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Game News Planescape: Torment 2: Win the Blood War Announced

Surf Solar

cannot into womynz
Joined
Jan 8, 2011
Messages
8,837
DriacKin said:
VentilatorOfDoom said:
PS:T is a miracle that only happens once in your lifetime.
:roll:

asd1tbt2.png
 

Erebus

Arcane
Joined
Jul 12, 2008
Messages
4,847
Don't you guys know that the Blood War has ended ? Asmodeus ate the soul of a lesser god of magic and it gave him the power to teleport the Abyss so far away that the Tanar'ri couldn't find their way back.
 

Elzair

Cipher
Joined
Apr 7, 2009
Messages
2,254
phelot said:
Just trying to think of how they'd do this. I guess a prequel would be easy enough, but otherwise it obviously would have to do with escaping the Blood War except that that ending seems to show TNO pretty resolute with serving out his fate seeing as how trying to cheat fate landed him into his current mess. Maybe take place in and around the Blood War or maybe TNO is sent as an agent into the other planes? In any case, don't fucking do it Obsidian!

Well, they could always do it like this.
 

Adipose Rex

Barely Literate
Joined
Feb 25, 2011
Messages
79
Erebus said:
Don't you guys know that the Blood War has ended ? Asmodeus ate the soul of a lesser god of magic and it gave him the power to teleport the Abyss so far away that the Tanar'ri couldn't find their way back.

I guess from this thread the Blood war is still going on between Obsidian bashers regular bashers and Anti-Obsidian bashers.
 

Callaxes

Arbiter
Joined
Apr 17, 2007
Messages
1,676
Mus' it necessarily be a sequel? Mask of the Betrayer filled those shoes up pretty well, so maybe it's not the story that needs to be reused. It also managed to make a fantastic setting out of a Forgotten Realms game, so maybe the Planescape setting isn't what's essential either.

So do we really need a sequel? Both MotB and PS:T focused on the same theme in their storyline, namely torment and redemption. But there's a lot of other things you can use to make a good story. My personal favorite is the Exodus theme used in Homeworld, but you can take even the archaic Good and Evil theme and make something truly exceptional.


I don't think our chances of getting another game like Torment lie in the license.
 

Karbin

Novice
Joined
May 13, 2011
Messages
4
Why couldn't they make a lower budget sequel to PS:T that's PC Exclusive. Feargus is clearly smart enough to know that they can't turn it into a crazy Action RPG without pissing us off so why not create more of an old school CRPG?

Telltale Games proved that Adventure Games isn't a dead genre but just needed to be done on a smaller scale. I think we could have quality RPGs done by major studios and have it still be profitable by not making a ton of lavish cutscenes and voice work. All we need is a good campaign, music, and art design.
 

Mister Arkham

Scholar
Joined
Apr 24, 2008
Messages
763
Location
Not buried deep enough
I never, ever, ever want to see a sequel to Torment. But another Planescape: _____________ game? Why not? There's no reason that any other Planescape game has to have anything to do with Torment but share a setting, and the Planescape setting is easily the best thing to ever come out of D&D. I could totally get behind another game set in Sigil, especially if it were to come out of MCA's head. Dude just gets the world; the way it should work and feel.
 

punchz

Novice
Joined
Jul 18, 2009
Messages
21
Karbin said:
Feargus is clearly smart enough to know that they can't turn it into a crazy Action RPG without pissing us off so why not create more of an old school CRPG?


lol


they are a business and you are part of a vocal minority. and by minority i mean about 2500 people. the idea of pandering to us will influence fuck all, mate.
 

Jaesun

Fabulous Ex-Moderator
Patron
Joined
May 14, 2004
Messages
37,432
Location
Seattle, WA USA
MCA Dead State Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Shadorwun: Hong Kong Divinity: Original Sin 2 BattleTech
Mister Arkham said:
I never, ever, ever want to see a sequel to Torment. But another Planescape: _____________ game? Why not? There's no reason that any other Planescape game has to have anything to do with Torment but share a setting, and the Planescape setting is easily the best thing to ever come out of D&D. I could totally get behind another game set in Sigil, especially if it were to come out of MCA's head. Dude just gets the world; the way it should work and feel.
 

.Sigurd

Educated
Joined
Dec 12, 2009
Messages
758
Location
huahuahua
punchz said:
Karbin said:
Feargus is clearly smart enough to know that they can't turn it into a crazy Action RPG without pissing us off so why not create more of an old school CRPG?


lol


they are a business and you are part of a vocal minority. and by minority i mean about 2500 people. the idea of pandering to us will influence fuck all, mate.
Yeah, because only the Codex likes RPG and every RPG made have to be high-budget AAA game that need 5.000.000 copies sold.

What a dumbfuck. It's just that a niche genre like RPG needs niche-based production values.
 
Joined
Dec 23, 2010
Messages
476
Project: Eternity
Jaesun said:
Mister Arkham said:
I never, ever, ever want to see a sequel to Torment. But another Planescape: _____________ game? Why not? There's no reason that any other Planescape game has to have anything to do with Torment but share a setting, and the Planescape setting is easily the best thing to ever come out of D&D. I could totally get behind another game set in Sigil, especially if it were to come out of MCA's head. Dude just gets the world; the way it should work and feel.
Jesus fucking Christ how can there only be one real Planescape computer game?
 

Fowyr

Arcane
Vatnik
Joined
Mar 29, 2009
Messages
7,671
malko_sundervere said:
Jaesun said:
Mister Arkham said:
I never, ever, ever want to see a sequel to Torment. But another Planescape: _____________ game? Why not? There's no reason that any other Planescape game has to have anything to do with Torment but share a setting, and the Planescape setting is easily the best thing to ever come out of D&D. I could totally get behind another game set in Sigil, especially if it were to come out of MCA's head. Dude just gets the world; the way it should work and feel.
Jesus fucking Christ how can there only be one real Planescape computer game?
FRUA have several modules set in the Sigil. Planebound, afair. Should check my archive.

Erebus said:
Don't you guys know that the Blood War has ended ? Asmodeus ate the soul of a lesser god of magic and it gave him the power to teleport the Abyss so far away that the Tanar'ri couldn't find their way back.

Really? AHAHAHHAHAHHAHA. Morons.
 

Angthoron

Arcane
Joined
Jul 13, 2007
Messages
13,056
Mister Arkham said:
I never, ever, ever want to see a sequel to Torment. But another Planescape: _____________ game? Why not? There's no reason that any other Planescape game has to have anything to do with Torment but share a setting, and the Planescape setting is easily the best thing to ever come out of D&D. I could totally get behind another game set in Sigil, especially if it were to come out of MCA's head. Dude just gets the world; the way it should work and feel.

Something like this, yeah. I'd like to see Sigil again, much of what made the first game good was a well-made implementation of the setting.
 

Shannow

Waster of Time
Joined
Sep 15, 2006
Messages
6,386
Location
Finnegan's Wake
Jaesun said:
Mister Arkham said:
I never, ever, ever want to see a sequel to Torment. But another Planescape: _____________ game? Why not? There's no reason that any other Planescape game has to have anything to do with Torment but share a setting, and the Planescape setting is easily the best thing to ever come out of D&D. I could totally get behind another game set in Sigil, especially if it were to come out of MCA's head. Dude just gets the world; the way it should work and feel.
 

Tycn

Savant
Joined
Sep 11, 2009
Messages
1,852
Location
Prosper Land
New Planescape game would not sell regardless of how good or popamole they made it. The setting hardly seems marketable to the next-gen crowd.
 

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