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Eternity Pillars of Eternity 2: Deadfire + DLC Thread - now with turn-based combat!

Prime Junta

Guest
It seems rather weird that you, who's known to be one of the biggest proponents of the original game, write like you've only now discovered the value of a build that stacks defense (which is what this seems to be).

In P1 there were very few really good builds based on stacking defences. You had to compromise attack too much. The trick was to find ways of stacking damage bonuses, attack speed, and accuracy without compromising defence so much you’d go down like a ninepin.

This one OTOH is way OP. You get to eat your cake and have it too. The multiclassing system was bound to be broken somewhere, and this is an obvious place where it is.
 

Tigranes

Arcane
Joined
Jan 8, 2009
Messages
10,350
Deadfire has a surprising amount of content, there's no issue with it being too short. One could reasonably argue that you'd rather see 8 big areas than 24 small ones from a design perspective, but that's a different argument. I always liked the BG1/POE1 system of having wilderness areas to explore, so I personally would have preferred spicing that up with various features rather than the whole ship theme.
 

Payd Shell

Arcane
Joined
Sep 26, 2017
Messages
831
De facto what you are saying/hearing is true,still the feeling of the game is different when you play. Most quests are mainly a fetch quests variants that never feel satisfying for wasting 40 minutes of your life running around. Areas also are part of the problem,wasting 20 minutes running around and your reward is a small room with 4 idiots trying to kill you,thus getting a 30 second battle and some item that you will sell.
You know I don't think breaking something down to the most basic level possible is a smart move. If you're saying 'Quests in this game are bad because they require that you move from point a to b and interact with thing x' that's something that's applicable to any game that has any sort of mission or quest structure whatsoever. The issue lies in the execution I'd say. The best example would be gaining entrance to Heritage Hill in PoE - You go to the guard, the guard tells you that you need to speak to the captain to gain entry. You have the option to either bribe the guard, threaten via an attribute check or do as you're told. If you don't want to spend money or aren't playing an aggressive character you go to the guard captain who simply tells you 'lol k but don't expect any help if the not-zombies eat you'.

Asking the guard captain is a reasonable endeavour because the guard shouldn't let any common rabble into a quarantined area. The four loading screens you have to sit through and the guard captain deciding to let any common rabble into a quarantined area is what makes the whole thing a farce and a boring chore to boot. It's also the same reason why buildings in general are insufferable places of torture that will drive you insane sooner or later. Rather than loading a bigger map that has all the floors connected via teleports some buildings have three separate maps. One for the ground floor, one for the upper floor and one for the cellar. Which means that if you're fully exploring that building you have to sit through SIX fucking loading screens. Obsidian had an utter disregard for the self-imposed technical limitations that were simply a consequence of how they built the damn game.
 

Lacrymas

Arcane
Joined
Sep 23, 2015
Messages
18,712
Pathfinder: Wrath
I don't think it's Obsidian's fault in this case. Unity is just a piece of shit, so I wouldn't be surprised if it couldn't handle bigger maps, it already chugs in Defiance Bay like nobody's business. Speaking of maps, they are indeed too small, they were too small in 1 and they are even smaller in DF. They said they are going to not have loading screens in sub-maps in DF, but surprise, surprise, it has even more loading screens than 1. They are absolutely insufferable and too frequent, if that's what modern games are going to be like, I better get an SSD or something. Maybe this is all just a ploy to sell more SSDs, lol.
 
Self-Ejected

unfairlight

Self-Ejected
Joined
Aug 20, 2017
Messages
4,092
Didn't know someone was still paying 30c per gig.
SSDs are a joke for any large scale storage, paying 200€ for 1tb is ridiculous when you can get 6 with a HDD, and I have a feeling of doubt that the price will keep decreasing as fast as it did from 2013 to now, it probably will keep decreasing but I don't really feel like supply is keeping up with demand.
 
