Putting the 'role' back in role-playing games since 2002.
Donate to Codex
Good Old Games
  • Welcome to rpgcodex.net, a site dedicated to discussing computer based role-playing games in a free and open fashion. We're less strict than other forums, but please refer to the rules.

    "This message is awaiting moderator approval": All new users must pass through our moderation queue before they will be able to post normally. Until your account has "passed" your posts will only be visible to yourself (and moderators) until they are approved. Give us a week to get around to approving / deleting / ignoring your mundane opinion on crap before hassling us about it. Once you have passed the moderation period (think of it as a test), you will be able to post normally, just like all the other retards.

KickStarter Phoenix Point - the new game from X-COM creator Julian Gollop

Empary

Scholar
Joined
Feb 11, 2018
Messages
160
Air combat is like 1994 one, but you click diffrent buttons
 

ArchAngel

Arcane
Joined
Mar 16, 2015
Messages
20,043
The new aircraft battles are banal shit boring. Don't see much value added by the whole behemoth thing.
They are not banal, you can get easily owned in the air. But main change of air stuff is that your resources are now more stretched out as you need to defend vs this as well. And new Myrmidon enemy is nasty in the evolved forms. It an enemy that if you ignore thinking you can deal with it later it will devastate your squad. Reminds me of UFO's Crysallids. Crysallids one shot your guys, these little fuckers 2 shoot them.
I called it banal because it all just boils to cooldown management. Personally, I hate such thing in a game that was supposed to be turn based.
It is not just that. I don't know how long you have played but a bit later when you got access to more weapons and modules you want to keep your intereceptors in base and equip them with right weapons before you send them out. And you don't really know what kind of weapons enemies have until you fight them a bunch and learn this (you only see details of their weapons once you get to first Engage/Disengage screen before the battle).
Each weapon has different aiming mechanics (4 in all) and there are a couple of different damage types. Then it also matters the range of your weapon and then the cooldown as well.
Air combat is most similar to UFO 1994 and certainly more complex than Firaxis Xcom. And even Xenonauts does not have turn based air combat.
 
Last edited:

Taka-Haradin puolipeikko

Filthy Kalinite
Patron
Joined
Apr 24, 2015
Messages
19,269
Codex 2016 - The Age of Grimoire Make the Codex Great Again! Grab the Codex by the pussy Bubbles In Memoria
*turn-based
That said turn-based air combat is pretty rare in games.
There's ancient Flight Commander 2 and beyond that I got nothing.
 

Parabalus

Arcane
Joined
Mar 23, 2015
Messages
17,445
The new aircraft battles are banal shit boring. Don't see much value added by the whole behemoth thing.
They are not banal, you can get easily owned in the air. But main change of air stuff is that your resources are now more stretched out as you need to defend vs this as well. And new Myrmidon enemy is nasty in the evolved forms. It an enemy that if you ignore thinking you can deal with it later it will devastate your squad. Reminds me of UFO's Crysallids. Crysallids one shot your guys, these little fuckers 2 shoot them.
I called it banal because it all just boils to cooldown management. Personally, I hate such thing in a game that was supposed to be turn based.
It is not just that. I don't know how long you have played but a bit later when you got access to more weapons and modules you want to keep your intereceptors in base and equip them with right weapons before you send them out. And you don't really know what kind of weapons enemies have until you fight them a bunch and learn this (you only see details of their weapons once you get to first Engage/Disengage screen before the battle).
Each weapon has different aiming mechanics (4 in all) and there are a couple of different damage types. Then it also matters the range of your weapon and then the cooldown as well.
Air combat is most similar to UFO 1994 and certainly more complex than Firaxis Xcom. And even Xenonauts does not have turn based air combat.

Played a bit and before the first submerge it's a bit banal since you just have the starting Gift.

After it reappears it's as Archangel says, enemy flyers have more weapons/hp than you so it's easy to get rekt.
 

Visperas

Augur
Joined
Nov 5, 2013
Messages
510
So, is it worth the addition? I got the Year One version and I'm about to start playing it but I'm not sure if I should get the last expansion or not. Comments?
 

geno

Savant
Joined
Aug 21, 2018
Messages
726
Location
Spain
Can I mod out the air combat? I never liked it in these games and this one seems to be specially unfun.
 
