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Pillars is 10/10 GOTY would back again and anyone who disagrees is an edgelord or burnout

Is Pillars 10/10 GOTY would back again?

  • yes

    Votes: 33 27.5%
  • edgelord

    Votes: 25 20.8%
  • burnout

    Votes: 18 15.0%
  • kingcomrade

    Votes: 44 36.7%

  • Total voters
    120

Lady_Error

█▓▒░ ░▒▓█
Patron
Joined
Oct 14, 2012
Messages
1,879,250
If it's better than the vast majority of derpy popamole "games" that keep coming out, then it is way above average.
Oh, yeah, lets compare this bullshit to a bigger piece of turd, it will surely look better! Fuck, i miss your tag some days.

You're a good candidate for an 'edgelord' tag. What else can you compare POE to if not other games that come out? Of which the vast majority are much worse than POE.

But I guess you just can't into logic.
 

Lhynn

Arcane
Joined
Aug 28, 2013
Messages
9,957
You're a good candidate for an 'edgelord' tag. What else can you compare POE to if not other games that come out? Of which the vast majority are much worse than POE.

But I guess you just can't into logic.
I can compare it to fallout if i god damn well please, or are you one of those retards that believe you cant compare them to good games because they are "too old man, its not fair". Even IF i were to compare it to recent games like the codex top 3 of last year, or even some of the less noticed games like lords of xulima (which i didnt like) or grimrock 2, or whatever the fuck, it would STILL be subpar. IF you want me to compare it to DA:I then yes, PoE is a fucking masterpiece, it is the second coming of fucking jesus christ if you want to compare it to the glorified crap that passes for an AAA RPG these days.

I cannot into your logic, because its fucking retarded.
 

Shevek

Arcane
Joined
Sep 20, 2003
Messages
1,570
Of course, you should only compare PoE with the top few cRPGs ever made and demand that it exhibit the strengths of each while sharing none of their weaknesses. Basically, if the game does not pass muster by being as good as the ultimate crpg that exists solely in your imagination, well then, by gum, its just not worth your time.
 

Lhynn

Arcane
Joined
Aug 28, 2013
Messages
9,957
Uh, i brought up recent RPGs and said that the game still falls short when compared to those.

oh wait, maybe you missed it, my post was a bit long for fanboys and their knee jerk reactions:

Even IF i were to compare it to recent games like the codex top 3 of last year, or even some of the less noticed games like lords of xulima (which i didnt like) or grimrock 2, or whatever the fuck, it would STILL be subpar.

So yeah, thats the truth, and before you go on a tangent, one of those games was made by a lone dude.
 

Shevek

Arcane
Joined
Sep 20, 2003
Messages
1,570
Naw, not really. If the same metrics were used to judge these games, PoE would still be better. Xulima, Grimrock, etc have their foibles (cliche writing, repetitious combat, etc) seen as quirks simply because they are not made by a large dev house and their lead designer isnt a guy many here love to hate.
 

ArchAngel

Arcane
Joined
Mar 16, 2015
Messages
21,289
Naw, not really. If the same metrics were used to judge these games, PoE would still be better. Xulima, Grimrock, etc have their foibles (cliche writing, repetitious combat, etc) seen as quirks simply because they are not made by a large dev house and their lead designer isnt a guy many here love to hate.
I have a different theory about these games. They are designed for a really niche crowd and in one glance anyone outside that crowd can see what kind of games they are and not even try it. So these games are praised because they are only played by people that already know what they like and know this game is like that and only disliked by the small subset of same people that have some absurd needs and cannot get over perceived problems.

Games like PoE or D:OS appeal to the bigger variety of gamers that will try it even if it not their go to game and as a result such games will have more naysayers than the smaller game.
 

ArchAngel

Arcane
Joined
Mar 16, 2015
Messages
21,289
True faith means you truly believed in God, not just went to Church and did the motions like everyone else. Did you ever feel such faith that you felt it was your duty towards your God to spread it to others around you?

