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Eternity Pillars of Eternity II Beta Thread [GAME RELEASED, GO TO NEW THREAD]

Ruzen

Savant
Joined
May 24, 2015
Messages
238
Yay!!
Now I can able to switch to controller and chill on the couch while playing a good crpg.
:happytrollboy:
 

FreeKaner

Prophet of the Dumpsterfire
Joined
Mar 28, 2015
Messages
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Location
Devlet-i ʿAlīye-i ʿErdogānīye
Erm....I don't get it. Are we actually to the point where people don't like VO in a game?
I mean did we revert all progress of the last 30-40 years in gaming in the Codex?
Wtf guys? What is happening in this thread???

VO is a "problem" if it's forced on the main character because that will mean limited and retarded lines a la FO4.
Why on earth do you all have an issue with the NPCs????

Did you play D&D with a mute DM or something? Am I missing something??

I'm not saying to be excited, but holy shit why the fuck such a reaction????

You already acknowledge full voice acting limits. Hint, it's limitations are not exclusive to player character. It simply is not necessary nor desirable in an isometric game. Keep it for games where it's crucial for atmosphere and worldbuilding, such as first/third person games.
 

Jimmious

Arcane
Patron
Joined
May 18, 2015
Messages
5,132
Steve gets a Kidney but I don't even get a tag.
You already acknowledge voice acting limits. Hint, it's limitations are not exclusive to player character.

The dialogues were already written and they were simply voiced. What limit does that apply? The limit when voicing the protagonist comes from the fact that you can't voice too many options so it leads the player to basically choose the same stuff over and over.


Full VO? Okay, I just have one question.

Why. The. Fuck?

Why not?
 
Joined
Jan 18, 2018
Messages
1,301
Grab the Codex by the pussy
Erm....I don't get it. Are we actually to the point where people don't like VO in a game?
I mean did we revert all progress of the last 30-40 years in gaming in the Codex?
Wtf guys? What is happening in this thread???

VO is a "problem" if it's forced on the main character because that will mean limited and retarded lines a la FO4.
Why on earth do you all have an issue with the NPCs????

Did you play D&D with a mute DM or something? Am I missing something??

I'm not saying to be excited, but holy shit why the fuck such a reaction????
There is nothing wrong with a few lines of well implemented VO, but you need to consider the circumstances here.

Obsidian is implementing this feature because they are trying to imitate another studio and not because of a personal conviction.

It’s questionable whether VO actually increase sales, or it is just correlation.

They are delaying the game because of this pointless feature.

We are talking about a studio with limited budget here. The time and money wasted on VO would be better implemented on other features.

They will make compromises to compensate the implementation VO, which means, actual gameplay will be even more streamlined to please a wider audience.
 

Jimmious

Arcane
Patron
Joined
May 18, 2015
Messages
5,132
Steve gets a Kidney but I don't even get a tag.
There is nothing wrong with a few lines of well implemented VO, but you need to consider the circumstances here.

Obsidian is implementing this feature because they are trying to imitate another studio and not because of a personal conviction.

It’s questionable whether VO actually increase sales, or it is just correlation.

They are delaying the game because of this pointless feature.

We are talking about a studio with limited budget here. The time and money wasted on VO would be better implemented on other features.

They will make compromises to compensate the implementation VO, which means, actual gameplay will be even more streamlined to please a wider audience.
How on earth do you come to this conclusion??? Oo

If it's about the delay, well OK that sucks a bit but it's not so bad to go nuts about it...

People are talking as if they made the game first person with guns or sth
 

IHaveHugeNick

Arcane
Joined
Apr 5, 2015
Messages
1,870,322
You already acknowledge voice acting limits. Hint, it's limitations are not exclusive to player character.

The dialogues were already written and they were simply voiced. What limit does that apply? The limit when voicing the protagonist comes from the fact that you can't voice too many options so it leads the player to basically choose the same stuff over and over.


Full VO? Okay, I just have one question.

Why. The. Fuck?

Why not?

Because full VO just does not work in a prose-style dialogue with a lot of descriptive text. Your reading speed does not correlate with your hearing speed, the voice over is also choppy because they do not voice the descriptions, which makes the entire experience an exercise in futility.

This is text-based isometric game. The only thing that should be voiced are the main quest, the chapter intros, the combat barks and party banter. Maybe companion interactions. Full VO is limpstick on a pig.
 
Self-Ejected

CptMace

Self-Ejected
Joined
Jun 17, 2015
Messages
1,278
Location
Die große Nation
tfw when you back a game which saves a company from bankruptcy only to realise - way too late - than they're plain retarded.
Never have i dropped so many despair ratings in so little time.
It feels like carrying griffith on top of that fucking hand.
 

