Wise Emperor
Wait, so it's a half-baked product if it has 5 companions, without knowing anything about it? How is it anyone else's fault but your own if you looked at 1.1m, the pitch video and thought "OMG THIS WILL BE JUST AS BIG AS BG2"? It sounds like you trolled yourself more than anything.
Ironically, BG2 is the only IE game with more than 5 properly fleshed out companions; in fact, Arcanum and FO1/2 wouldn't qualify either. Without more detail about the system as a whole '5 companions' means very little, except that it won't be a BG2. Duh.
Who cares about this "properly fleshed out" crap? We want maximum party customizability. Something completely missing in point and click adventures like Planescape "ZOMG, a sixth companion 10 minutes away from the endgame, do I take him along or stick with the original crew? CHOISEZ!" Torment. Something completely irrelevant in the "you can take 1.5 characters with you on the mission, the planet surface can't bear the load of anything more than that" Knights of the Dragon Nights.
5 companions = either no party customizability or an abortion of a party = shit storyfag point and click adventure. That's very simple and has zero relation to the original BG2 budget.