I practiced Buddhism. That's not really big on God, and doesn't do any missionary work at all. So no to all that.

I meditated a half-hour every day, went to the temple every week and for a whole day every month, recited sutras (I bet I can still do a pretty badass maha-prajnaparamita-hrdaya), pored over the teachings (I <3 Vasubandhu), made prostrations to the Buddha, wore a robe, took vows, took on a ceremonial role at the temple, and went on retreats where I did that several days straight. And I had some profoundly moving experiences. Does that count?

Did you have an unexplained miracle happen to you?

Define "miracle." I've had several experiences I can't explain, but no statues-of-the-virgin-weeping-tears-of-blood, afflictions miraculously healed, or such.

My wife and her mother had all that and as an atheist I had a very close chance to see how people of true faith act and behave and think. For example my wife was genuinely sad that we will not be together in heaven once we die because I will be going to hell.

I have similarly devout people close to me, although not from those flavors of Christianity which are big on hell-for-the-unbelievers.
OK, you are not a atheist loudmouth with 0 experience like most people, I give you that.

It still stands that you have not proven in any way that PoE Gods and religion are superior or more interesting than D&D one. All you done is shows us two NPCs that are more interesting and nuanced than average Bioware NPCs.
 

Lord Andre

Arcane
Joined
Apr 11, 2011
Messages
3,716
Location
Gypsystan
If only Lyric Suite would grace this thread with a religion post, then the divine geometry of stone-cold retardation would be complete and Jaesun himself would come out of exile to retardo it.
 

hell bovine

Arcane
Joined
Sep 9, 2013
Messages
2,711
Location
Secret Level
In real life, most people follow religions because it's a crucial part of their identity. It defines who they are, what their place in their community is, what's expected of them. Religion provides community, comfort, and structure. It gives ways of thinking about big burning questions of life and death, right and wrong, justice and injustice, the search for meaning and purpose; for some they're ready-made answers, for others, they're a way of grappling with them.

I can't think of any cRPG that comes close to describing religious people with as much nuance and sympathy as Edér and Durance, different as they are in their religiosity. Their respective crises of faith and duty were entirely human and believable. Relatable, even, if you are or have been religious yourself, or are close to someone who has had to deal with that kind of shit.

Which other cRPG does the evil bloodthirsty secret cult trope in a way that you actually understand, even sympathise with why someone would willingly be flayed, castrated, and blinded alive in the name of his god? Which other cRPG deals with human sacrifice in a way that you understand why people do it, and why the offerings would volunteer for it? "Standard fantasy fare" indeed.

I guess PoE failed to sell those sacrifice tropes to me, because the two thoughts that came to my mind were:
a) it's like an anthill down there (courtesy of the ingenious approach of increasing difficulty by increasing numbers),
b) you can invite an ogre to camp at your stronghold, but not a pregnant girl in need (a few minutes later you can kill her uncle, so it's not like she would have to hide for long, but oh well).
A true hero always protects the helpless ogre from the evil pig farmer.
 

Jools

Eater of Apples
Patron
Joined
Feb 1, 2009
Messages
10,769
Location
Mêlée Island
Codex 2014 Make the Codex Great Again! Insert Title Here Codex Year of the Donut Codex+ Now Streaming! Codex USB, 2014 Shadorwun: Hong Kong Divinity: Original Sin 2
I'm a storyfag. Or more like lorefag really. If a game gives me a world that's coherent, believable,

My beliefs were shaken by the silly naming of the world's supernatural. The ripping off of names from European folklore and the jumbling of vowels (meaning the use of the "funny" accented version of the commonly used ones) really killed the world's believability to me, instead making it phony and tedious.


and lived-in,

How is PoE's world "lived-in"? The game severely lacks population and "social" flavour. There are little to no "random conversations" to be had, and there doesn't seem to be much going on. What little actually is going on, appears isolated and just a "prop". I'm thinking, for one, everything in Twin Elm. There is really not much sense of "community" or "township" in that settlement, whereas one would expect the same.