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Safav Hamon

Self-Ejected
Village Idiot The Real Fanboy
Joined
May 15, 2018
Messages
2,141
I discovered information on the upcoming achievments

Triple Crown: Beat the game on expert mode, trial of iron, and path of the damned

Triple Crown Solo: Beat the game on expert mode, trial of iron, and path of the damned solo

Naked Run: Complete the game without any equipment or accessories in combat

Diplomat: Complete the game without killing any kith

Challenge of the Gods: Complete the game with any God challenge enabled

Holy Crown: Complete the game on expert mode, trial of iron, path of the damned, and with all God challenges enabled

Holy Crown Solo: Complete the game on expert mode, trial of iron, path of the damned, and with all God challenged enabled solo

Zero Knockouts: Complete the game without any party members falling unconscious

No rest for the pro: Complete the game with fewer than 10 rests
 

J_C

One Bit Studio
Patron
Developer
Joined
Dec 28, 2010
Messages
16,947
Location
Pannonia
Project: Eternity Wasteland 2 Shadorwun: Hong Kong Divinity: Original Sin 2 Steve gets a Kidney but I don't even get a tag. Pathfinder: Wrath
Didn't know someone was still paying 30c per gig.
SSDs are a joke for any large scale storage, paying 200€ for 1tb is ridiculous when you can get 6 with a HDD, and I have a feeling of doubt that the price will keep decreasing as fast as it did from 2013 to now, it probably will keep decreasing but I don't really feel like supply is keeping up with demand.
Why would you need a 1 TB SSD? SSD is for software which you actually use, and not for storing porn. 250 GB SSD is enough for daily use. It's just you shouldn't install every piece of software you are not using anyway.
 

Haplo

Prophet
Patron
Joined
Sep 14, 2016
Messages
6,536
Pillars of Eternity 2: Deadfire
A bit of a spoiler for Sayuka -

I liked how the druids attacked Sayuka totally unexpectedly after I left the workshop, finally something surprising happened.

Not entirely unexpected if you read the dialogues, but...

Yeah, they butchered my party on my first 3 attempts at level 9 (PotD).
Thing is they come in waves and from different directions, so you may initially think you've got things under control, but they will pile more and more deadly 3 and 2 skull mobs on your party (and durable druids with 14 AR when shapechanged).

As often the case, the solution is to quickly withdraw to the Workshop courtyard gate and bottleneck them.
 

Haplo

Prophet
Patron
Joined
Sep 14, 2016
Messages
6,536
Pillars of Eternity 2: Deadfire
It seems rather weird that you, who's known to be one of the biggest proponents of the original game, write like you've only now discovered the value of a build that stacks defense (which is what this seems to be). And I hope you're writing with PotD difficulty in mind because the game is ridiculously easy to solo on any lower difficulty, while you're referring to a full party here (It's probably easy enough to solo PotD as well, after a certain point, but I never tried solo PotD myself, and so don't want to guess.)

After a point, yes. However until this point PotD start is pretty hardcore now.
 

Prime Junta

Guest
Games are over 50 gigs today. My Steam folder where most of my games are also contained is 182gb in size.

How many big, modern games do you play at a time, in parallel? Over the past several years I can think of one time when I was sort of playing three on-and-off. Usually between zero and two. So that's what I have installed at any time. When I want to play something else, I re-download. Another advantage is that the constant updates don't hog my bandwidth when I want it.
 

Lacrymas

Arcane
Joined
Sep 23, 2015
Messages
18,712
Pathfinder: Wrath
Since you can rush endgame, those achievements sound less hardcore than The Ultimate.
 
Self-Ejected

Safav Hamon

Self-Ejected
Village Idiot The Real Fanboy
Joined
May 15, 2018
Messages
2,141
Then you shouldn't have any issue doing a Holy Crown Solo while naked and with less than 10 rests. God speed, Lacrymas!
 
