Gangrelrumbler
Arcane
- Joined
- Mar 28, 2014
- Messages
- 4,234
I said said they have minimal utility, as in not game changers.
Magic missile was good to finish off enemies before they healed, pfe had a very interesting use against outsiders, chromatic orb was only useful if you used other spells to lower the opponents chance of shrugging it off. Grease? why bother if you have web. etc.
Plus magic resistance and below 0 saving throws fucked over most of them in the first place. The real changers where the higher level spells that either made the low level ones actually matter, or the ones that provided hard counters, etc.
Some posts ago demons were supposed to laugh at low-level spells, now level-one spells are supposed to be game changers. If someone found a game-changer lvl-1 spell you'd demand to find a catnip that automatically wins the game. The thing is that in DnD magic missiles remained useful untill the late game because of level scaling, fireball became useful even when you had access to higher level spells because of scaling. Now you have to learn some new versions of spells for them to remain useful.