We have nations fighting wars for reasons which make sense, with power relations changing, alliances shifting, fortunes reversing, and reversing again. We have technological, scientific, and social progress.

And none of it really matters, not even in the shameful powerpoint excuse for an ending sequence.



In fact we have a range of cultures that's far broader and more interesting than anything I remember seeing in any cRPG,

Again, I don't share this feeling. The "copypaste" feeling is too strong (see my point above, about naming), the lore is merely dumped onto the player (and even gets trite soon), and I don't perceive this great, broad variety of cultures you speak about. Haters gonna hate, but even vanilla WoW did the cultures thing better.


drawing from a much broader range of historical cultures than just about any other game I've played.

So, they're good at ripping off?


Eora exists for its own reasons, not just as a sandbox for you to play in.

I agree on this, PoE is definitively NOT a sandbox, not to any fathomable extent. In fact, it's little more than a 2-lane motorway with little, bland traffic (the NPCs) and big billboards passing by (the "lore" dumps).



The writing and story were really good as well.

S.WAT?



We had a compelling, memorable, [antagonist]

Maybe if you're 12 and Uncle Tom's the only thing you've ever read?



really well voiced
antagonist,

Thought you said you're a storyfag. When did we begin giving a shit about voice acting? It's all mediocre unless it's a R* title, anyway.



equally compelling allies like Lady Webb, and a general flow that kept a lot of freedom without losing momentum.

Dunno, rally. I had to force myself to play the game in the middle of act 2. There's this point where I really couldn't care less about any of it. And I know others share the same feeling. And, what freedom are you talking about, exactly? The freedom to complete insignificant (from a game world's point of view) secondary quests in any order?


the main story had some problems with character motivation and acknowledgment of character choices or background (what if I thought being a Watcher was the coolest thing evar?)


and the companion writing was somewhat uneven,

I thought you just said the writing and story were "really good". How does "really good" cope with a un-motivating and un-compelling main character?


The companions had distinct and interesting personalities,

I wonder what kind of people you know IRL, to find PoE's companions interesting...


Actually, you know what? This is where I actually can't even do this anymore. You love the game, however unfathomable your reasons, and not even your own contradictions can change your mind: you're being gravely and unreasonably blind to the blatant. Irenaues at least was open about this, and never tried to provide any argument more complex than "best gaaym evah" for his "PoE is jewritos/10 GOTY 2nd coming of IE era" stance.
 
Unwanted

Hatred

Unwanted
Joined
Apr 5, 2015
Messages
477
Location
Pit of Despair
Jools you sounds far to rational and well spoken for an edgelord or burnout. One could almost think there is some other alternative out there regarding people who don't think the game is 10/10 GOTY. :salute:
 

Seari

Arcane
Patron
Joined
Nov 25, 2014
Messages
849
Pathfinder: Wrath
I think that some people that threw a lot of money at Obsidian are just lying to themselves to not feel bad.
 

Copper

Savant
Joined
Jan 28, 2014
Messages
469
Shouldn't you lot be comparing this shit to actual pagan religions, namely Greek/Roman, Egyptian and Norse? That's always been the basis for fantasy pantheons, and most people in those societies were, by all accounts, opportunists, picking up exotic gods, etc as fashions changed. What seems to have mattered was being 'godly' and respecting the rites and functions of all the gods, including minor local gods, etc., which is pure carrot and stick - social shunning/death for your bad deeds, and the promise of compromising the entire community's precarious hold on fortune in battle, decent harvests, etc.

King of Dragon Pass > Pillars of Eternity by one shaman
 

Kuurth

Novice
Joined
Mar 27, 2015
Messages
21
Tried doing a new playthrough with patch 1.05, still crashes like crazy.
I retract my previous statement, the game isn't average, it's shit.
 

roshan

Arcane
Joined
Apr 7, 2004
Messages
2,499
Shouldn't you lot be comparing this shit to actual pagan religions, namely Greek/Roman, Egyptian and Norse? That's always been the basis for fantasy pantheons, and most people in those societies were, by all accounts, opportunists, picking up exotic gods, etc as fashions changed. What seems to have mattered was being 'godly' and respecting the rites and functions of all the gods, including minor local gods, etc., which is pure carrot and stick - social shunning/death for your bad deeds, and the promise of compromising the entire community's precarious hold on fortune in battle, decent harvests, etc.