Thonius

Arcane
Joined
Sep 18, 2014
Messages
6,495
Location
Pro-Tip Corporation.
It's some fucking catch 22 self sustaining money drain!
We need to sell more units so we add VO, so we need to sell more units, so we make full VO. Now we need to sell even more units so we'll ask some dude from Youtube to make VO. NOW WE NEED TO SELL EVEN MORE!
:retarded:
 

Jimmious

Arcane
Patron
Joined
May 18, 2015
Messages
5,132
Steve gets a Kidney but I don't even get a tag.
You already acknowledge voice acting limits. Hint, it's limitations are not exclusive to player character.

The dialogues were already written and they were simply voiced. What limit does that apply? The limit when voicing the protagonist comes from the fact that you can't voice too many options so it leads the player to basically choose the same stuff over and over.


Full VO? Okay, I just have one question.

Why. The. Fuck?

Why not?

Because full VO just does not work in a prose-style dialogue with a lot of descriptive text. Your reading speed does not correlate with your hearing speed, the voice over is also choppy because they do not voice the descriptions, which makes the entire experience an exercise in futility.

This is text-based isometric game. The only thing that should be voiced are the main quest, the chapter intros, the combat barks and party banter. Maybe companion interactions. Full VO is limpstick on a pig.
a) You can disable voices if you read too fast, I'm sure.
b)No, the game is not "text-based isometric game", where did you get that? Why are all these things that you say supposedly staples of the genre or sth?
 
Joined
Jan 18, 2018
Messages
1,301
Grab the Codex by the pussy
How on earth do you come to this conclusion???
How on earth can you ignore this conclusion? This is not like my hypothesis. This is basically a law of nature by this point. The more a studio spends, the more it will try to attract a wider audience to compensate the investment. You could tell by the huge size of D:OS2 file that they wasted an ungodly amount of money on graphics, and that the resulting gameplay would be streamlined to justify the investment. It amazes me how much denial and fanboysm is involved with Obsidian in this forum. You lot is impervious to experience and evidence.
 

conan_edw

Arbiter
Patron
Joined
Dec 3, 2017
Messages
848
Grab the Codex by the pussy Pathfinder: Wrath
But the thing is, they still weren't sure if it was going to be fully voiced until recently which probably make you assume that all the text and reactivity weren't affected but yeah it could've been used to implement something else.

Or maybe it wasn't enough to implement a full new feature :happytrollboy:
 

Tenebris

Scholar
Joined
Sep 18, 2017
Messages
270
You already acknowledge voice acting limits. Hint, it's limitations are not exclusive to player character.

The dialogues were already written and they were simply voiced. What limit does that apply? The limit when voicing the protagonist comes from the fact that you can't voice too many options so it leads the player to basically choose the same stuff over and over.


Full VO? Okay, I just have one question.

Why. The. Fuck?

Why not?

Why not? Because I would have preferred they'd use that extra budget on more polish of the game. There are many other things that could have been done rather than VA. Plus it's pretty obvious this was done as a response to Divinity's success. Will this affect the dialogue options in this game? Probably not. This seems like it was a late made decision. Can it affect the third game where it'll likely be written with full VA in mind? Absolutely.
 

AwesomeButton

Proud owner of BG 3: Day of Swen's Tentacle
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At large
PC RPG Website of the Year, 2015 Make the Codex Great Again! Grab the Codex by the pussy Insert Title Here RPG Wokedex Divinity: Original Sin 2 A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire Steve gets a Kidney but I don't even get a tag. Pathfinder: Wrath
Remember that survey from obsidian with priorities? I ques they just tossed it out.
No. It merely served to point for them that there is a segment of the RPG audience which they haven't tapped into. The kind that knows who Critical Cringe are, and who will be interested in an RPG because it's got full VO.
 
Last edited:

Mazisky

Magister
Joined
Mar 8, 2015
Messages
2,082
Location
Rome, IT
Full VO is just to reach those players who care about that, and they are a lot unfortunately.

I still hope the game will be good.
 

FreeKaner

Prophet of the Dumpsterfire
Joined
Mar 28, 2015
Messages
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Devlet-i ʿAlīye-i ʿErdogānīye
Full VO is just to reach those players who care about that, and they are a lot unfortunately.

I still hope the game will be good.

2znduv3v.u10.png
 

Infinitron

I post news
Patron
Staff Member
Joined
Jan 28, 2011
Messages
98,125
Codex Year of the Donut Serpent in the Staglands Dead State Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2 Shadorwun: Hong Kong Divinity: Original Sin 2 A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire Pathfinder: Kingmaker Pathfinder: Wrath I'm very into cock and ball torture I helped put crap in Monomyth
Oh my, the things that happen when you go outside for a few hours.

Well, I guess they felt they had to have feature parity with D:OS 2, or risk being deemed a second-tier game. The bar has risen.

 
Self-Ejected

CptMace

Self-Ejected
Joined
Jun 17, 2015
Messages
1,278
Location
Die große Nation
> Watching some dude stream poe1
> he announced that poe2 is fully voice acted. Nothing unusual, just respecting the contract with obs.
> his chat goes insane, overwhelmed with joy
> see a particular question
BoooFN: even the protagonist's voice?
> proceed to realise that this nonsense will, most probably, never end.
 

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