IIRC this is the last DLC, right? Can we expect major updates or patches after that?
I was mostly interested in this due to its dark atmospheric mood which was shown during the kickstarter. But then I saw some major decline toward something more nu-xcom-ish in terms of overall feel. How much did they dump of that initial mood?
IIRC this is the last DLC, right? Can we expect major updates or patches after that?
It is not like nu Xcom but it is not like original pitch videos either.I was mostly interested in this due to its dark atmospheric mood which was shown during the kickstarter. But then I saw some major decline toward something more nu-xcom-ish in terms of overall feel. How much did they dump of that initial mood?
INTRODUCING THE KAOS BUGGY AND VEHICLE UPGRADES IN PHOENIX POINT: KAOS ENGINES
Headlining the newest DLC, Kaos Engines, is the Kaos Syndicate, a new neutral sub-faction with its own Haven that has survived through scavenging. Its leader, the Maker, has been tinkering away creating his own inventive weapons of war. Now, Phoenix can take on missions for the Kaos Syndicate and acquire some of their devastating machines and upgrades for their campaign.
In Kaos Engines, players can take a brand new vehicle out for a spin on the battlefield: the Kaos Buggy. The Kaos Buggy boasts both a minigun and a grenade launcher, allowing players to swap between armaments on the fly, and while it may be made of scrap parts, the Buggy can take a beating while dishing out its own damage. And if the situation turns for the worse, the Buggy can hit the Redline and jet out of danger.
As players progress in Kaos Engines, new technology will allow further upgrades for the Buggy, making it a formidable new addition for players to leverage. Its biggest drawback? Players cannot make one of their own and they will need to be purchased directly from the Kaos Syndicate when available, so save those materials.
But the Kaos Buggy is not the only vehicular addition to the game. All-new upgrades from research are in place for all existing vehicles (the Armadillo, the Aspida, and the Scarab) that will let players swap different types of weapons and equipment based on need. Prefer a flamethrowing Armadillo or maybe an Aspida to shoot enemies from a distance? With multiple options for each vehicle, there’s plenty of choice for a particular weapon of war in Kaos Engines.
Not everything is offensive though, with hull and engine improvements that allow tougher armor (or spiked armor to damage melee attackers), increased speed, or even new abilities such as the Aspida hitting its experimental thrusters to hover to higher ground, or yes, outfitting Scarabs with caterpillar tracks to run over those pesky worms. With custom modules for weapons, engines, and hulls for every vehicle, players can tailor their machines to best fit their playstyle.
Each vehicle now also sports its own inventory, assisting operatives in the field more efficiently and making scavenging runs a bit smoother. And players can not just name, but customize their wheels in a variety of colors and armor patterns to make their rides truly unique. Plus, toggle the bonus ‘fancy’ option for some more extreme makeovers! With Kaos Engines, we hope vehicles can become more of a viable option for those that prefer to use them, but let’s get this out of the way: None of these upgrades are covered under warranty!
Kaos Engines arrives on PC, PlayStation, Xbox and Stadia on March 1st, and next time, we’ll talk more about the new Kaos Tech weapons for operatives that are coming to the game, and what the Kaos Syndicate marketplace means for Phoenix Point players!
Ups such fail yesterday, I forgot not in above message. Fixed now.
I need to start checking what I write before clicking post...
I would not call it bad, it is just very not hype worthy. It is also a very cheap one. You get what you pay for. It is certainly much more than Horse armor for those 5$.Ups such fail yesterday, I forgot not in above message. Fixed now.
I need to start checking what I write before clicking post...
So that's it for Phoenix Point then? Bad last DLC and into the dumpster bin of history it goes?
Buggy armor?I would not call it bad, it is just very not hype worthy. It is also a very cheap one. You get what you pay for. It is certainly much more than Horse armor for those 5$.Ups such fail yesterday, I forgot not in above message. Fixed now.
I need to start checking what I write before clicking post...
