Up until now, we have only seen:
- a little glimpse of one faction out of four: the space mar...New Jericho
- how many aliens? Three, four?
- some artwork
- more artwork
- variations of the same artwork
- pretty nothing about classes and weapons
- nothing about inventory
- nothing about ballistic simulation
- nothing about mental traumas
- nothing about stealth
- nothing about research
- nothing about the geoscape
- nothing about base design
- just one (static!) vehicle
I'm missing something?
- they keep delaying the Backer Build
- not able to do at least once in a month a development update
- haven't decided on some features how to do them / so haven't even started on them
- "you rule the sky" air-interception status: undecided
- they are still aiming for Q4 2018, nine more months, while being two years in development
- free-aim is nowhere to be seen
- have pretty much completely changed the visually overall-tone of the game, to what they had pitched
- dedicated to make tripple A graphics
- dedicated to make a commercial successful game
- nothing new about the 4x elements
Honestly, right now what worries me the most is the time/money aspect. Two years of development, nine months to go, a lot of the big key-features (base-building, geoscape) are nowhere to be seen and from what you hear on discord when asked about these, there is "not much to show", plus the battlescape is far from finished.
Why did they have to do tripple-A graphics
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.
With that budget, and with that release date they are aiming for.
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