Excidium II
Self-Ejected
They do try to create that sense of eroding sanity with the nightmares, visions of tortured souls and all that stuff, you even get a conversation with Eder, he tells you how he notices you are always on edge and all. But it's just half-assed like everything about PoE. Or maybe since you're the dragonborn anyway you just get over it in no timeI don't think PoE is really supposed to have a sense of urgency. You're shown that Maerwald got old and went nuts, but it seems that this took decades, so it's not actually, y'know, urgent.
I get a sense of story and progression feels natural in FNV while PoE I just move from A to B, doing B quests on map B1, B2 and B3 then moving to C since it's the only map exit
P. hard to believe it's the same writers on both games.
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