imweasel
Guest
The game is too buggy, I can't finish the demo. No. Fun. At. All. I had more fun playing Wasteland 2 last december.
The stupid fucks in my party are getting stuck behind pebbles, having spontaneous gang bangs while in battle, they're dropping items into oblivion with their butterfingers, engaging in close combat with missle weapons, falling into some kind endless combat mode trance, numerous UI issues...
My wizard never even had his grimoire, because he lost it immediatly after the game started, so I gave him a gun. I then realised guns are much better than shitty fireballs. Technological advancement FTW. You can also just give everyone a gun and then go beetle hunting. Select all -> Attack. The suckers don't stand a chance.
The game is very beautiful and the writing is good. What bothers me about the dialogue is that very many options have a description in brackets describing the tone of that response, sort of like in Dragon Age 2, just with text instead of icons... Anyway, if I say to some dude "Gimme all yo copper, or I kill ya mu'fukka" then I know god damn well I am being a aggressive asshole. The game doesn't have to tell me that. I could also pretty much care less about the reputation points I receive, because I roleplay in a specific way anyway.
I had rolled a paladin, then maxed out 4 attributes and dumped intellect and perception. I dumped those attributes because they appear to be pretty useless. Roguey promised me a much better attribute system. I very disappoint.
I haven't had a real good look at the attribute system (lack of interest), but it might be wise to expand upon that partnership with Paizo....... if you know what I mean.
The stupid fucks in my party are getting stuck behind pebbles, having spontaneous gang bangs while in battle, they're dropping items into oblivion with their butterfingers, engaging in close combat with missle weapons, falling into some kind endless combat mode trance, numerous UI issues...
My wizard never even had his grimoire, because he lost it immediatly after the game started, so I gave him a gun. I then realised guns are much better than shitty fireballs. Technological advancement FTW. You can also just give everyone a gun and then go beetle hunting. Select all -> Attack. The suckers don't stand a chance.
The game is very beautiful and the writing is good. What bothers me about the dialogue is that very many options have a description in brackets describing the tone of that response, sort of like in Dragon Age 2, just with text instead of icons... Anyway, if I say to some dude "Gimme all yo copper, or I kill ya mu'fukka" then I know god damn well I am being a aggressive asshole. The game doesn't have to tell me that. I could also pretty much care less about the reputation points I receive, because I roleplay in a specific way anyway.
I had rolled a paladin, then maxed out 4 attributes and dumped intellect and perception. I dumped those attributes because they appear to be pretty useless. Roguey promised me a much better attribute system. I very disappoint.
I haven't had a real good look at the attribute system (lack of interest), but it might be wise to expand upon that partnership with Paizo....... if you know what I mean.
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