Maculo
Arcane
- Joined
- Jul 30, 2013
- Messages
- 2,596
I am a little surprised by the April 3rd release date. At the same, PoE2 beta is far more stable than the PoE1 beta. I remember PoE1 beta being far less stable and with more crashes, weird glitches, and combat issues (targeting, immortal summons, etc.). I still foresee Obsidian needing a 2.0 or 3.0 to sort out the decisions on wounds, resting, and stats.
Unless I missed an update, I dislike the fact that you can only get wounds from being knocked out, traps, or (mis)adventure panels. I still believe certain abilities should produce wounds, such as the Titan min-boss throw. I think that could solve the issue with resting being trivial. I do not know how hard (or impossible) that would be to mod in. Additionally, modding in more restrictions on food (quantities, costs, etc.).
Unless I missed an update, I dislike the fact that you can only get wounds from being knocked out, traps, or (mis)adventure panels. I still believe certain abilities should produce wounds, such as the Titan min-boss throw. I think that could solve the issue with resting being trivial. I do not know how hard (or impossible) that would be to mod in. Additionally, modding in more restrictions on food (quantities, costs, etc.).