You reminded me trying out to continuously switch aggro towards always a new shooter. Whole team lined up, large spaces between one another, equipped with something shooting. First fire shot, enemy started to move against the shooter, the shooter started to run vaguely towards the second shooter. As soon as enemy got closer to the second shooter, that one started to shoot, the first ran in a different direction. Enemy switched aggro approach towards the second shooter, that shooter started to run towards the third shooter... etc.
Of course it worked only for one creature attacking, I had those two perks reloading on the run and faster running, and pulling out enemies from their groups carefully one by one was a requirement too. But it was fun to try it out at least several times and it worked.
Of course it worked only for one creature attacking, I had those two perks reloading on the run and faster running, and pulling out enemies from their groups carefully one by one was a requirement too. But it was fun to try it out at least several times and it worked.