King of Dragon Pass > Pillars of Eternity by one shaman

The idea of religious war in an essentially pagan society is quite retarded. Pagans were very happy to conflate their gods with those of other cultures, subsume various minor gods under their own (or subsume their own gods in favor of those of the politically dominant powers), import or develop new deities. Even modern day pagan systems like Hinduism are still very much in this mold.
 

Copper

Savant
Joined
Jan 28, 2014
Messages
469
Shouldn't you lot be comparing this shit to actual pagan religions, namely Greek/Roman, Egyptian and Norse? That's always been the basis for fantasy pantheons, and most people in those societies were, by all accounts, opportunists, picking up exotic gods, etc as fashions changed. What seems to have mattered was being 'godly' and respecting the rites and functions of all the gods, including minor local gods, etc., which is pure carrot and stick - social shunning/death for your bad deeds, and the promise of compromising the entire community's precarious hold on fortune in battle, decent harvests, etc.

King of Dragon Pass > Pillars of Eternity by one shaman

The idea of religious war in an essentially pagan society is quite retarded. Pagans were very happy to conflate their gods with those of other cultures, subsume various minor gods under their own (or subsume their own gods in favor of those of the politically dominant powers), import or develop new deities. Even modern day pagan systems like Hinduism are still very much in this mold.

Or modern day Catholics, considering how many saints, etc share portfolios with local pagan gods and spirits.

There's this weird thing in Eternity where Eothas worship is essentially Christianity, with a dedicated cult, worshippers willing to embrace martyrdom for him, saints, etc., mixed in with a pagan pantheon. Compare what you see of his worship to Magran, whose worship and temple seems to just be part of the infrastructure of the state, and other than priests, you never get a sense of a dedicated church - she's simply Athena's evil twin for the 'Athens' of the Dyrwood, a patron goddess among other gods.
 
Joined
Sep 15, 2012
Messages
188
I don't see why the topic of the tag "EdgeLord" is so important to people. Most of the people on this website should be called "EdgeLord". This website should be called "EdgeLord". It's the concept it was built on. The Pillars of Eternity reaction should should support my argument.
 

Immortal

Arcane
In My Safe Space
Joined
Sep 13, 2014
Messages
5,070
Location
Safe Space - Don't Bulli
I think that some people that threw a lot of money at Obsidian are just lying to themselves to not feel bad.

Tsssss.. That Burn..

Polysporin-kids-cream-with-heal-fast-formula.png
 

Agesilaus

Antiquity Studio
Patron
Developer
Joined
Aug 24, 2013
Messages
4,507
Grab the Codex by the pussy Codex USB, 2014 Steve gets a Kidney but I don't even get a tag.
I like the story, the graphics engine, and... initially I liked the combat and the equipment options. Now I dislike the combat and the equipment, and I always had a problem with the dialogue choices/writing. Initially I said the game was worth it, but now I've put it down and won't be finishing it anytime soon. The story doesn't make up for all the other bad points; it's a shame, there was promise, but for long-term play it's getting a thumbs down from me.

AoD, SitSL, and Battle Brothers are the best games available recently. SitSL will be out in a couple of days, AoD is basically finished already so just play it now, and Battle Brothers is the best and most fun tactical combat game ever.
 

adddeed

Arcane
Possibly Retarded
Joined
May 27, 2012
Messages
1,527
Yes im starting to feel the same. Im playing both this and Dragonfall, and in Dragonfall I look forward to the fights, here Im starting to dread them.
 

Atchodas

Augur
Joined
Apr 23, 2015
Messages
1,047
The only thing i fear in PoE is : that i ran out of Per rest spells and supplies and had to go trough 10 to 20 loading screens to rest and comeback
 
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