baturinsky
Arcane
Besides SS2, I think there could be some influence from Planescape. Amnesia, meeting your previous incarnations, etc.
The US marines are doing testing on putting suppressors on their guns, the idea is twofold.Speaking of realism...
Can anyone actually tell me why the security pistols are SILENCED?
The only real bugbear I've got with it is that the monster design is pretty weak.
I've gotten about 5 hours in the game, and so far I'm enjoying it quite a bit. The only real bugbear I've got with it is that the monster design is pretty weak. A lot of horror and pseudo-horror games released recently have gone for the "anthropomorphic blob" monster designs, and I don't know if this is indicative of a lack of creativity in modern game devs, but it doesn't really work and hurts the game overall, especially in comparison to System Shock 2, which had a large variety of well-designed enemies to fight. This wound up killing a lot of my interest in RE7 too, where in a series which has always prided itself in its variety in creatures to kill the shit out of, you spend the entire game killing either walking snot monsters or crawling snot monsters. Not fun.
A real crossbow or bow.
I find it the most surprising that the toy crossbow never becomes "real". Just put some home-made rockets into it or something, damn you.
A real crossbow or bow.
I find it the most surprising that the toy crossbow never becomes "real". Just put some home-made rockets into it or something, damn you.
Afaik, enemies only "respawn" (its more reinforce) when you progress the main story missions.The enemy variety and constant respawns are becoming a chore to deal with.
Afaik, enemies only "respawn" (its more reinforce) when you progress the main story missions.The enemy variety and constant respawns are becoming a chore to deal with.
This game is a massive pile of shit. And they had the fucking balls to drag Looking Glass into their shitty game on top of that. Christ what an insult. The pretentious cunts at Arkane are not fit to lick Paul Neurath's boots nor breathe the same oxygen as the powerhouse developers that made up the real Looking Glass Studios.. Go fuck yourselves Arkane employees. You are ZeniMax's low rent bitches and will forever be in the shadow of the illustrious Looking Glass.
This game is a massive pile of shit. And they had the fucking balls to drag Looking Glass into their shitty game on top of that. Christ what an insult. The pretentious cunts at Arkane are not fit to lick Paul Neurath's boots nor breathe the same oxygen as the powerhouse developers that made up the real Looking Glass Studios.. Go fuck yourselves Arkane employees. You are ZeniMax's low rent bitches and will forever be in the shadow of the illustrious Looking Glass.
This game is a massive pile of shit. And they had the fucking balls to drag Looking Glass into their shitty game on top of that. Christ what an insult. The pretentious cunts at Arkane are not fit to lick Paul Neurath's boots nor breathe the same oxygen as the powerhouse developers that made up the real Looking Glass Studios.. Go fuck yourselves Arkane employees. You are ZeniMax's low rent bitches and will forever be in the shadow of the illustrious Looking Glass.
with absolutely no buildup or foreshadowing.
I agree with everyone here in that I absolutely cannot understand how anyone could find this game hard.
It's about playing style. Several things can make your game considerably more difficult. Just regard your own comment about the Military Operators - I wrote earlier that I was borderline of abandoning the game at that point, but then I realized even unupgraded the stun gun utterly obliterates those ops.
you realised only at the end that the stun gun, which is meant to be the anti-bot weapon, and which you get right at the very start, might be useful againts operators?