Now I really want this Carl Nielsen guy to try to explain how did Deadfire manage to do exceptionally well on Kickstarter without ever launching a crowdfounding campaign on Kickstarter. Online journalists only exist to trigger me.Pillars of Eternity 2: Deadfire, like its predecessor, did exceptionally well on crowdfunding platform Kickstarter.
I didn't even know Deadfire had a console port until now. I had to look it up online to be sure and of course the first line of the first article I found is already a lie:
Now I really want this Carl Nielsen guy to try to explain how did Deadfire manage to do exceptionally well on Kickstarter without ever launching a crowdfounding campaign on Kickstarter. Online journalists only exist to trigger me.Pillars of Eternity 2: Deadfire, like its predecessor, did exceptionally well on crowdfunding platform Kickstarter.
None of them seem very good, though. I don't really understand the power level mechanic, is +1 power level worth going single-class?Yes. Only single classes get access to the highest tier abilities.
Power level mechanics are a bit obtuse. You may want to read up on https://gamefaqs.gamespot.com/pc/22...ty-ii-deadfire/faqs/76599/power-level-scaling this thing. That said yeah every +1 to PL is super worth it for a pure caster. Spell shaping, extra spell levels, late game Prestige skill and so on amounted to one shotting quite a few dragons and DLC bosses with my Priest.None of them seem very good, though. I don't really understand the power level mechanic, is +1 power level worth going single-class?Yes. Only single classes get access to the highest tier abilities.
Caster/melee can also work if your plan is to use the caster to bolster the melee part. My last char was Paladin/Cipher.
I had one playthrough where I wanted to try to make the most munchkin dualclass (actually you can't strictly multiclass) choices while coming up with a simple light background for my custom-made party. It was quite fun.Is there a good reason not to multiclass in this game? Was playing around with it, and you instantly get the bonus of the subclass and the class bonus on top of it, then you get a giant menu of skills to choose from.
Chanters work with everything since they're not burdened by action-economy problem. You can just play the other class then cast an invocation once it builds up and repeat. With Wiz/Priest/Druid/Cipher multiclassing there's probably some builds to make it useful, but most of the time fight is over before you can to use even half of your spells, so I'd rather pair those with a combat class or play single class.
Ultimately it boils down to how good the top tier abilities are, and how much you benefit from the PL scalling. Tanking focused SC Fighter or Trickster SC Rogue is pretty cool for example, but Barb or Pala I would multiclass every time cause the top stuff is not that interesting.