Child of Malkav
Erudite
This, to me is unbelievable.
You all accuse Gollop of catering to idiots/trying to make money/consolisation etc. but if you were in his place, what would you do?
Every game company wants to have profits off the products they make.
What would you fucking do?
Between choosing to make an absolutely retarded but moneymaking game and a classic but a commercial failure which will probably lead to bankruptcy?
Understand 1 thing: those classics are classics for a reason, they weren't made to be surpassed, but what you can appreciate is that from time to time, certain indie devs come up with games that are close to classics and they need support.
Look at Rockstar lately: they just released RDR2 where you can see horse balls shrinking, watching how liquids dry up realistically on clothes or watching beard grow in real time. They actually spent millions of dollars on that stuff, programming, time and manpower and they're priding themselves on that in some interview. And that shit sells. It's unreal.
They spent 256 million dollars on making GTA V. Imagine that amount of money being spent by an indie dev to actually push forward this industry. Imagine LGS having this money, or Black Isle, or Styg, or Obsidian (yes I'm aware that talent left over the years), or any other developer you like, or Otherside Enternainment, imagine the games we'd get.
And yet, they wouldn't sell. Idk why.
Maybe it's the approach, maybe the fun factor, maybe the immersion (although true immersion comes from understanding the mechanics of complex games and having that "aha" moment when everything clicks and you brain starts making all sorts of connections and your horizon expands), maybe it's the outright mentally retarded audience the game is trying to appeal to. IDK.
Why is CoD selling so we'll? Why are action/shooting games selling so we'll?
Two polls, one in 2009/2010 and one in 2016 had almost exactly the same results: 1. Action/shooter games
2. Esports.
These are the most profitable genres. Every single year. AC/CoD/FIFA/NBA/NFS/etc.
Rockstar, Blizzard, Ubisoft have all the resources they need to make classics, but they won't because they would lose money. Look at Bethseda. With every Fallout version it gets worse and worse and there are braindead, shit eating plants out there that spend actual money on acquiring their "products".
There's no way in hell you can see a classic or a sequel to a classic being made today and being of the same quality.
You can't have a classic also be a moneymaker or at least I didn't see one.
TLDR: read that shit.
You all accuse Gollop of catering to idiots/trying to make money/consolisation etc. but if you were in his place, what would you do?
Every game company wants to have profits off the products they make.
What would you fucking do?
Between choosing to make an absolutely retarded but moneymaking game and a classic but a commercial failure which will probably lead to bankruptcy?
Understand 1 thing: those classics are classics for a reason, they weren't made to be surpassed, but what you can appreciate is that from time to time, certain indie devs come up with games that are close to classics and they need support.
Look at Rockstar lately: they just released RDR2 where you can see horse balls shrinking, watching how liquids dry up realistically on clothes or watching beard grow in real time. They actually spent millions of dollars on that stuff, programming, time and manpower and they're priding themselves on that in some interview. And that shit sells. It's unreal.
They spent 256 million dollars on making GTA V. Imagine that amount of money being spent by an indie dev to actually push forward this industry. Imagine LGS having this money, or Black Isle, or Styg, or Obsidian (yes I'm aware that talent left over the years), or any other developer you like, or Otherside Enternainment, imagine the games we'd get.
And yet, they wouldn't sell. Idk why.
Maybe it's the approach, maybe the fun factor, maybe the immersion (although true immersion comes from understanding the mechanics of complex games and having that "aha" moment when everything clicks and you brain starts making all sorts of connections and your horizon expands), maybe it's the outright mentally retarded audience the game is trying to appeal to. IDK.
Why is CoD selling so we'll? Why are action/shooting games selling so we'll?
Two polls, one in 2009/2010 and one in 2016 had almost exactly the same results: 1. Action/shooter games
2. Esports.
These are the most profitable genres. Every single year. AC/CoD/FIFA/NBA/NFS/etc.
Rockstar, Blizzard, Ubisoft have all the resources they need to make classics, but they won't because they would lose money. Look at Bethseda. With every Fallout version it gets worse and worse and there are braindead, shit eating plants out there that spend actual money on acquiring their "products".
There's no way in hell you can see a classic or a sequel to a classic being made today and being of the same quality.
You can't have a classic also be a moneymaker or at least I didn't see one.
TLDR: read that shit.