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KickStarter Phoenix Point - the new game from X-COM creator Julian Gollop

Grotesque

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Divinity: Original Sin Divinity: Original Sin 2
A hardcore Gollop fan unearthed an embedded secret message from the last update.
steamworkshop-webupload-previewfile-121975311-preview.png
 
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Grotesque

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Divinity: Original Sin Divinity: Original Sin 2

So they made screenshotss of facilities of how they look in battlescape during a base invasion and they're using them in the base construction window.
Lazy, cheap and shallow as fuck.
And those atrocious white building icons are here to stay it seems
Behind that panel is the geoscape, so there is no 3D representation of the base you're building even if the 3D assets are there.




phantom-doctrine-review-tactical-espionage-action.jpg


^this should've been the proper way to depict the base.

it seems that Epic exclusivity deal does not come with fresh new talent
 
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ArchAngel

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Mar 16, 2015
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Yes that screenshot from Phantom Doctrine is pretty much what I expected.
If anyone has access to their forums or twitter, can you please and respectfully call them hacks for this lazy job?!
 

Shog-goth

Elder Thing
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Steve gets a Kidney but I don't even get a tag.
ebsZTTH.jpg


They can't delay the game for many months to add something purely cosmetic (it's not, BTW, it's immersion and it wouldn't take months for sure), they can delay only on the basis of incompetence, lazyness, mismanagement and disorganization. Or to revamp a perfect original artistic vision in a shitty one.
 

ArchAngel

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They need to be linked to Phantom Doctrine one as proof that you don't need Firaxis's funds to not suck at your job.
 

udm

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Make the Codex Great Again!
I don't understand. All of that shit is going to be in-game, so why couldn't they just create a top-down view of the layout and plonk it there?

Or, if the consistency of size/scale is going to be an issue, why not just hire this dude (or some freelancer from Pakistan willing to accept sweatshop rates) to render mock-ups of your shit?

I'm asking this unironically btw (though I know it will never get a reply from Snapshot, so it might as well be rhetorical). I really want to know what the issue is that makes it so expensive to replicate what X-COM or Xenonauts managed to do.
 

Alienman

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Codex 2016 - The Age of Grimoire Make the Codex Great Again! Grab the Codex by the pussy Codex Year of the Donut Shadorwun: Hong Kong Divinity: Original Sin 2 Steve gets a Kidney but I don't even get a tag.
Think they went in on this from the wrong direction. Making real fancy models and animations, like nuXcom and kinda forgot, or quickly realized that everything else had to suffer because of it. Everything coming out about this project just screams haphazard to me, except the models and the cosmetics, because that was the most important part of nuXcom you know!
 

Taka-Haradin puolipeikko

Filthy Kalinite
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Codex 2016 - The Age of Grimoire Make the Codex Great Again! Grab the Codex by the pussy Bubbles In Memoria
From discord:
Retcon RaiderToday at 8:44 PM
That's one thing I'm unclear on - whether or not the injury and psychosis system will still be making it in.
I didn't see any permanent maiming injuries, addictions, or cybernetics so far.

Retcon RaiderToday at 8:45 PM
Well, the political sensitivity was on the use of the term "Sanity".

edit.
Retcon RaiderToday at 9:06 PM
But yeah, the stealth attribute and most stealth-related items don't seem to do anything.
I did find some ammo for a crossbow, though. That was exciting. But no actual crossbow.
 
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geno

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Aug 21, 2018
Messages
771
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Spain
I'm watching Retcon Raider video and I'm liking it. Yes, the art direction is too bland (be honest, this game never had a chance to look good) and a lot of features are missing despite the game releasing in 3 months. I honestly expect the Epic exclusive to be an extended early access and while it doesn't mean the game will be magically fixed, I hope that when Steam/GOG versions releases, the updates and community mods make the game closer to what I was expecting.
Don't gonna lie, I'm kinda worried about the 4X element of the game. I just can't see it.
 

Swigen

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Dec 15, 2018
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I really don’t think it’s that big a big deal if your soldiers get inflicted with retard, no one will complain.
 

ArchAngel

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Messages
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I watched a bit of streams yesterday of latest beta and it is looking very good atm. There are bugs and balance issues but what I have seen is very promising.
I don't know if this will be an excellent game at release but it has a potential to be one at some point after release (by the time it comes to Steam for sure).
 

Togukawa

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I really don't like how the human enemies can take 3 point blank assault rifle bursts and survive. The animations also still look terrible, blood flies everywhere as bullet after bullet hits without any reaction, and then when the shooting stops, the enemy flinches.
Releasing in 3 months... lol.
 

Shog-goth

Elder Thing
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Steve gets a Kidney but I don't even get a tag.
Releasing in 3 months... lol.
Pretty nothing is finalized and many featured mechanics are missing so, technically speaking, this is still an Alpha and, in fact, they never claimed to have reached the Beta milestone. To really finish the game, as presented during FIG campaign (apart, sadly, the ugly artistic turndown), they still need at least a whole year from now.
 

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