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Project Tamriel & Tamriel Rebuilt - Morrowind modders keep chugging along

Funposter

Arcane
Joined
Oct 19, 2018
Messages
1,822
Location
Australia
it broke every single mod that relies on TR_Data because they renamed all of their meshes and deprecated assets, AGAIN : )

edit: You can use the file patcher included in the Tamriel Data docs to fix some of these. Certain old file names will get redirected to their new, correct name. It's not perfect, but it's a stop-gap until some mods are updated.
 
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thesecret1

Arcane
Joined
Jun 30, 2019
Messages
6,826
Giving the mod a whirl and it's pretty great so far. Ditched vanilla entirely and embarked towards Old Ebonheart straight away, and build up my level 1 character there. Lots of fun quests to do and places to visit.
 

Funposter

Arcane
Joined
Oct 19, 2018
Messages
1,822
Location
Australia
Giving the mod a whirl and it's pretty great so far. Ditched vanilla entirely and embarked towards Old Ebonheart straight away, and build up my level 1 character there. Lots of fun quests to do and places to visit.
I will always tell anyone who is willing to listen that the Almas Thirr Tribunal Temple quests are better than anything in vanilla MW.
 

Zariusz

Liturgist
Joined
Nov 13, 2019
Messages
2,073
Location
Civitas Schinesghe
I wish that Province Cyrodill had the same release pace as TR, in a better world by now over half of Colovia would be done but i guess manpower probably cant even compare.
 

Harthwain

Arcane
Joined
Dec 13, 2019
Messages
5,504
It's weird how many different projects are around: Skyblivion, Morroblivion and this.
 

Zed Duke of Banville

Dungeon Master
Patron
Joined
Oct 3, 2015
Messages
13,301
By the time it's finished Colovian Fur Hats will be all out of fashion.
"M'aiq longs for a Colovian Fur Helm. Practical, yet stylish. M'aiq is very sad he does not have one."

MW-npc-M%27Aiq_the_Liar.jpg
 

Zariusz

Liturgist
Joined
Nov 13, 2019
Messages
2,073
Location
Civitas Schinesghe
It's weird how many different projects are around: Skyblivion, Morroblivion and this.
Even more considering that they never got finished on time. Every time they get decent amount of progress, new TES entry is released and with it new generation of TES recreation projects. Its funny that Oblivion ones are in this redundant state, thanks to Todd not making TES VI Skyrim ones are still relevant hoarding most of the modders, most of attention and better graphics, on the other hand Morrowind projects offer superior gameplay, content, modder experience and cooperation.

I imagine that even if only half of Skyrim coomer modders population got harnessed to work on those projects, all of them would get finished in no time.
 

thesecret1

Arcane
Joined
Jun 30, 2019
Messages
6,826
I wish that Province Cyrodill had the same release pace as TR, in a better world by now over half of Colovia would be done but i guess manpower probably cant even compare.
By the look of things, they're focusing on Skyrim over Cyrodiil
 

Zariusz

Liturgist
Joined
Nov 13, 2019
Messages
2,073
Location
Civitas Schinesghe
I wish that Province Cyrodill had the same release pace as TR, in a better world by now over half of Colovia would be done but i guess manpower probably cant even compare.
By the look of things, they're focusing on Skyrim over Cyrodiil
Dont they have separate teams with like only some people jumping between after finishing certain larger parts?
 

Arryosha

Scholar
Joined
Dec 16, 2019
Messages
148
I can't help wondering what a project of similar scale and quality for Daggerfall would have looked like. It wouldn't involve expanding the map, of course. It would involve various kinds of "filling in."
 

thesecret1

Arcane
Joined
Jun 30, 2019
Messages
6,826
Dont they have separate teams with like only some people jumping between after finishing certain larger parts?
Could be. But I imagine that any new modder is more likely to join the project that seems to be making progress rather than one that's moving at a glacial pace.
 

JarlFrank

I like Thief THIS much
Patron
Joined
Jan 4, 2007
Messages
34,606
Location
KA.DINGIR.RA.KI
Steve gets a Kidney but I don't even get a tag.

Luzur

Good Sir
Joined
Feb 12, 2009
Messages
41,971
Location
Swedish Empire

ironmask

Arbiter
Joined
Jan 12, 2019
Messages
419
I wish that Province Cyrodill had the same release pace as TR, in a better world by now over half of Colovia would be done but i guess manpower probably cant even compare.
I think they finally gotten started on working on quest for PC so there's that.
 

Deadyawn

Scholar
Joined
Dec 1, 2019
Messages
154
Location
Argentina
Just finished House Hlaalu quests from the new area.

They were alright. More involved than vanilla and tried to account for how I handled previous quests. It even acknowledged when I murdered an npc for the Morag Tong that also was part of a quest. Good stuff.
 

thesecret1

Arcane
Joined
Jun 30, 2019
Messages
6,826
So far all the quests have been pretty nice. Nothing to amaze me or anything, just some fine questing around. A good mix of combat, thievery, and talking/comedy – lots of them offer different outcomes and different ways to approach them, and even those that don't tend to have some enjoyable writing to them. All have been really easy but that's expected from a starter area (yes, I am still in goddamn Old Ebonheart. This city is just that big) – if you plan to start a new playthrough, just ignore absolutely everything after the game starts, make the short trek to Ebonheart, and hop on a ship to Old Ebonheart. The area's meant to get you started, and I don't understand why this isn't communicated to the player in some way.
 

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