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Arkane PREY - Arkane's immersive coffee cup transformation sim - now with Mooncrash roguelike mode DLC

Darth Roxor

Rattus Iratus
Staff Member
Joined
May 29, 2008
Messages
1,879,063
Location
Djibouti
but it also stuns all the alienz

and does big damage to technopants

wtf is rong with yuo
 

Jasede

Arcane
Patron
Joined
Jan 4, 2005
Messages
24,793
Insert Title Here RPG Wokedex Codex Year of the Donut I'm very into cock and ball torture
Well, you could always-

* Fabricate a new stun gun and new upgrade kits
* Block the operator dispensers
* Disable the tracking and sneak past them
* Use an offensive power to destroy them, or disable/control them with the other powers
* Run past them using the run talent
 

ciox

Liturgist
Joined
Feb 9, 2016
Messages
1,405
In my run I just found the Beam Shielding chipset as my first chipset, roughly 35 hours before I had any idea what it was for, it cuts down military operator damage so much that I could kill them any way I wanted.
 

Jaedar

Arcane
Patron
Joined
Aug 5, 2009
Messages
10,153
Project: Eternity Shadorwun: Hong Kong Divinity: Original Sin 2 Pathfinder: Kingmaker
Actually you are supposed to know about the impending bot invasion for quite a while (blackbox project quest explains what you will encounter, also Alex says several times that restarting power and removing him from the control would send a signal to Earth (or other TranStar controlled object, don't remember) and the board would do anything to clean up the situation)
Pretty sure blackbox project is about fitting them with qbeams though, but it does explain their existence.

In my run I just found the Beam Shielding chipset as my first chipset, roughly 35 hours before I had any idea what it was for, it cuts down military operator damage so much that I could kill them any way I wanted.
I missed that one, but lategame PC is so op anyway (and has so much surplus supplies) it doesn't matter
 

ciox

Liturgist
Joined
Feb 9, 2016
Messages
1,405
Actually you are supposed to know about the impending bot invasion for quite a while (blackbox project quest explains what you will encounter, also Alex says several times that restarting power and removing him from the control would send a signal to Earth (or other TranStar controlled object, don't remember) and the board would do anything to clean up the situation)
Pretty sure blackbox project is about fitting them with qbeams though, but it does explain their existence.

In my run I just found the Beam Shielding chipset as my first chipset, roughly 35 hours before I had any idea what it was for, it cuts down military operator damage so much that I could kill them any way I wanted.
I missed that one, but lategame PC is so op anyway (and has so much surplus supplies) it doesn't matter

Yeah, I forgot to mention that I didn't have any melee neuromods at all, but a charged up melee attack on a military operator would knock it down and stun it for 3-4 seconds, every time.
 

Mynon

Dumbfuck!
Dumbfuck
Joined
Apr 28, 2017
Messages
1,138


This game is a massive pile of shit. And they had the fucking balls to drag Looking Glass into their shitty game on top of that. Christ what an insult. The pretentious cunts at Arkane are not fit to lick Paul Neurath's boots nor breathe the same oxygen as the powerhouse developers that made up the real Looking Glass Studios.. Go fuck yourselves Arkane employees. You are ZeniMax's low rent bitches and will forever be in the shadow of the illustrious Looking Glass.


He complains about the game before actually playing it.

He complains about Harvey Smith but that guy did not work on this game.

His e-persona indicates he is a poseur but now he provided the proof that he is actually an intellectual poseur as well.

That stuff is bizzare, as he actually defended Mankind Divided even early on, when it was slaughtered by user reviews on steam and it was popular to criticize it among journalists.
It is as if he has this quote of autistic hate that he feels obliged to fullfil, and yet he is unable to accurately predict how that same audience he's trying to pander to will feel about particular game. It happened before too, with games like Dark Souls, on which he onloaded that same barrage of hate that he previously reserved for typical AAA targets or crap like Thief reboot. Folks who were on his channel due to his praise for old PC games and criticism of modern AAA gaming were obviously less than impressed with his argumentation.
This really reveals his stuff as dishonest pretend act.
 

Lyric Suite

Converting to Islam
Joined
Mar 23, 2006
Messages
58,301
This game seems to be getting a ton of flak for deceiving people with the name Prey. Not sure why anybody gives a shit since Prey wasn't even that great, but good job fucking this shit up, Bethesda.
 

Mynon

Dumbfuck!
Dumbfuck
Joined
Apr 28, 2017
Messages
1,138
I didn't that much of it, to be honest. What I saw is indeed curious, as original Prey was just another one of Half Life 2 imitators that was quickly forgotten after its initial release. Not the sort of game that you'd expect to command a devoted fanbase...
 

SharkClub

Prophet
Patron
Joined
May 27, 2010
Messages
1,584
Strap Yourselves In
I was saying, the game's name should literally be PsychoShock or NeuroShock, something like that. I heard they originally wanted to call it Typhon, though.

Bethesda had bought the rights to publish Prey/Prey 2 and wanted to cuck Humanhead Studios into being bought out by cutting their pay and trying to make them fall in line, Humanhead told them to fuck off and Bethesda fired them. Bethesda then tried to find someone else to finish Prey 2 (they asked Obsidian IIRC) but they didn't have the copyrights for the tech/engine/tools Humanhead were using so they had to scrap the project entirely.

Then Bethesda got pitched a "System Shock 2 spiritual successor" by Arkane and instead of letting them go with their name they slapped the Prey name on it just to spite Humanhead for not being cucks.
 

