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- Jan 28, 2011
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New version of trailer:
Jesus Christ, and people are complaining about this game? It looks friggin' awesome. I get it that it could have looked even better if they sticked to the original artstyle, but it still looks great.
Geoscape got "easier to read"
if it was not advertised as "Phoenix Point Is The Fusion of XCOM And Fallout We All Want",
There are Silent Storm and E5 / 7.62. The two latter are RTwP, but they are still very detailed tactical games.To me the genre is dead, in my eyes there was no successor to Jagged Alliance 2 and X-Com (as there was never a successor to Fallout 1 & 2).
At the beginning of their fig, it is still thereWhen was this said?
Also, I don’t think I ever saw it billed as the succesor of X-com.
Source?
Quick clarification. TFTD has been perfectly playable for years in OpenXcom using the nightly builds.There is OpenXcom, which is currently being adapted for TftD.
They must think the simplistic FiraXCOMs did well on consoles when in reality they didn't.I really don't get it: as has been proved out many times, this kind of games are a no-go on consoles and casual/softcore gamers aren't interested in complex strategy/tactical titles like PP should be. Why Snapshot is cleary aiming at them, so? There isn't a single case in which a similar game has been successfull on console, while the opposite happened sometimes (looking at you, Valkyria Chronicles), but nonetheless they are wasting time and (limited) resources chasing a ghost, risking to follow this mesmerizing song of a rat-chatcher just down the cliff. How much money M$ could have given them, to justify all this crap?
Previously I called this turnabout a betrayal, but now it's clear that it'a also a gullible and delusional one.
Yes, but how is this possible? We're talking about Julian Gollop, a revered veteran with decades of experience, and I just can't believe that he doesn't realize something so obvious.They must think the simplistic FiraXCOMs did well on consoles when in reality they didn't.
At the beginning of their fig, it is still thereWhen was this said?
https://www.fig.co/campaigns/phoenix-point/about
Also, I don’t think I ever saw it billed as the succesor of X-com.
Source?
I'm sure PanteraNera can "defend" himself more than fine, but I'd just like to point out that "created by original designer of X-Com", "spiritual successor", "same feeling and atmosphere" and "retaining many gameplay mechanics" all count towards the definition, in my opinion, of "true successor" or, at least, is what they wanted you to believe during the crowdfunding.You keep pushing this narrative that the game was billed as a true X-com successor. This simply isn’t true. Do you think repeating it over and over will make it true?
I believe that these two aspects don't have to be necessarily in contrast, take a look at Divinity: Original Sin 1/2, for example.Studio: We’re gonna make some changes to help us be more commercially successful!!
Backers: Yah, we don’t care about that. Just make the game we gave you money to make in the first place...
I'd just like to point out that "created by original designer of X-Com", "spiritual successor", "same feeling and atmosphere" and "retaining many gameplay mechanics" all count towards the definition, in my opinion, of "true successor" or, at least, is what they wanted you to believe during the crowdfunding.
I believe that these two aspects don't have to be necessarily in contrast, take a look at Divinity: Original Sin 1/2, for example.
Wrong.So the first part is a quote from a backer, and not mentioned anywhere else.
What?And the second part is hardly saying PP is a succesor to x-com.
sourceX-Com successor Phoenix Point is getting a special discount for EGX
sourceEven though Julian Gollop’s X-COM successor Phoenix Point has been pushed back to 2019
sourceNew Phoenix Point trailer shows off the X-Com successor's weird-ass aliens
sourcePhoenix Point is a new strategy game from Julian Gollop, creator of the originalX-Com. Unlike his last game, Chaos Reborn, this one’s a spiritual successor to X-Com, on which the modern XCOM series is based. It’s still very much in development and is seeking funding on Fig.
sourceX-COM Spiritual Successor Phoenix Point Gets Brand New Trailer
sourceXCOM SUCCESSOR PHOENIX POINT SHOWS OFF FREAKY ALIEN BASES
Regardless, this is always crazy to me. When you buy a game do you not read the details? Do you just read the taglines in marketing materials?
So you think if you keep repeating that it isn't true it will not be true?You keep pushing this narrative that the game was billed as a true X-com successor. This simply isn’t true. Do you think repeating it over and over will make it true?
I just recently did, when it was stated that PP is not a "body horror" game anymore. And I must really say, they did a great job with their fig page, because they did not promise anything in detail. This lead to people hoping for the best, but also that Snapshot can streamline the game as much as they want and always be able to state that it does not contradict the initial pitch.Read the entire fig campaign again. All of it.
I think that backers just want what was promised during the campaign and not much more, obviously there may be some changes but not a copernican revolution of initial premises and vision. The goals don't align if developers think of backers just like a necessary nuisance to collect the starting capital and not their strong point, as they are, and if you want to go your own way don't ask for crowdfunding but use your own money, instead.Backers want their Project X, as this thread implies. A company wants to make Project X but also stay in business. With KS projects, more often than not, these goals do not align
Perhaps people should support modern creators more often rather than those who made something great 20 years ago and were never heard from again. I noticed that many crowdfunding projects with famous names receive much more money than devs who are offering a finished product right now.Yes, but how is this possible? We're talking about Julian Gollop, a revered veteran with decades of experience, and I just can't believe that he doesn't realize something so obvious.