Sensuki
Arcane
Yeah good point, I found the Asylum Catacombs fun, Ust Natha as a quest hub wasn't great but all of the nearby areas were pretty sweet fun.
First meeting of the PoE team with a publisher:
And there would be much rejoicing.
What the fuck? A publisher would have laughed them out of the office and told them to come back when they had something resembling Skyrim.First meeting of the PoE team with a publisher:
Why you want to waste time and resources creating and balancing an entire new and untested ruleset no one knows about, if IE games used AD&D/D&D and we can use the d20 system for free? I think it's pretty clear that we can save resources, appeal to existing D&D fans and please IE fans better this way.
And there would be much rejoicing.
Just to jump on this, you think publishers are much more rational than they are. Making a proprietary system that the company owns and can't be copied by imitators? Well that's what every RPG since NWN2 have been.First meeting of the PoE team with a publisher:
Why you want to waste time and resources creating and balancing an entire new and untested ruleset no one knows about, if IE games used AD&D/D&D and we can use the d20 system for free? I think it's pretty clear that we can save resources, appeal to existing D&D fans and please IE fans better this way.
And there would be much rejoicing.
Nobody in their right mind would ask Obsidian to make a game the size of Skyrim.
Bg2 was the first game i ever played. As a complete newb, with zero D&D knowledge and zero experience with cRPGs, and reading all dialogue, the game took me six months to finish (throne of Bhaal included though) I think it took me more than 250 hours...Depends whether or not you read the dialogue on every playthrough.
Admit it, you were reading every book in the libraries thinking it would matter to the plot...Bg2 was the first game i ever played. As a complete newb, with zero D&D knowledge and zero experience with cRPGs, and reading all dialogue, the game took me six months to finish (throne of Bhaal included though) I think it took me more than 250 hours...Depends whether or not you read the dialogue on every playthrough.
Meanwhile, on Something Awful, things are getting passive aggressive: http://forums.somethingawful.com/showthread.php?threadid=3593502&pagenumber=241#post434173770
Suck Suck Suck said:Does anyone else avoid the Pillars of Eternity forum like the plague? Every time I go on them to see if there any interesting developer discussion all I find is overly verbose lengthy posts about the smallest nitpicky issues, written in the most passive aggressive way. Take this example "Sensuki's Suggestions #012: Non-Terrible Main HUD [Mockup]", great not only has this guy made 12 threads spouting his opinions, but its just titled in such an arsehole way. There is something about Kickstarter that turns people into such pricks, I feel so sorry for the Obsidian guy having to read and moderate all this, also the developers who have to have their work poo poo on by some armchair designer.
Nobody in their right mind would ask Obsidian to make a game the size of Skyrim.
No one in their right mind would ask Bethesda.
This person should have to read our entire 1300 page megathread A Clockwork Orange style. Then see if he or she thinks this partially tongue-in-cheek thread title is that of an "arsehole".Meanwhile, on Something Awful, things are getting passive aggressive: http://forums.somethingawful.com/showthread.php?threadid=3593502&pagenumber=241#post434173770
Suck Suck Suck said:Does anyone else avoid the Pillars of Eternity forum like the plague? Every time I go on them to see if there any interesting developer discussion all I find is overly verbose lengthy posts about the smallest nitpicky issues, written in the most passive aggressive way. Take this example "Sensuki's Suggestions #012: Non-Terrible Main HUD [Mockup]", great not only has this guy made 12 threads spouting his opinions, but its just titled in such an arsehole way. There is something about Kickstarter that turns people into such pricks, I feel so sorry for the Obsidian guy having to read and moderate all this, also the developers who have to have their work poo poo on by some armchair designer.
Urgh. How can people stand that forum these days?
Technically you can't use d20 for free I think, unless you rename everything and only keep d20 roll.First meeting of the PoE team with a publisher:
Why you want to waste time and resources creating and balancing an entire new and untested ruleset no one knows about, if IE games used AD&D/D&D and we can use the d20 system for free? I think it's pretty clear that we can save resources, appeal to existing D&D fans and please IE fans better this way.
And there would be much rejoicing.
I think the unconventional structure bit applies to distribution of quests/content across chapters. you spend the first half of the game establishing who your enemy is, making allies and getting ready to sail off into the unknown. it makes sense that you'd want to tie all your loose ends, so I'm guessing that's why the city has so many quests. once you go after Imoen you as a player are locked on. it makes no sense to give many sidequests to players, because they're already fixed on ending Irenicus. I suppose Bio thought most players would just want to get through the story ASAP after that pointHowever, do you really think the "unconventional structure" bit applies to its 2nd half?
Nobody in their right mind would ask Obsidian to make a game the size of Skyrim.
D20 is OGL. It's completely free.Technically you can't use d20 for free I think, unless you rename everything and only keep d20 roll.First meeting of the PoE team with a publisher:
Why you want to waste time and resources creating and balancing an entire new and untested ruleset no one knows about, if IE games used AD&D/D&D and we can use the d20 system for free? I think it's pretty clear that we can save resources, appeal to existing D&D fans and please IE fans better this way.
And there would be much rejoicing.
Not even a third, but i read some of them.Admit it, you were reading every book in the libraries thinking it would matter to the plot...Bg2 was the first game i ever played. As a complete newb, with zero D&D knowledge and zero experience with cRPGs, and reading all dialogue, the game took me six months to finish (throne of Bhaal included though) I think it took me more than 250 hours...Depends whether or not you read the dialogue on every playthrough.
The History of the North...
Nobody in their right mind would ask Obsidian to make a game the size of Skyrim.
Uhhhhhh...F:NV?
I dont remember spending that much time on it , and ive read all the text. Quick search on internet, people claim to have spent 40-80h on it, most often around 80 hours . Could depends on how familiar you are with D&D ruleset too, it was classic AD&D so no surprises to me . BG2 is on a pedestal, it was THE RPG, a huge game , but as with every great ancient games maybe we remember it even greater than it really was .You can get 80 hours in bg2 and not even be half way done.I just played one, its called Divinity original sin, 80 hours first playthrough, 80 hours without any filler content . BG2 dont beat that .You should try it too.
I see a bunch of Codexers have accounts there. :O To this day I don't understand why people pay to post on SA.SA is a shithole. Sawyer being a regular poster there was one of the first alarm bells.Something Awful does not approve of my Suggestion threads :D
Wikipedia said:NOLA is the debut album of Louisiana-based heavy metal band Down. It was released on September 19, 1995.
Rhomal was a loser. L0L