ciox
Liturgist
- Joined
- Feb 9, 2016
- Messages
- 1,390
The two games are somewhat even difficulty-wise if you just compare death counts because Prey compensates for its ability to pause and fully heal at any moment by giving its enemies higher burst damage, that will just kill you fast unless you cheese your max health to meme levels. So that means you can still go down even if you have a huge oversupply of resources and abilities.
In other news I did a no guns run (only wrench, minimal amount of gloo and psi powers allowed) and was pleasantly surprised, my notes:
- with a little chipset luck you get enough psi to keep casting as often as you need
- casting psi offensively feels impactful because each main offensive power can do a lot of damage in one strike (kinetic blast, superthermal, electrostatic)
- being able to pause to cast is somewhat balanced by all the main offensive powers hurting you, so you are often still required to plan ahead or reposition after pausing or you'll take massive damage (the backlash shield might mitigate this for the cost of more psi)
- you can replace most of the effects of Gloo with psi powers in the world:
-- fires can be put out with Kinetic Blast
-- malfunctioning power junctions can be briefly disabled with Electrostatic Burst so you can run past
-- there's a power to launch yourself into the air
In other news I did a no guns run (only wrench, minimal amount of gloo and psi powers allowed) and was pleasantly surprised, my notes:
- with a little chipset luck you get enough psi to keep casting as often as you need
- casting psi offensively feels impactful because each main offensive power can do a lot of damage in one strike (kinetic blast, superthermal, electrostatic)
- being able to pause to cast is somewhat balanced by all the main offensive powers hurting you, so you are often still required to plan ahead or reposition after pausing or you'll take massive damage (the backlash shield might mitigate this for the cost of more psi)
- you can replace most of the effects of Gloo with psi powers in the world:
-- fires can be put out with Kinetic Blast
-- malfunctioning power junctions can be briefly disabled with Electrostatic Burst so you can run past
-- there's a power to launch yourself into the air