sullynathan
Arcane
gonna get underrail and AOD instead of playing divinity enhanced edition with all this praise. Wish me luck.
Until someone twist's felipepe's arm enough to organise another poll, any polls like these are gonna be biased towards games that have been played by the most people.
Because obviously writing and c&c are for everyone the most important elements of a good crpg and not perhaps: good game systems design, interesting gameworld/exploration* and good combat*... but what do i know...I'm disappointed that a game with no c&c whatsoever and apparently (haven't played it, since no c&c) bad writing is the favourite of the Codex.
But hey, as long as y'all can shit on PoE for made-up bullshit reasons be sure to continue down the edgy route.
Underrail has decent CNC
fairly complex and interesting quests (due largely to the excellent system and gameplay design)
the writing is miles ahead of Fallout (but not as good as Fallout 2, PST or Arcanum).
A lot of Codexers have no idea about what writing is good, to the typical Codexer that likes Pillars of Shitternity
Spot typographical error = bad writing.
Overly descriptive text filled with lots of stupid and pointless adjectives and metaphors = good writing
The writing in Underrail is serviceable and I doubt the game has any C&C (I haven't played it much). The thing is, Codex doesn't really care about such things, though it says it does. Most Codexers want turn-based dungeon crawlers, and Underrail is quite good at it. So no wonder it's winning the poll.
Fairly complex my ass. They’re summarize in two things: kill them all and deliver the package. Only two quests require that you talk with different people to figure some stuff out, but that’s it. If you add the absurd amount of backtracking, insane amount of loot, you have practically an isometric MMO. That's not surprising. You also praise ShadownRun, which is a iPhone popamole isometric biowarian garbage.
I'm disappointed that a game with no c&c whatsoever and apparently (haven't played it, since no c&c) bad writing is the favourite of the Codex.
But hey, as long as y'all can shit on PoE for made-up bullshit reasons be sure to continue down the edgy route.
Fairly complex my ass. They’re summarize in two things: kill them all and deliver the package. Only two quests require that you talk with different people to figure some stuff out, but that’s it.
Adding obscure cRPGs that tasteful people like to my backlog is the only reason why I follow such a thread. In fact it is even the main reason why I follow the Codex.Right, because the poll should be more inclusive towards obscure cRPGs that nobody cares.
The thing is, Codex doesn't really care about such things, though it says it does. Most Codexers want turn-based dungeon crawlers,
They’re summarize in two things: kill them all and deliver the package.
Torment and the Fallouts wouldn't make it to the top every time if that were the case
That's not even taking into account the CNC. I could have bribed the person in the docks for the key, I could have assassinated a guard and used his uniform as a cover, I could have taken out the guard at the abandoned base, and so on. And these things are not just "select x or y in dialogue" or "pass speech check or fight" but actual involved and interesting gameplay systems.
Eh, I am on my "blow them up with fireball" playthrough, and there are more types of quests than that.Fairly complex my ass. They’re summarize in two things: kill them all and deliver the package. Only two quests require that you talk with different people to figure some stuff out, but that’s it. If you add the absurd amount of backtracking, insane amount of loot, you have practically an isometric MMO. That's not surprising. You also praise ShadownRun, which is a iPhone popamole isometric biowarian garbage.
My preferences are apparently pretty banal and in line with codex preferences this year.
2) Age of Decadence
3) Witcher 3
4) Serpent in the Staglands
Unexpectedly good showing for PoE so far. All the hate and it's still a top 5 game