- Joined
- May 29, 2010
- Messages
- 36,707
Cinematic dialogues had fully voiced NPCs, the regular NWN-style dialogue with the small window in the top left corner didn't.Didn’t MOTB have full voice? I don’t remember thinking that that hurt the impact with Myrkul.
As I recall, some folks thought this way of doing things felt cheap. I'm sure similar complaints were lobbed at the IE games.