Joined
Jan 9, 2011
Messages
2,728
Codex 2012 Codex 2013 Codex 2014 PC RPG Website of the Year, 2015 Codex 2016 - The Age of Grimoire Make the Codex Great Again! Grab the Codex by the pussy Insert Title Here RPG Wokedex Strap Yourselves In Codex Year of the Donut Codex+ Now Streaming! Serpent in the Staglands Dead State Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2 Codex USB, 2014 Shadorwun: Hong Kong Divinity: Original Sin 2 BattleTech Bubbles In Memoria A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire Pathfinder: Kingmaker Steve gets a Kidney but I don't even get a tag. My team has the sexiest and deadliest waifus you can recruit. Pathfinder: Wrath I'm very into cock and ball torture I helped put crap in Monomyth
It's the most meh game I have played in a long time. There is enough good in there to keep playing it for 10+ hours, though not enough for 20+ (for me at least). There are cool concepts, like the enemy evolution, executed poorly. The graphics style feels bit shovelware-ish, with UI feeling like a placeholder programmer art. There's quite a lot of variety in soldier and enemy abilities. There are systems that feel very shoehorned in, at least in my opinion (air combat, augmentation).
There is really nothing in this game that would make me say it's bad, but there's nothing to make me crave more of it. It's basically big mac of tactical games - you know it's not healthy, and it might be a bit bland, but you most likely won't get poisoned eating it, and it looks much better on paper ads then in actuality.
 

oSiyeza

Barely Literate
Joined
Jun 5, 2021
Messages
3
Part of the Epic vs Apple lawsuit documents currently ("MM" indicates how much Epic paid for the exclusivity).
ciRfwxZ.jpeg

Not sure if posted. Epic Games paid 11 million for Phoenix Point.

Are you sure?, I find this claim extremely weird.

  • That would have been a very bad deal for EPIC.
  • I looked the documentation on the case, published here by the United States District Court Northern District of California: https://www.cand.uscourts.gov/cases-e-filing/cases-of-interest/epic-games-inc-v-apple-inc/ . It is obvious that the posted image does not come from the documents of the case, but that hardly matters. I have searched through the files and I have not find any specific claim about Epic Deals, or any reference at all to Phoenix Point, Snapshot Games or Julian Gollop in any of the documents. There really aren’t actually specific numbers on the documents, as those seem to have been redacted. Furthermore, the only actual game I have seen mentioned in the documents is Fortnite.
So... Is this coming from an actual source or is nothing but made up information? Can anybody point to the alleged document this information is in? Or the actual source of the claim?
 
Last edited:

Taka-Haradin puolipeikko

Filthy Kalinite
Patron
Joined
Apr 24, 2015
Messages
19,269
Codex 2016 - The Age of Grimoire Make the Codex Great Again! Grab the Codex by the pussy Bubbles In Memoria
So, is it worth the addition? I got the Year One version and I'm about to start playing it but I'm not sure if I should get the last expansion or not. Comments?
You're probably better of without it.

That bad, huh? Could you elaborate? What makes it not worth it?
I'm not saying its bad, but from what I've seen aircombat adds relatively little to game besides some busywork, additional resource sink and even more story missions to a game that already has quite a lot story set pieces in it.
 

Nightfall

Novice
Joined
May 13, 2018
Messages
6
Are you sure?, I find this claim extremely weird.

  • That would have been a very bad deal for EPIC.
  • I looked the documentation on the case, published here by the United States District Court Northern District of California: https://www.cand.uscourts.gov/cases-e-filing/cases-of-interest/epic-games-inc-v-apple-inc/ . It is obvious that the posted image does not come from the documents of the case, but that hardly matters. I have searched through the files and I have not find any specific claim about Epic Deals, or any reference at all to Phoenix Point, Snapshot Games or Julian Gollop in any of the documents. There really aren’t actually specific numbers on the documents, as those seem to have been redacted. Furthermore, the only actual game I have seen mentioned in the documents is Fortnite.
So... Is this coming from an actual source or is nothing but made up information? Can anybody point to the alleged document this information is in? Or the actual source of the claim?

DX-3399 Redacted.pdf
 

oSiyeza

Barely Literate
Joined
Jun 5, 2021
Messages
3
recover, from the profits of the deal.
Are you sure?, I find this claim extremely weird.