So that's it for Phoenix Point then? Bad last DLC and into the dumpster bin of history it goes?
Got you covered bro-Buggy armor?I would not call it bad, it is just very not hype worthy. It is also a very cheap one. You get what you pay for. It is certainly much more than Horse armor for those 5$.Ups such fail yesterday, I forgot not in above message. Fixed now.
I need to start checking what I write before clicking post...
So that's it for Phoenix Point then? Bad last DLC and into the dumpster bin of history it goes?
It was a reference to the famous Bethesda's DLC..Buggy armor?I would not call it bad, it is just very not hype worthy. It is also a very cheap one. You get what you pay for. It is certainly much more than Horse armor for those 5$.Ups such fail yesterday, I forgot not in above message. Fixed now.
I need to start checking what I write before clicking post...
So that's it for Phoenix Point then? Bad last DLC and into the dumpster bin of history it goes?
Well after this DLC there are 2 good news coming:It's way better than nu-xcom IMO. One of the best turn based tactics of the last few years. A lot of room to improve though.
Snapshot Games next project isn't among good news?Well after this DLC there are 2 good news coming:It's way better than nu-xcom IMO. One of the best turn based tactics of the last few years. A lot of room to improve though.
1. Snapshot Games are not longer going to keep adding shit into the game as they are bad at it.
2. There is a group of modders already working on a big Long War like mod for PP. Most of people from the council are part of it to help design and test it. Devs basically ignored most of our feedback during beta testing, most of the time without us even knowing why, now it will be different.
Well after this DLC there are 2 good news coming:It's way better than nu-xcom IMO. One of the best turn based tactics of the last few years. A lot of room to improve though.
1. Snapshot Games are not longer going to keep adding shit into the game as they are bad at it.
2. There is a group of modders already working on a big Long War like mod for PP. Most of people from the council are part of it to help design and test it. Devs basically ignored most of our feedback during beta testing, most of the time without us even knowing why, now it will be different.
I don't know anything about their next project but I will not be part of their future CCs. I've had enough. I will give more details after DLC5 is released.Snapshot Games next project isn't among good news?Well after this DLC there are 2 good news coming:It's way better than nu-xcom IMO. One of the best turn based tactics of the last few years. A lot of room to improve though.
1. Snapshot Games are not longer going to keep adding shit into the game as they are bad at it.
2. There is a group of modders already working on a big Long War like mod for PP. Most of people from the council are part of it to help design and test it. Devs basically ignored most of our feedback during beta testing, most of the time without us even knowing why, now it will be different.
Currently there is no plans to add completely new stuff. Current focus is on improving tactical parts and soldier skills and later trying to improve geoscape parts.Well after this DLC there are 2 good news coming:It's way better than nu-xcom IMO. One of the best turn based tactics of the last few years. A lot of room to improve though.
1. Snapshot Games are not longer going to keep adding shit into the game as they are bad at it.
2. There is a group of modders already working on a big Long War like mod for PP. Most of people from the council are part of it to help design and test it. Devs basically ignored most of our feedback during beta testing, most of the time without us even knowing why, now it will be different.
So after this DLC Snapshot is abandoning PP?
What will the LW mod add? Are you optimistic about its prospects?
PP does already have more mechanics, especially on the strategy layer, compared to nu-COM, especially with all the DLC. Would be better to tie that all together more neatly instead of adding more.
So was my reply!It was a reference to the famous Bethesda's DLC..Buggy armor?I would not call it bad, it is just very not hype worthy. It is also a very cheap one. You get what you pay for. It is certainly much more than Horse armor for those 5$.Ups such fail yesterday, I forgot not in above message. Fixed now.
I need to start checking what I write before clicking post...
So that's it for Phoenix Point then? Bad last DLC and into the dumpster bin of history it goes?
At least one thing they stayed consistent in!Devs basically ignored most of our feedback during beta testing, most of the time without us even knowing why.