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unfairlight

Self-Ejected
Joined
Aug 20, 2017
Messages
4,092
How many big, modern games do you play at a time, in parallel? Over the past several years I can think of one time when I was sort of playing three on-and-off. Usually between zero and two. So that's what I have installed at any time. When I want to play something else, I re-download. Another advantage is that the constant updates don't hog my bandwidth when I want it.
Not many, but I generally keep over 10 games installed at a time, some old, some new, and my time spent on games is erratic and I swap from game to game very often. Considering a lot of these are multiplayer games I also play often, redownloading each time I want to play them is horribly retarded since my connection isn't that fast (4g, 1-4 megabytes download) and would be a horrible waste of time since I would have to spend some hours for them. If my computer was faster, I would keep far more larger and modern games installed at once and the 250gb SSD (which by checking prices seems to be the cutoff point for when SSDs are still reasonably priced) would be even more limiting than it was. The fact that I even have to think about storage would be quite inane, since I don't most of the time with 1tb, and I definitely wouldn't with 2tb which costs about a 10 eurocents and a shoe box today.
 

Lacrymas

Arcane
Joined
Sep 23, 2015
Messages
18,712
Pathfinder: Wrath
Absolutely no problem. You can't die on a solo ironman run, so fewer than 10 rests is automatic due to the system in general.
 
Self-Ejected

Safav Hamon

Self-Ejected
Village Idiot The Real Fanboy
Joined
May 15, 2018
Messages
2,141
I've found in the game files that if you kill Furrante, Aedyls, and Two Eyed Pim, and the Prinicipi are your main enemy at Ukaizo, then Two Eyed Pim will return from the dead as One-Eyed Pim to take revenge on you. Damn, the reactivity in this game is so good!
 
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Safav Hamon

Self-Ejected
Village Idiot The Real Fanboy
Joined
May 15, 2018
Messages
2,141
How is that not good reactivity? Through a series of 4 variables (Furrante dead, Aedyls Dead, Pim dead, Principi main enemy) there's a secret final boss that virtually no one will encounter.

One-eyed Pim has a portrait in the game files and I can even show you his dialogue.

80px-Portrait_Captian_Pim_Convo.png


80px-Portrait_One-Eyed_Pim_Convo.png


One Eyed Pim: Remember me, casità?

Stiff-shouldered and weapons drawn, the captain stalks toward you. He shakes one arm in an agitated manner, but for now keeps his aim pointed at the ground. Behind him, pirates slink out from the shadows. Their expressions are bloodthirsty. Eager.


Perhaps this will jog your memory. You murdered the two highest ranking captains on the Consuaglo mes Casitàs. In doing so, you declared war with the Príncipi.

Watcher:

1. I won't see Ukaizo fall into hands of pirates.

One Eyed Pim: Forget the lost city of gold. Ukaizo can burn and sink for all I care. Blood for blood. A life for two. That is what I came for.

2. [Attack] "Let's get this over with."

One Eyed Pim: Corès and damn you. I shall fly your skin as my ship's flag! Madiccho! Blast them to bits!

3. "You came for revenge... now?"

One Eyed Pim: I did, indeed, casità. What better revenge then to snatch the lost city of gold from you - right in the moment when you believe it is yours?

4. "There's no need for further bloodshed. We don't have to do this."

One Eyed Pim: "Ac, but we do." Pim spits at your feet. And then he does raise his weapon, finally.

5. Don't you mean, I killed the three highest ranking captains?"

One Eyed Pim: How kind of you to remind me. I planned to end you quick. But for Two-Eyed Pim, I'll kill you slow.
 
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Lacrymas

Arcane
Joined
Sep 23, 2015
Messages
18,712
Pathfinder: Wrath
It means that whatever you do, the same thing happens with only a cosmetic change. This is Mass Effect style reactivity.
 
Self-Ejected

Safav Hamon

Self-Ejected
Village Idiot The Real Fanboy
Joined
May 15, 2018
Messages
2,141
Computer RPGs have limitations. They gave him a new portrait and recorded additional lines of dialog. I don't know what more you expect.
 
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Safav Hamon

Self-Ejected
Village Idiot The Real Fanboy
Joined
May 15, 2018
Messages
2,141
No seriously, what more do you expect? There are *9 different antagonists for the final battle. That's above and beyond what most RPGs would of done.

It required hard work to draw a new portrait, record additional lines of dialogue, and write the scripting to make the event occur. Yet you whine anyways?
 
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