  • That would have been a very bad deal for EPIC.
  • I looked the documentation on the case, published here by the United States District Court Northern District of California: https://www.cand.uscourts.gov/cases-e-filing/cases-of-interest/epic-games-inc-v-apple-inc/ . It is obvious that the posted image does not come from the documents of the case, but that hardly matters. I have searched through the files and I have not find any specific claim about Epic Deals, or any reference at all to Phoenix Point, Snapshot Games or Julian Gollop in any of the documents. There really aren’t actually specific numbers on the documents, as those seem to have been redacted. Furthermore, the only actual game I have seen mentioned in the documents is Fortnite.
So... Is this coming from an actual source or is nothing but made up information? Can anybody point to the alleged document this information is in? Or the actual source of the claim?

DX-3399 Redacted.pdf

So... this could clarify the issue... but actually does not... at all. I crossrefferenced the document with the information of the United States District Court Northern District of California: https://www.cand.uscourts.gov/cases-e-filing/cases-of-interest/epic-games-inc-v-apple-inc/
Things that inmmediately come to mind:

Consistencies;
  • The document "DX-3399 Redacted.pdf" is indeed marked with the case number "Epic Games, Inc. v. Apple, Inc."
  • The document it is marked with "HIGHLY CONFIDENTIAL - ATTORNEYS' EYES ONLY", and there are indeed other documents available with these remark. Also available and redacted.
Inconsistencies:
  • The document is NOT on the available exhibits of the case (http://tinyurl.com/epicvapple)
  • The mark is different than the all the other available marks in the exhibits available, all other exhibits I have seen have the case mark as a non editable image on the PDF. The mark in this document has an editable mark.
Weird, isnt it? Where this document really comes from? If the document is NOT on the available link, it means it is not a part of the exhibits and demonstratives used on a particular day of trial. which means that it is a fabrication, or it has been illegaly obtained from the lawyer office. Which I doubt.

Regardless, I will assume this document is actually real, even if I dont believe so, for the purposes of the discussion. Would this mean Epic paid $11MM for phoenix point?... Actually not, MG = would actually mean "minimum guarantee".

And This is an extrac from a news media:

The community manager went on to clarify the terms of the deal, saying that Epic's promise didn't come in the form of a single paycheck. Instead it was "for a minimum guarantee - which means Epic will guarantee that we will sell X number of copies. Even if we don't hit that number, they still pay us."
 

oSiyeza

Barely Literate
Joined
Jun 5, 2021
Messages
3

Yes, that is me, I saw the document here, and wondered where it came from. So I asked. And yes, hardly my profile would be surprising to anyone, because I included it in my first post.

So I checked, asked from the origin of the document, cross referenced it, and realized it does NOT come from the official exhibits of the case. The information is public for anyone to see, the document is not listed or accesible in the party exhibits and demonstratives used on the trial, it is just not there. If the document does not come from the "Epic Games, Inc. v. Apple Inc." public files where from? Does anybody know?

I thought it was a reasonable thing to ask. But it seems people is bothered by commenting on it. Thank you regardless.
 
Last edited:

Nightfall

Novice
Joined
May 13, 2018
Messages
6
So I checked, asked from the origin of the document, cross referenced it, and realized it does NOT come from the official exhibits of the case. The information is public for anyone to see, the document is not listed or accesible in the party exhibits and demonstratives used on the trial, it is just not there. If the document does not come from the "Epic Games, Inc. v. Apple Inc." public files where from? Does anybody know?

https://forums.somethingawful.com/s...rid=0&perpage=40&pagenumber=131#post514583605
so that comes from the 1 document uploaded and hastily removed that i never caught live, DX-3399 Redacted. it's got orders of magnitude more info on how EGS operates than all the other documents combined, 222 slides, 50MB, from 24/09/2020
https://forums.somethingawful.com/s...rid=0&perpage=40&pagenumber=132#post514627297
there should be only one copy of 3399 and the judge made an order that marked it as sealed (a bit late mind)
 

ArchAngel

Arcane
Joined
Mar 16, 2015
Messages
20,043
ArchAngel

Why haven't they touched melee?
Or at least the interaction with Rapid Clearance.
They didn't have time to go into skill nerfs. That is planned for a bigger future patch although we got no clue what exactly are they looking to change. We only know they are looking at a wider range of skills to nerf or change.
As far as Rapid Clearance most people in CC want to see it changed so it cannot be abused with 1 AP attacks.
 
Last edited:

Visperas

Augur
Joined
Nov 5, 2013
Messages
510
What is the recommended difficulty level at this stage of the game?
 

As an Amazon Associate, rpgcodex.net earns from qualifying purchases.
Back
Top Bottom