True Ukrainian
Arcane
I played some of this before the DLC came out and thought it was rather boring. Did it get better?
Depends on what parts you found boring.I played some of this before the DLC came out and thought it was rather boring. Did it get better?
Maybe next game.UI/UX overhaul when.
Any leaks about that?Maybe next game.UI/UX overhaul when.
We were not told anything yet, not even that there will be PP2. Only thing we know is that they are working on some things.Any leaks about that?Maybe next game.UI/UX overhaul when.
NEW SOLDIER TYPE INCOMING IN DLC 4: THE MUTOID
A cry for help kicks off DLC 4: Corrupted Horizons, which introduces the Acheron support enemy and its deadly Corruption effect that will change the way you play Phoenix Point… but all is not lost for humanity. To help counter the threat of this new foe, Phoenix is able to leverage a new beneficial experiment, a human-Pandoran hybrid soldier: THE MUTOID.
Mutoids are a new soldier type that will help turn the tide against the Pandoran menace. Grown by Phoenix, Mutoids soldiers are unique in that they are created entirely out of Mutagens and their abilities can be acquired from any class known to the player. This adds considerable flexibility in how the player develops their soldiers, allowing them to combine existing abilities in new and exciting ways.
Due to its hybrid nature, the Mutoid can adopt certain Pandoran abilities as well, such as the Siren’s acid spit or a Scylla’s immunity to mind control, among many others. Discovered via creature autopsies, players can mix and match these passive and active abilities from Arthrons, Tritons, Sirens, and even the Acheron itself to forge lethal operatives for the battlefield.
But with great power… comes some limitations. Mutoids can only select a single human and Pandoran skill at each level, hit a max rank earlier than human operatives, and require Mutagen resources in order to heal and grow in power with new abilities. And the more Mutagens you spend on your Mutoids, the less you’ll have for other soldier mutations, ‘breeding’ Mutog war beasts or fighting back against the new game mechanic in DLC 4, Corruption.
Corruption is a new state that affects soldiers when encountering the Acheron or engaging in battles within the Mist. Its initial effects appear somewhat benign, slowly impacting the maximum willpower of a soldier while offering a small damage boost in trade, but as more encounters or attacks stack up, one can find themselves with operatives unable to properly use their abilities or even keep their sanity together in the field. Thankfully, players can leverage those precious Mutagens to temporarily cure their soldier’s Corrupted status, while working their way through the core DLC story for more permanent eradication of its source. This is where the Mutoid shines as its genetic make-up makes it inherently immune to Corruption, encouraging players to mix up their squads to best counter this new condition.
These new challenges and opportunities await all players when Corrupted Horizons arrives on October 1st on PC for $4.99 or included within the console Behemoth Edition arriving on PlayStation and Xbox that same day.
Can a mutoid and a human crossbreed?I guess since they now revealed details about Mutoids I can speak about them. If anyone got more questions about them I can answer them.
I guess since they now revealed details about Mutoids I can speak about them. If anyone got more questions about them I can answer them.
No and no.I guess since they now revealed details about Mutoids I can speak about them. If anyone got more questions about them I can answer them.
Can they wear helmets and if not are there different heads to choose from? Cant say i like their looks
It adds new DLC connected story maps. For rest of the game is adds a new enemy that starts showing up all over the place.Does this DLC add any new mission types or maps? Is it even in the pipeline somewhere?
TBH, the game's problem isn't the lack of toys to play with, but places to use them in.
First rule of base defense is that we don't talk about base defense..will they add a door to your bases?
Best base defense is base offense.
We’re excited to announce our newest DLC, Corrupted Horizons is now available for download! GOG release is delayed and should be available as of October 8th. We apologize for the inconvenience there.
NEW DLC: “Corrupted Horizons”
A new deadly strain of the Pandoravirus appears that saps the will from every being it touches! This is a deadly threat to Phoenix, but can they make use of it against the Pandorans, as well? Encounter fearsome enemies and build a special type of soldier as you fight across a new storyline with unique research, missions, and cinematics.
Corrupted Horizons Includes:
NEW Story Missions and Cinematics, with New Research and Equipment
NEW Enemy and Game Mechanic “Corruption”
NEW Soldier Type
Alongside Corrupted Horizons, our newest Phoenix Point free content update, “Hypnos,” is now available as well, which includes new Quality-of-Life features, changes to diplomacy and research, and other upgrades as outlined below. We also are making available a new cosmetic skin, the Headhunter Heavy! Everyone can unlock this armor with the promotional code: ABSOLUTEPOWER
1.13 Hypnos
Full patch notes below:
Geoscape
Tactical
- Revealed Havens within the sphere of influence of a Pandoran Base will now give diplomatic bonuses or penalties, based on how long the Pandoran Base has been active after being revealed.
- Attacking a Faction will now increase the Alert level of that Faction towards Phoenix. At High Alert, Phoenix Point can no longer attack that Faction and will have to wait a cooldown time for Alert level to go down. After an attack, the Threat level of missions against that Faction also increases by 1 level for a period of time.
- Rebalanced diplomatic penalties - players will receive higher diplomatic penalties when attacking Factions in which they have better relationships.
- Shared faction research rewards with Phoenix are now spread at different levels instead of being awarded at 50 diplomatic points. The shared research will be at 50% progress and will have to be completed by the player.
- The research reward for completing a Steal Research mission is now shown on the Haven info panel. Players need to visit a Haven to find out what the reward will be.
- After a successful Haven Defense, surviving soldiers from the defending Faction may decide to join Phoenix if they have a positive relationship. The higher the difficulty setting, the lower the chance that a soldier might join.
- (DLC2) Each Archaeology Lab will provide 1 resource of passive income each day for every resource gathering site in control of that type.
Quality-of-Life improvements
- Players will have to use the new Hack ability in order to complete the Steal Research mission objectives, which makes a soldier busy for 2 turns (unable to take action) until the Hack is complete.
- Disabling an eye of the Yuggothian entity will remove a Mark of the Void from a random soldier. A hint to support the mechanic will appear if hints are enabled.
Bug fixes
- Added Cinematics library on the main menu to rewatch cinematics available during the game. Players will need to unlock these cinematics after this update for them to appear.
- Improvements to HUD UI when certain Tutorial hints are showing
- Revised the UI design in Recruits tab
- Better trigger conditions for the Jet Jump tutorial step in the 2nd tutorial mission
- Main objectives on Geoscape that lead to campaign completion now have a unique icon
- Several hints added to Geoscape to better explain the Augmentation (DLC1) and Mutation mechanics
- New pause/unpause settings in game options for Aircraft movement
- Fixed a gameplay issue where Action Points would not count correctly after a unit stops its movement animation after spotting an enemy on the map.
- Fixed a rare issue where a living spider drone could cause the game to hang if it tries to move right when a mission is completed.
- Fixed an issue where a mind controlled soldier by the Pandorans can see and shoot hidden player infiltrator soldiers
- Fixed several issues where Geoscape events could appear in the wrong order after player input
- Fixed the description of the Breathe Mist ability for the Synedrion armor
- (DLC2) Fixed a game stuck when a Hoplite would try to use a shield after its head is disabled
- (DLC2) Fixed texts with missing keys for Hoplite and Guardian enemies
- (DLC3) Fixed several cases where the Myrmidon would clip through collisions after using its Fly ability.
- (DLC3) Fixed a rare game hang after killing a poisonous Myrmidon.
- (DLC3) Fixed a hang during loading screen after completing an Interception Battle with 2 or more Phoenix Point aircrafts present at the location.