Icewater

Artisanal Shitposting™
Patron
Joined
Jun 12, 2011
Messages
1,958
Location
Freedomland
Project: Eternity Wasteland 2
you realised only at the end that the stun gun, which is meant to be the anti-bot weapon, and which you get right at the very start, might be useful againts operators?

i have bad news for you son
he got 99 problems but too many brain cells ain't one
 

Parabalus

Arcane
Joined
Mar 23, 2015
Messages
17,511
For a cool easter egg use phantom shift and scan your mimic with the psychoscope :positive:.

Unsure how much of the game I have left but at this rate I'll end up unlocking every single ability. Kinda pointless but still hilarious.
 

Latelistener

Arcane
Joined
May 25, 2016
Messages
2,625
I was saying, the game's name should literally be PsychoShock or NeuroShock, something like that. I heard they originally wanted to call it Typhon, though.

Bethesda had bought the rights to publish Prey/Prey 2 and wanted to cuck Humanhead Studios into being bought out by cutting their pay and trying to make them fall in line, Humanhead told them to fuck off and Bethesda fired them. Bethesda then tried to find someone else to finish Prey 2 (they asked Obsidian IIRC) but they didn't have the copyrights for the tech/engine/tools Humanhead were using so they had to scrap the project entirely.

Then Bethesda got pitched a "System Shock 2 spiritual successor" by Arkane and instead of letting them go with their name they slapped the Prey name on it just to spite Humanhead for not being cucks.
Bethesda probably just became overconfident, since they did that cuckold scheme before, and did not expect that Human Head will say no.
In the end, they lost time, money, the project itself, they weren't able to buy Human Head, and if that is not enough, the story went public. They are the real cucks in this story.
 

Kem0sabe

Arcane
Joined
Mar 7, 2011
Messages
13,220
Location
Azores Islands
Finished it, little over 30 hours for a completionist playthrough.

Pretty satisfied with the experience, but it's nowhere near as good as SS2 for me.

There's very little actual content beyond the station itself, and most of your time is spent navigating it.

Was surprised with the how abrupt the ending was, without much payoff... Then I stuck around for the post credits and oh fuck, I didn't expect that at all, good going arkane.

Curious how they go on from here.
 

Mynon

Dumbfuck!
Dumbfuck
Joined
Apr 28, 2017
Messages
1,138
Assuming that Human Head's side of the story is at all true...
Knowing Zenimax, it sure as fuck is.
We lack anything approaching hard proof for either claim, so people are basically choosing sides based on their feelings on Bethesda/Zenimax. Personalty, I give some credence to their side of the story, as Human Head never really delivered a game of Prey 2's intended scale.
 

Darth Roxor

Rattus Iratus
Staff Member
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1,879,063
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Djibouti
Except the thing with Bethesda is basically the same as with muslims in terror attacks. You can always assume outright that they are responsible and you will always be right.
 
Joined
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Messages
6,207
Location
The island of misfit mascots
I was saying, the game's name should literally be PsychoShock or NeuroShock, something like that. I heard they originally wanted to call it Typhon, though.

Bethesda had bought the rights to publish Prey/Prey 2 and wanted to cuck Humanhead Studios into being bought out by cutting their pay and trying to make them fall in line, Humanhead told them to fuck off and Bethesda fired them. Bethesda then tried to find someone else to finish Prey 2 (they asked Obsidian IIRC) but they didn't have the copyrights for the tech/engine/tools Humanhead were using so they had to scrap the project entirely.

Then Bethesda got pitched a "System Shock 2 spiritual successor" by Arkane and instead of letting them go with their name they slapped the Prey name on it just to spite Humanhead for not being cucks.
Bethesda probably just became overconfident, since they did that cuckold scheme before, and did not expect that Human Head will say no.
In the end, they lost time, money, the project itself, they weren't able to buy Human Head, and if that is not enough, the story went public. They are the real cucks in this story.

And you just know that every pitch and every game from Human Head will have 'from the developers of Prey' written in giant letters :)
 

Latelistener

Arcane
Joined
May 25, 2016
Messages
2,625
Human Head never really delivered a game of Prey 2's intended scale.
Pete is that you?
It's either the game wasn't shitty, or it was, and Zenithesda are fabulous dumbfucks for funding it for 3+ years, practically until the last stages of development.
Moreover, if it was shitty, why Bethesda still wanted to publish it, and gave it to Obsidian to finish?
 

toro

Arcane
Vatnik
Joined
Apr 14, 2009
Messages
14,818
Human Head never really delivered a game of Prey 2's intended scale.
Pete is that you?
It's either the game wasn't shitty, or it was, and Zenithesda are fabulous dumbfucks for funding it for 3+ years, practically until the last stages of development.
Moreover, if it was shitty, why Bethesda still wanted to publish it, and gave it to Obsidian to finish?





Between this and Arkane's Prey ... I think I will go with Arkane.
 

Mynon

Dumbfuck!
Dumbfuck
Joined
Apr 28, 2017
Messages
1,138
That is another thing I don't understand. Human Head's Prey 2 would've been much closer to the current AAA trends than Arkane's Prey is. So, people would rather have a cinematic combo of Stranger's Wrath and Mirrors Edge than a spiritual successor to System Shock, one that is gameplay-wise much more worthy than Bioshock was.
It's just psychology, looks like. People always want that which they don't have.
 

Darth Roxor

Rattus Iratus
Staff Member
Joined
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Messages
1,879,063
Location
Djibouti
i have yet to see one person saying he'd rather have a sequel to the original prey than this one

plz share some of your hallucinogenics bubbles
 

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