Rebalancing abilities and items around the TB combat is possible through modding, but fixing various UI annoyances is not.
As should be obvious and is proven by all the crappy turn-based games companies like Firaxis keep shitting out, being turn-based doesn't automatically make a game good.Not so much discussion here... I guess TB does not make a mediocre game good.
Before I just ignore the animal companion because I don't want to micro manage another character, but TB made me realize how shitty they are in this game.
Their damage output is barely worth mentioning, they miss half the time, and they are very easy to die because they are all melee and when they die they make your ranger worse.
Yeah, and Baldur's Gate was impementing an existing combat system, whereas PoE's was custom build for a RtwP game.I've tried playing around a bit more, but lack of keyboard hotkey to end turn is literally Hitler.
People saying this is a turn based system forced into rtwp were right.
So was Baldurs Gate.
I'm doing this with an Arcane Archer/Wizard. The bear misses most of its hits, but it soaks attacks and the geomancer still does a ton of damage.If you want a good low level pet, take a bear with the resilient companion passive. They will make better tanks than a custom party member early on.
Perfect choice to illustrate your point.Another piece of genius UI design - almost no relevant info on the "quick hover" ability descriptions. Where's the duration? Why's so much important information not quickly displayed to the player in this game, and requires in-game wikipedia browsing instead?
![]()
In other news - higher DEX increases initiative penalty. Makes sense to me.
He meant that the priority to fluff over crucial crunch in the tooltip is dumb, which is true.you... right click it for details
If you want a good low level pet, take a bear with the resilient companion passive. They will make better tanks than a custom party member early on.
Make a Ghost Heart ranger and you won't suffer from Bonded Grief.Before I just ignore the animal companion because I don't want to micro manage another character, but TB made me realize how shitty they are in this game.
Their damage output is barely worth mentioning, they miss half the time, and they are very easy to die because they are all melee and when they die they make your ranger worse.
it's random. Meant to be random whether or not they're hostile as well, but in my experience they're always hostile. Best to upgrade to soul dippomacy asapessence bow spawns should be harmless critters?
cos its spawning slimes, dargul and similar shit and im hating it so far
Except nobody has switched to defending the worldbuilding and dialogue. What kind of crack are you smoking?>Eora is dumb
>The lore is bad
>the mechanics are dogshit
>the writing is shit
>the dialogue is cringy
>rtwp
oh shit it's turn based now this game is so awesome.. writing is great, dialogue is clever and the worldbuilding is just so perfect! mechanics are expertly crafted by josh sawyer as always! incline!!
t.codex