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Preview Pillars of Eternity: The White March Gameplay Footage on Twitch E3 2015 Broadcast

Kalasanty11

Learned
Joined
May 1, 2014
Messages
154
When I hear "White March" I think "White Walk"... and that is just one step away from White Walkers. I wonder if it's done on purpose (marketing), or am I just paranoid...
 

Grotesque

±¼ ¯\_(ツ)_/¯
Patron
Vatnik
Joined
Apr 16, 2012
Messages
9,384
Divinity: Original Sin Divinity: Original Sin 2
I found Sawyer at E3 and told him how awesome his game was.

1164148_1.jpg
 

Mortmal

Arcane
Joined
Jun 15, 2009
Messages
9,496
The monster design and area design are none of the game's problems so I can't get the information from that shit twitch stream that I'd actually like. They could have gone all in and made a nice story, lots of the drawing skill checks, memorable encounters and unique loot and it wouldn't have showed up in the video.

BUT I SERIOUSLY FUCKING DOUBT THAT AS LONG AS THERE'S IRENAEUSUS TO BUY 20.000 COPIES IN CASE THE GAME DOESN'T SELL WELL ENOUGH SO THAT THEY NEVER EVER HAVE TO CHANGE A THING

LOL OLOLOL

Some people are just hard to please.
You are too easy to please. Its not hard to have more tactical depth , unique encounters and more clever puzzles. They aren't even trying, they are a hell lot more busy promoting it . Superb graphics and music but that's about all and its not going to change since people like you are satisfied with that.I only wish I could be wrong for once.
 

A horse of course

Guest
These days Sawyer looks like he could snap Grognards like they were twigs
 
Unwanted

Irenaeus II

Unwanted
Dumbfuck Repressed Homosexual The Real Fanboy
Joined
Jun 9, 2015
Messages
3,251
Location
Rio de Janeiro, Cidade Desespero
The monster design and area design are none of the game's problems so I can't get the information from that shit twitch stream that I'd actually like. They could have gone all in and made a nice story, lots of the drawing skill checks, memorable encounters and unique loot and it wouldn't have showed up in the video.

BUT I SERIOUSLY FUCKING DOUBT THAT AS LONG AS THERE'S IRENAEUSUS TO BUY 20.000 COPIES IN CASE THE GAME DOESN'T SELL WELL ENOUGH SO THAT THEY NEVER EVER HAVE TO CHANGE A THING

LOL OLOLOL

Some people are just hard to please.
You are too easy to please. Its not hard to have more tactical depth , unique encounters and more clever puzzles. They aren't even trying, they are a hell lot more busy promoting it . Superb graphics and music but that's about all and its not going to change since people like you are satisfied with that.I only wish I could be wrong for once.

I would be pleased with more tactical depth, unique encounters and more clever puzzles. But I guess I'm easily pleased because I liked the writing/dialogues/NPCs/story/lore along with what little tactical depth, similar encounters and basically no puzzles they had already.
 

DeepOcean

Arcane
Joined
Nov 8, 2012
Messages
7,404
When they release a gameplay demonstration that has a single combat encounter that isn't a trash mob, I maybe pay attention to Obsidian, from the little they shown they seem very happy with their let's place groups of 8 xaurips/Hewp Derwpas/ Lua Luas/Ping Pongs all over the map formula and call it a day! Level design at Obsidian must be the most demanding job in the world.:roll:
 

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