disappointed.
 

LostHisMarbles

Learned
Joined
Apr 28, 2021
Messages
956
luj1 what's so hard to grasp?
That i like it strictly aesthetically speaking?
That one man's tastes need not be another's?

DU gives all the buttans for (all of) you to press, but we do have speech to employ.

Assuming you're so nu-gen the mere idea of one's liking this is alien to you:
Once upon a time, all books looked like that. They looked like that for more reasons than folks seem to grasp, today anyway.
The illustrations were not just the fruit of the illustrator's labour, they were more often than you'd know their only way of expressing a sentiment, disagreement, or mere touch of the personal into a body of work they had no liberty on. They were as important as the text itself, they required a knowledge as deep and esoteric as that for the very text itself to decipher, as often enough they hid segments deemed too important for the uninitiated to witness.
Likewise with fonts. Today it's 'pick what's pretty', but that's the usual decay and decline evident in everything cultural. They too used to be specific, targetted and illuminating. The choice of font alone dictated many a time whether what you had was for you (or your purposes) or not; right there. They further dictated lineage, the school the author had come from, and so much more.
So much info, on so many layers.

So yes, i enjoy seeing this. Even if it's all above most gaemz retards' heads.

We had Byzantine, Arabic and later on French cuisine. Now we have McDonald's.
We had literature as deep and complex as described above. Now we print-a mil-no one cares-read in tube station 'novels'.
That's why i loved what i saw here :)
 

agris

Arcane
Patron
Joined
Apr 16, 2004
Messages
6,810
Luj1 has high standards, I expect he’s disgusted with this bc he expects an rpg.

Expectations are a bitch.
 

LostHisMarbles

Learned
Joined
Apr 28, 2021
Messages
956
I'm disgusted with Sawyer on many levels myself. Past a certain stage however, one can be both objective and butthurt at the same time :)
 

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