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PtD source code download link

Tramboi

Prophet
Patron
Joined
May 4, 2009
Messages
1,217
Location
Paris by night
I can't remember what stopped me from continuing my playthrough from before but I can't say I tested it extensively. :oops:
No worries, it's all volunteer work for people with time on their hands, be it the reversing and coding or the testing :)
 

Ninjerk

Arcane
Joined
Jul 10, 2013
Messages
14,322
Incredible that I can now download a single file, unzip it, click on an .exe and run Prelude to Darkness on Windows 10 with zero crashes, bugs or graphical issues.

Massive kudos to everyone involved in this :salute:
Just in time for Windows 11 to ruin it all :-D
 

Konjad

Arcane
Patron
Joined
Nov 3, 2007
Messages
17,928
Location
Potatoland
Strap Yourselves In Codex Year of the Donut Torment: Tides of Numenera Wasteland 2 Steve gets a Kidney but I don't even get a tag.

barricade

Novice
Joined
Jun 19, 2022
Messages
72
Alright, time to distribute. I have been trying to deploy the assets on GitLab but the thing is just too large for the free cloud tier, and I am not in the mood to install the entire thing on a on premises machine. For now I am deploying it elsewhere:

http://62-210-107-65.rev.poneytelecom.eu/PreludeToDarkness.zip

This bundle contains everything, including our latest fixes. Right now, this is the windows 32-bits version, just download the binaries from the repo if you want the Linux/64-bits stuff. I might bundle everything in the future on a single zip, let's see.

Installation:

Just unzip and play.

Enjoy.

what's the trick to make this game playable? it lags so much i can't even finish the first fight, i'm getting like 5 fps.
 

asfasdf

robot
Patron
Joined
Dec 18, 2012
Messages
615
Insert Title Here Strap Yourselves In
Well that is new. It should have decent FPS in any somewhat recent gpu, what are you using?
 

Konjad

Arcane
Patron
Joined
Nov 3, 2007
Messages
17,928
Location
Potatoland
Strap Yourselves In Codex Year of the Donut Torment: Tides of Numenera Wasteland 2 Steve gets a Kidney but I don't even get a tag.
Alright, time to distribute. I have been trying to deploy the assets on GitLab but the thing is just too large for the free cloud tier, and I am not in the mood to install the entire thing on a on premises machine. For now I am deploying it elsewhere:

http://62-210-107-65.rev.poneytelecom.eu/PreludeToDarkness.zip

This bundle contains everything, including our latest fixes. Right now, this is the windows 32-bits version, just download the binaries from the repo if you want the Linux/64-bits stuff. I might bundle everything in the future on a single zip, let's see.

Installation:

Just unzip and play.

Enjoy.
is this the same version as

Journal is fine now:

https://gitlab.com/ptd3/ptd-1/-/releases/2.11

I also changed some stuff in the save system, so if your saves are suddenly corrupting and disappearing let me know.

Quicksaves now in F5 and Q and they are rolling, ie, we keep old versions of them. It should be useful for debugging.

just repackaged?

or is the repackaged version newer?
 

barricade

Novice
Joined
Jun 19, 2022
Messages
72
Well that is new. It should have decent FPS in any somewhat recent gpu, what are you using?

well, i fixed the fps problem actually. but i can't seem to fix the lags i get on the hand cursor, which is very "floaty". is there any way to use the hardware cursor rather than using the game cursor?
 

asfasdf

robot
Patron
Joined
Dec 18, 2012
Messages
615
Insert Title Here Strap Yourselves In
Well, cursor positioning comes from glfw events right now and maps to desktop coords. What do you mean by floaty? It still renders once per frame, so it will be choppy on low fps.
 

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